Player Matchup

Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BastetGostosa
Bastet
Level 142
God Stats
14W - 8L
1,614 SR
Queue Stats
30W - 25L
1,550 Elo+
Solo
Charybdis
Charybdis
Caveira_Morais08
Charybdis
Level 126
God Stats
35W - 33L
1,537 SR
Queue Stats
930W - 937L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
SklVitor
Ao Kuang
Level 136
God Stats
0W - 2L
1,272 SR
Queue Stats
23W - 23L
1,513 Elo+
Party 1
Team Averages
Level 126
1,485 SR
1,521 Elo+

VS

Team Averages
Level 98
1,549 SR
1,670 Elo+
Ra
Ra
Ckno
Ra
Level 160
God Stats
1W - 0L
1,716 SR
Queue Stats
141W - 64L
1,775 Elo+
Party 2
Geb
Geb
FERNANDINHO1
Geb
Level 37
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 8L
1,906 Elo+
Party 2
Vulcan
Vulcan
Jhoow4_20
Vulcan
Level 44
God Stats
14W - 19L
1,284 SR
Queue Stats
152W - 177L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuIIsVilla
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,677 SR
Queue Stats
45W - 25L
1,557 Elo+
Party 2
Anhur
Anhur
TurronDeChoclo
Anhur
Level 103
God Stats
6W - 3L
1,570 SR
Queue Stats
108W - 35L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 2 / 4
8,053
575
2,548
8,599
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
 
Ra
13
2 / 2 / 2
7,894
564
4,924
7,130
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,580
541
6,347
10,651
3,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
9
0 / 2 / 2
6,186
442
1,899
6,856
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SklVitor
Ao Kuang
12
2 / 2 / 2
7,201
514
3,120
9,309
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ckno
Ra
17
2 / 1 / 1
9,216
658
3,909
7,435
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 5
7,018
501
5,499
7,747
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Jhoow4_20
Vulcan
14
1 / 2 / 0
7,762
554
4,597
5,569
2,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
LuIIsVilla
Ah Muzen Cab
16
8 / 3 / 0
9,318
666
11,673
10,184
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
4,891
349
828
1,312
149
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
11
11
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
4
2
L
Ra
 
Ra
2
2
2
1.5
L
2
3
0
0.67
L
Charybdis
0
2
2
0.5
W
Ra
Ckno
Ra
2
1
1
2.5
W
0
1
5
2.5
W
Vulcan
Jhoow4_20
Vulcan
1
2
0
0.5
W
Ah Muzen Cab
LuIIsVilla
Ah Muzen Cab
8
3
0
2.67
L
Ao Kuang
SklVitor
Ao Kuang
2
2
2
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,838
Damage
26,506
42,545
Taken
32,247
14,518
Mitigated
14,271
9,975
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,548
775
0
879
8,599
3,968
0
3,869
4,685
0
25,237
L
Ra
 
Ra
4,924
741
482
2,063
7,130
2,659
267
3,857
3,227
54,773
0
L
6,347
1,018
0
3,854
10,651
3,471
189
2,376
7,940
0
48,071
L
Charybdis
1,899
1,387
0
1,670
6,856
1,501
74
546
6,131
0
21,375
W
Ra
Ckno
Ra
3,909
538
53
3,974
7,435
2,527
426
950
6,479
72,858
0
W
5,499
790
0
2,021
7,747
5,176
63
2,142
5,355
24,581
0
W
Vulcan
Jhoow4_20
Vulcan
4,597
1,875
0
1,417
5,569
2,092
856
2,663
2,508
47,460
0
W
Ah Muzen Cab
LuIIsVilla
Ah Muzen Cab
11,673
4,206
71
4,234
10,184
4,327
1,376
2,112
8,026
0
76,854
L
Ao Kuang
SklVitor
Ao Kuang
3,120
486
0
1,027
9,309
2,919
0
3,357
5,826
45,687
0
W
828
261
0
334
1,312
149
0
0
1,312
0
7,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
38,205
420
Minions Killed
492
0
Camps Cleared
0
1,372,137
Distance Traveled
1,176,590
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,053
575
54
4
0
332,174
0
L
Ra
7,894
564
139
10
0
281,333
4
L
Bastet
7,580
541
101
7
0
282,277
3
L
Charybdis
6,186
442
51
4
0
167,283
2
W
Ra
9,216
658
180
13
0
287,684
3
W
Geb
7,018
501
43
3
0
300,442
6
W
Vulcan
7,762
554
103
7
0
279,174
4
W
Ah Muzen Cab
9,318
666
145
10
0
248,783
0
L
Ao Kuang
7,201
514
75
5
0
309,070
5
W
Anhur
4,891
349
21
2
0
60,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role