Player Matchup

Apollo
Apollo
DonBauch95
Apollo
Level 65
God Stats
3W - 5L
1,282 SR
Queue Stats
21W - 46L
1,220 Elo+
Party 4
Arachne
Arachne
Myachi
Arachne
Level 62
God Stats
3W - 3L
1,389 SR
Queue Stats
247W - 173L
1,553 Elo+
Party 2
Bellona
Bellona
Sandmann638
Bellona
Level 95
God Stats
7W - 14L
1,308 SR
Queue Stats
31W - 63L
1,256 Elo+
Party 4
Kukulkan
Kukulkan
darkdragongod69
Kukulkan
Level 138
God Stats
75W - 56L
1,627 SR
Queue Stats
159W - 133L
1,553 Elo+
Party 2
Anubis
Anubis
icewolfjeff
Anubis
Level 160
God Stats
17W - 7L
1,725 SR
Queue Stats
529W - 439L
1,558 Elo+
Party 2
Team Averages
Level 104
1,466 SR
1,428 Elo+

VS

Team Averages
Level 94
1,539 SR
1,375 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dragons369Breath
Izanami
Level 145
God Stats
11W - 6L
1,622 SR
Queue Stats
219W - 238L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
ggtrchucknorris2
Hou Yi
Level 106
God Stats
4W - 6L
1,578 SR
Queue Stats
123W - 168L
1,346 Elo+
Party 3
Artio
Artio
rdschampion
Artio
Level 87
God Stats
15W - 14L
1,448 SR
Queue Stats
83W - 107L
1,336 Elo+
Party 1
Ra
Ra
soycosmin
Ra
Level 66
God Stats
3W - 6L
1,548 SR
Queue Stats
73W - 122L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DonBauch95
Apollo
11
1 / 5 / 1
6,370
455
5,028
7,375
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Myachi
Arachne
14
10 / 0 / 4
8,704
622
11,459
10,879
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Sandmann638
Bellona
11
0 / 1 / 1
6,313
451
3,354
5,688
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
12
1 / 3 / 3
7,465
533
6,566
5,982
2,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
8 / 1 / 2
9,152
654
9,980
6,773
3,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 5 / 0
6,464
462
5,189
12,882
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 1
6,651
475
1,998
9,017
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 3
7,149
511
6,034
10,726
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 5
7,445
532
3,686
10,361
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 1
6,671
477
2,466
8,279
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
20
Kills
10
10
Deaths
20
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
0
0.4
W
Apollo
DonBauch95
Apollo
1
5
1
0.3
L
0
6
1
0.08
W
Arachne
Myachi
Arachne
10
0
4
12
W
Bellona
Sandmann638
Bellona
0
1
1
0.5
W
Kukulkan
1
3
3
0.83
L
3
3
3
1.5
W
Anubis
8
1
2
9
L
3
1
5
5.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
19,373
36,697
Taken
51,265
17,961
Mitigated
18,510
14,875
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,189
3,301
105
3,921
12,882
3,120
0
3,788
9,030
0
27,765
W
Apollo
DonBauch95
Apollo
5,028
3,409
0
1,617
7,375
1,480
500
1,236
6,139
0
35,452
L
1,998
1,160
0
591
9,017
1,913
1,200
6,649
2,368
0
38,893
W
Arachne
Myachi
Arachne
11,459
7,372
0
5,350
10,879
7,150
236
1,059
9,746
0
55,190
W
Bellona
Sandmann638
Bellona
3,354
1,040
0
1,829
5,688
4,051
310
645
5,043
0
25,491
W
Kukulkan
6,566
357
276
675
5,982
2,033
876
2,940
2,886
45,186
0
L
6,034
2,593
0
4,188
10,726
2,889
0
1,352
9,067
0
41,005
W
Anubis
9,980
500
307
4,821
6,773
3,247
1,118
42
6,731
60,876
0
L
3,686
700
435
2,304
10,361
8,040
44
1,204
9,054
22,561
0
L
2,466
112
197
2,328
8,279
2,548
46
3,553
4,726
31,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
34,380
420
Minions Killed
346
0
Camps Cleared
0
1,324,730
Distance Traveled
1,323,006
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,464
462
60
4
0
284,972
0
W
Apollo
6,370
455
65
5
0
247,646
1
L
Izanami
6,651
475
96
7
0
238,145
0
W
Arachne
8,704
622
80
6
0
321,001
2
W
Bellona
6,313
451
59
4
0
276,935
3
W
Kukulkan
7,465
533
89
6
0
246,164
5
L
Hou Yi
7,149
511
89
6
0
253,101
1
W
Anubis
9,152
654
127
9
0
232,984
7
L
Artio
7,445
532
28
2
0
292,320
1
L
Ra
6,671
477
73
5
0
254,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role