Player Matchup

Ymir
Ymir
BLUxTACOZ
Ymir
Level 28
God Stats
7W - 12L
1,420 SR
Queue Stats
91W - 115L
1,457 Elo+
Solo
Heimdallr
Heimdallr
BreezyBoys500
Heimdallr
Level 5
God Stats
1W - 8L
1,322 SR
Queue Stats
1W - 8L
1,244 Elo+
Party 2
Hades
Hades
GreasyRat14
Hades
Level 26
God Stats
12W - 7L
1,593 SR
Queue Stats
38W - 42L
1,326 Elo+
Solo
Anubis
Anubis
JoshQ1409
Anubis
Level 29
God Stats
13W - 10L
1,349 SR
Queue Stats
88W - 86L
1,356 Elo+
Solo
Nemesis
Nemesis
Shroomish50
Nemesis
Level 5
God Stats
2W - 5L
1,417 SR
Queue Stats
3W - 10L
1,407 Elo+
Party 2
Team Averages
Level 19
1,420 SR
1,358 Elo+

VS

Team Averages
Level 43
1,438 SR
1,371 Elo+
Mercury
Mercury
DumpyGoose
Mercury
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 125L
1,492 Elo+
Party 1
Neith
Neith
MasterStarkiller
Neith
Level 28
God Stats
2W - 3L
1,304 SR
Queue Stats
31W - 42L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schtickytoys
Morgan Le Fay
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 26L
1,092 Elo+
Party 1
Hel
Hel
Thor5434
Hel
Level 27
God Stats
1W - 0L
1,258 SR
Queue Stats
62W - 50L
1,372 Elo+
Solo
Bellona
Bellona
youmemberreach
Bellona
Level 8
God Stats
4W - 1L
1,629 SR
Queue Stats
17W - 16L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 3
8,357
440
4,864
18,088
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
BreezyBoys500
Heimdallr
12
1 / 12 / 4
8,192
431
6,590
14,745
5,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 8 / 1
9,592
505
13,620
19,408
10,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JoshQ1409
Anubis
15
2 / 6 / 2
8,854
466
7,556
13,497
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shroomish50
Nemesis
13
1 / 8 / 2
8,067
425
3,280
13,209
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DumpyGoose
Mercury
19
11 / 2 / 4
11,681
615
14,330
13,835
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 5 / 9
10,550
555
12,209
13,539
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Schtickytoys
Morgan Le Fay
15
4 / 2 / 4
9,935
523
9,206
9,797
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 1
10,241
539
5,736
12,050
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
13 / 4 / 10
11,290
594
16,003
16,395
16,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
36
36
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
3
2.25
L
Heimdallr
BreezyBoys500
Heimdallr
1
12
4
0.25
W
Mercury
DumpyGoose
Mercury
11
2
4
6.5
L
8
8
1
1.06
L
Anubis
JoshQ1409
Anubis
2
6
2
0.5
W
6
5
9
2.1
W
Morgan Le Fay
Schtickytoys
Morgan Le Fay
4
2
4
3
L
Nemesis
Shroomish50
Nemesis
1
8
2
0.25
W
2
3
1
0.83
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
57,484
78,947
Taken
65,616
47,305
Mitigated
33,188
16,998
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,864
850
0
2,972
18,088
19,096
576
3,568
14,218
27,260
0
L
Heimdallr
BreezyBoys500
Heimdallr
6,590
5,515
0
1,409
14,745
5,894
2,395
3,402
11,243
0
37,691
W
Mercury
DumpyGoose
Mercury
14,330
8,643
0
2,307
13,835
4,976
2,265
5,970
7,653
0
93,408
L
13,620
2,052
323
6,143
19,408
10,608
971
1,827
17,499
40,422
0
L
Anubis
JoshQ1409
Anubis
7,556
902
566
3,083
13,497
7,407
222
3,509
9,580
54,772
0
W
12,209
8,386
0
2,752
13,539
4,493
4,621
7,464
5,987
0
55,782
W
Morgan Le Fay
Schtickytoys
Morgan Le Fay
9,206
594
0
1,449
9,797
3,374
840
5,261
4,247
46,211
0
L
Nemesis
Shroomish50
Nemesis
3,280
576
0
2,502
13,209
4,300
326
3,730
9,253
0
33,197
W
5,736
1,240
116
5,210
12,050
3,415
1,780
1,119
10,905
73,854
0
W
16,003
3,542
0
3,069
16,395
16,930
598
5,566
10,784
6,667
35,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
53,697
342
Minions Killed
481
0
Camps Cleared
0
1,593,098
Distance Traveled
1,779,073
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,357
440
43
2
0
336,642
2
L
Heimdallr
8,192
431
69
4
0
291,414
0
W
Mercury
11,681
615
132
7
0
442,454
5
L
Hades
9,592
505
68
4
0
315,482
0
L
Anubis
8,854
466
99
5
0
275,107
0
W
Neith
10,550
555
93
5
0
278,165
0
W
Morgan Le Fay
9,935
523
83
4
0
339,876
1
L
Nemesis
8,067
425
63
3
0
374,453
0
W
Hel
10,241
539
111
6
0
326,965
2
W
Bellona
11,290
594
62
3
0
391,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role