Player Matchup

Da Ji
Da Ji
FordKindaGuy
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,395 Elo+
Solo
Ah Puch
Ah Puch
GurthyAF
Ah Puch
Level 22
God Stats
4W - 0L
1,542 SR
Queue Stats
39W - 38L
1,477 Elo+
Solo
Medusa
Medusa
KarimHuchiha
Medusa
Level 27
God Stats
4W - 1L
1,562 SR
Queue Stats
49W - 26L
1,683 Elo+
Solo
Ra
Ra
Thermotubular
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
xChoppy
Gilgamesh
Level 29
God Stats
3W - 0L
1,802 SR
Queue Stats
15W - 19L
1,445 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,475 Elo+

VS

Team Averages
Level 23
1,586 SR
1,616 Elo+
Kukulkan
Kukulkan
FallenDestroyer
Kukulkan
Level 17
God Stats
9W - 11L
1,467 SR
Queue Stats
20W - 20L
1,456 Elo+
Solo
Chaac
Chaac
IamNATEBATTLES
Chaac
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
209W - 89L
1,792 Elo+
Party 1
Thoth
Thoth
MBski712
Thoth
Level 25
God Stats
25W - 11L
1,500 SR
Queue Stats
124W - 60L
1,722 Elo+
Party 1
Artemis
Artemis
StuDub
Artemis
Level 18
God Stats
21W - 15L
1,691 SR
Queue Stats
66W - 58L
1,581 Elo+
Solo
Skadi
Skadi
blepugo9800
Skadi
Level 27
God Stats
6W - 12L
1,560 SR
Queue Stats
61W - 69L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,609
1,076
4,148
6,149
2,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
GurthyAF
Ah Puch
14
4 / 1 / 5
8,339
1,042
11,161
5,862
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
5 / 0 / 6
9,522
1,190
7,017
1,735
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 7
7,345
918
4,007
7,509
4,878
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xChoppy
Gilgamesh
14
0 / 0 / 10
8,561
1,070
6,409
7,539
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

317

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 3 / 3
7,337
917
3,374
4,049
1,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 2
8,280
1,035
12,993
17,245
11,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
MBski712
Thoth
13
2 / 2 / 2
7,665
958
4,403
5,559
1,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StuDub
Artemis
12
0 / 1 / 0
6,481
810
0
769
248
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 3
7,395
924
3,425
9,056
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
13
Kills
6
6
Deaths
13
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
3
0.5
W
4
1
6
7
W
Ah Puch
GurthyAF
Ah Puch
4
1
5
6.5
L
4
4
2
1.25
W
Medusa
5
0
6
8
L
Thoth
MBski712
Thoth
2
2
2
1.5
L
Artemis
StuDub
Artemis
0
1
0
0
W
0
4
7
0.88
L
0
3
3
0.5
W
Gilgamesh
xChoppy
Gilgamesh
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
24,195
28,794
Taken
36,678
15,832
Mitigated
18,266
7,792
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,374
0
0
0
4,049
1,654
0
958
3,091
21,551
0
W
4,148
316
0
250
6,149
2,786
0
1,072
5,077
0
16,315
W
Ah Puch
GurthyAF
Ah Puch
11,161
845
500
555
5,862
2,241
0
2,486
3,376
27,781
0
L
12,993
3,751
0
4,564
17,245
11,484
0
7,367
9,878
0
35,876
W
Medusa
7,017
3,360
0
642
1,735
667
0
0
1,735
0
27,404
L
Thoth
MBski712
Thoth
4,403
197
0
0
5,559
1,841
0
2,010
3,549
13,627
0
L
Artemis
StuDub
Artemis
0
0
0
0
769
248
0
475
294
0
686
W
4,007
226
580
882
7,509
4,878
0
1,945
5,564
17,542
0
L
3,425
1,039
0
685
9,056
3,039
0
5,667
3,389
0
16,200
W
Gilgamesh
xChoppy
Gilgamesh
6,409
1,093
1,844
2,539
7,539
5,260
0
2,274
5,265
3,451
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
37,158
168
Minions Killed
163
8
Camps Cleared
3
794,650
Distance Traveled
556,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,337
917
53
7
1
135,509
0
W
Da Ji
8,609
1,076
32
4
2
169,560
1
W
Ah Puch
8,339
1,042
54
7
1
149,892
0
L
Chaac
8,280
1,035
51
6
0
158,629
0
W
Medusa
9,522
1,190
37
5
4
166,291
2
L
Thoth
7,665
958
23
3
1
123,486
0
L
Artemis
6,481
810
3
0
0
14,575
1
W
Ra
7,345
918
31
4
0
140,010
0
L
Skadi
7,395
924
33
4
1
124,751
0
W
Gilgamesh
8,561
1,070
14
2
1
168,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role