Player Matchup

Chiron
Chiron
DiamantEspace59
Chiron
Level 142
God Stats
16W - 8L
1,764 SR
Queue Stats
182W - 169L
1,550 Elo+
Solo
Terra
Terra
REDEYE54321
Terra
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 121L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
The Big Beak
Baron Samedi
Level 106
God Stats
5W - 2L
1,619 SR
Queue Stats
99W - 109L
1,533 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,497 Elo+

VS

Team Averages
Level 112
1,625 SR
1,611 Elo+
Anubis
Anubis
Aatrox Sniper
Anubis
Level 69
God Stats
90W - 48L
1,663 SR
Queue Stats
91W - 48L
1,660 Elo+
Party 1
Bacchus
Bacchus
ChefOliverHTFC
Bacchus
Level 107
God Stats
22W - 13L
1,553 SR
Queue Stats
184W - 141L
1,534 Elo+
Solo
Anhur
Anhur
TaylorFx1
Anhur
Level 159
God Stats
1W - 1L
1,658 SR
Queue Stats
216W - 120L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
10,015
715
12,828
8,616
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 11
10,685
763
3,507
13,217
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
The Big Beak
Baron Samedi
15
7 / 1 / 8
10,466
748
10,945
5,843
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,579
613
4,411
8,810
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 1
8,204
586
6,648
10,733
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
TaylorFx1
Anhur
13
1 / 6 / 2
8,892
635
8,883
13,298
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
3
1
0.5
W
4
0
11
9.5
W
4
2
11
4.75
L
Anhur
TaylorFx1
Anhur
1
6
2
0.33
W
Baron Samedi
The Big Beak
Baron Samedi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
19,942
27,676
Taken
32,841
15,863
Mitigated
14,571
13,469
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
70
293
1,466
8,810
3,405
0
3,685
5,125
28,444
0
L
6,648
557
0
1,214
10,733
6,975
0
4,836
5,897
16,086
0
W
12,828
4,263
786
3,682
8,616
2,014
1,708
3,545
4,831
0
43,687
W
3,507
894
1,780
4,046
13,217
11,392
305
3,652
9,296
10,358
0
L
Anhur
TaylorFx1
Anhur
8,883
5,613
0
2,323
13,298
4,191
0
6,362
6,936
0
39,344
W
Baron Samedi
The Big Beak
Baron Samedi
10,945
618
1,371
1,804
5,843
2,457
433
3,367
2,277
42,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
25,675
162
Minions Killed
143
4
Camps Cleared
9
776,509
Distance Traveled
701,463
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,579
613
47
3
3
190,211
0
L
Bacchus
8,204
586
19
1
2
284,865
4
W
Chiron
10,015
715
74
5
2
259,065
1
W
Terra
10,685
763
11
1
0
265,285
4
L
Anhur
8,892
635
77
6
4
226,387
1
W
Baron Samedi
10,466
748
77
6
2
252,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role