Player Matchup

Neith
Neith
PRIMATEZ
Neith
Level 6
God Stats
3W - 1L
1,795 SR
Queue Stats
14W - 9L
1,397 Elo+
Solo
Bellona
Bellona
Shoppingcart156
Bellona
Level 13
God Stats
3W - 5L
1,365 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
SuperHulkSlug
Danzaburou
Level 58
God Stats
22W - 26L
1,396 SR
Queue Stats
75W - 124L
1,265 Elo+
Party 2
Cerberus
Cerberus
super hulk slug
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Bastet
Bastet
wtfchuckie
Bastet
Level 75
God Stats
37W - 54L
1,408 SR
Queue Stats
146W - 213L
1,393 Elo+
Party 2
Team Averages
Level 31
1,493 SR
1,402 Elo+

VS

Team Averages
Level 36
1,544 SR
1,565 Elo+
Ullr
Ullr
CptWeezer
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,514 Elo+
Party 1
Terra
Terra
MoonMan69
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,704 Elo+
Party 1
Chaac
Chaac
ThatOneGuy76969
Chaac
Level 7
God Stats
3W - 1L
1,722 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Awilix
Awilix
firemaco
Awilix
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,776 Elo+
Party 1
Olorun
Olorun
swigswoot
Olorun
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 82L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PRIMATEZ
Neith
19
9 / 9 / 5
13,063
594
18,761
20,301
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
7,018
319
1,085
8,688
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SuperHulkSlug
Danzaburou
13
2 / 6 / 5
8,946
407
11,815
17,011
5,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
10
0 / 10 / 1
7,243
329
1,949
20,268
13,096
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
wtfchuckie
Bastet
15
5 / 7 / 3
10,144
461
14,626
17,601
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 3 / 7
12,213
555
13,225
14,130
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
MoonMan69
Terra
16
3 / 1 / 10
11,432
520
5,325
15,106
20,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 7 / 6
11,544
525
9,746
21,325
21,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
firemaco
Awilix
18
14 / 2 / 1
12,792
581
18,773
15,402
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
swigswoot
Olorun
17
6 / 4 / 7
12,163
553
10,168
13,083
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
16
Kills
34
35
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
3
7
3.5
W
Terra
MoonMan69
Terra
3
1
10
8
L
Neith
PRIMATEZ
Neith
9
9
5
1.28
L
0
3
1
0.17
L
Danzaburou
SuperHulkSlug
Danzaburou
2
6
5
0.75
W
4
7
6
1
W
Awilix
firemaco
Awilix
14
2
1
7.25
L
Cerberus
0
10
1
0.05
W
Olorun
swigswoot
Olorun
6
4
7
2.38
L
Bastet
wtfchuckie
Bastet
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
57,237
83,869
Taken
79,046
38,536
Mitigated
61,232
16,452
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
13,225
7,075
0
3,805
14,130
6,216
6,604
799
13,331
0
87,958
W
Terra
MoonMan69
Terra
5,325
1,190
1,634
2,628
15,106
20,965
430
488
14,618
24,689
0
L
Neith
PRIMATEZ
Neith
18,761
6,462
0
3,874
20,301
8,966
1,166
4,979
15,322
0
88,451
L
1,085
34
0
837
8,688
5,855
0
1,561
7,127
2,280
11,933
L
Danzaburou
SuperHulkSlug
Danzaburou
11,815
6,699
0
4,885
17,011
5,383
38
2,490
14,521
0
44,459
W
9,746
966
0
3,916
21,325
21,043
2,777
437
20,725
0
47,851
W
Awilix
firemaco
Awilix
18,773
7,107
0
4,689
15,402
6,061
0
604
14,798
0
74,786
L
Cerberus
1,949
501
0
1,383
20,268
13,096
0
7,899
12,369
14,266
0
W
Olorun
swigswoot
Olorun
10,168
5,546
997
4,005
13,083
6,947
4,390
1,031
12,052
62,840
4,860
L
Bastet
wtfchuckie
Bastet
14,626
3,432
0
5,473
17,601
5,236
0
3,774
13,827
0
66,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
60,144
353
Minions Killed
514
0
Camps Cleared
0
1,723,106
Distance Traveled
2,046,970
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,213
555
150
7
0
375,240
1
W
Terra
11,432
520
30
1
0
444,201
0
L
Neith
13,063
594
138
6
0
375,425
1
L
Bellona
7,018
319
17
1
0
251,534
0
L
Danzaburou
8,946
407
64
3
0
385,185
0
W
Chaac
11,544
525
102
5
0
349,582
1
W
Awilix
12,792
581
103
5
0
485,572
2
L
Cerberus
7,243
329
28
1
0
306,849
1
W
Olorun
12,163
553
129
6
0
392,375
0
L
Bastet
10,144
461
106
5
0
404,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role