Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Alexdge18
Zeus
Level 86
God Stats
1W - 3L
1,557 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 1
Arachne
Arachne
ArturHeart
Arachne
Level 154
God Stats
12W - 11L
1,519 SR
Queue Stats
145W - 171L
1,435 Elo+
Party 1
Artemis
Artemis
DevilPenatgram
Artemis
Level 93
God Stats
19W - 30L
1,387 SR
Queue Stats
71W - 83L
1,441 Elo+
Party 1
Bellona
Bellona
KARNOBATMAN
Bellona
Level 115
God Stats
4W - 2L
1,936 SR
Queue Stats
84W - 84L
1,384 Elo+
Party 1
Team Averages
Level 109
1,580 SR
1,440 Elo+

VS

Team Averages
Level 90
1,619 SR
1,481 Elo+
Janus
Janus
Jimlla
Janus
Level 86
God Stats
1W - 1L
1,762 SR
Queue Stats
135W - 123L
1,482 Elo+
Party 3
Achilles
Achilles
Mexicx
Achilles
Level 57
God Stats
3W - 1L
1,560 SR
Queue Stats
194W - 215L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
NeighBourPL
Heimdallr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 160L
1,467 Elo+
Party 2
Anubis
Anubis
Thadoran
Anubis
Level 105
God Stats
59W - 37L
1,610 SR
Queue Stats
198W - 181L
1,510 Elo+
Solo
Odin
Odin
tatout
Odin
Level 159
God Stats
4W - 0L
1,662 SR
Queue Stats
194W - 187L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 5 / 4
6,661
444
5,071
12,788
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
12
2 / 6 / 4
7,881
525
5,553
8,037
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ArturHeart
Arachne
14
10 / 5 / 4
9,023
602
9,998
16,255
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 3
6,900
460
10,019
10,554
2,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KARNOBATMAN
Bellona
12
2 / 6 / 1
7,669
511
7,751
11,407
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jimlla
Janus
13
2 / 4 / 4
7,866
524
3,502
5,823
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Mexicx
Achilles
14
4 / 1 / 2
8,222
548
9,617
13,250
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
NeighBourPL
Heimdallr
14
8 / 5 / 5
8,915
594
14,151
12,913
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Thadoran
Anubis
15
8 / 4 / 5
9,058
604
10,309
11,477
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
tatout
Odin
14
6 / 4 / 10
8,691
579
8,065
10,875
8,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
18
Kills
28
28
Deaths
18
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
4
0.6
L
Zeus
2
6
4
0.67
L
Arachne
ArturHeart
Arachne
10
5
4
2.4
L
3
6
3
0.75
W
Janus
Jimlla
Janus
2
4
4
1
L
Bellona
KARNOBATMAN
Bellona
2
6
1
0.42
W
Achilles
Mexicx
Achilles
4
1
2
5
W
Heimdallr
NeighBourPL
Heimdallr
8
5
5
2.1
W
Anubis
Thadoran
Anubis
8
4
5
2.63
W
Odin
tatout
Odin
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,392
Damage
45,644
59,041
Taken
54,338
28,524
Mitigated
28,372
9,846
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,071
1,185
0
749
12,788
9,017
0
2,128
10,616
18,544
0
L
Zeus
5,553
571
0
328
8,037
2,088
862
3,269
4,704
39,065
0
L
Arachne
ArturHeart
Arachne
9,998
6,132
0
6,749
16,255
5,875
59
6,985
8,874
0
45,650
L
10,019
4,066
0
1,483
10,554
2,098
0
1,794
8,671
0
39,329
W
Janus
Jimlla
Janus
3,502
190
0
558
5,823
1,683
468
867
4,912
41,908
0
L
Bellona
KARNOBATMAN
Bellona
7,751
2,907
0
537
11,407
9,446
0
1,450
9,214
1,333
28,437
W
Achilles
Mexicx
Achilles
9,617
2,407
0
4,383
13,250
7,823
321
1,903
11,271
3,377
40,896
W
Heimdallr
NeighBourPL
Heimdallr
14,151
7,693
0
3,860
12,913
4,951
88
3,362
9,537
0
56,059
W
Anubis
Thadoran
Anubis
10,309
565
0
5,206
11,477
5,084
0
1,552
9,851
53,546
0
W
Odin
tatout
Odin
8,065
1,839
0
3,090
10,875
8,831
225
3,127
7,574
6,181
26,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
42,752
322
Minions Killed
413
0
Camps Cleared
0
1,406,647
Distance Traveled
1,397,729
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,661
444
19
1
0
282,574
5
L
Zeus
7,881
525
93
6
0
258,215
3
L
Arachne
9,023
602
83
6
0
296,469
4
L
Artemis
6,900
460
70
5
0
297,304
4
W
Janus
7,866
524
84
6
0
280,493
6
L
Bellona
7,669
511
57
4
0
272,085
0
W
Achilles
8,222
548
101
7
0
285,696
2
W
Heimdallr
8,915
594
92
6
0
276,354
5
W
Anubis
9,058
604
100
7
0
259,702
3
W
Odin
8,691
579
36
2
0
295,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role