Player Matchup

Sun Wukong
Sun Wukong
BIGCOTY319
Sun Wukong
Level 15
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Tiamat
Tiamat
Hazard9II
Tiamat
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
15W - 24L
1,291 Elo+
Party 2
Odin
Odin
KnownJAIR117
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,373 Elo+
Solo
Artemis
Artemis
bogaboga875441
Artemis
Level 16
God Stats
10W - 13L
1,383 SR
Queue Stats
11W - 18L
1,310 Elo+
Party 2
Merlin
Merlin
moving-regency5
Merlin
Level 21
God Stats
11W - 26L
1,324 SR
Queue Stats
28W - 43L
1,313 Elo+
Solo
Team Averages
Level 20
1,386 SR
1,287 Elo+

VS

Team Averages
Level 19
1,476 SR
1,327 Elo+
Cliodhna
Cliodhna
BrothaNatured
Cliodhna
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 69L
1,244 Elo+
Solo
Mulan
Mulan
MonkeyLockedBox
Mulan
Level 28
God Stats
6W - 2L
1,629 SR
Queue Stats
88W - 93L
1,383 Elo+
Solo
Hades
Hades
OutrunDuck28585
Hades
Level 29
God Stats
4W - 4L
1,366 SR
Queue Stats
131W - 134L
1,357 Elo+
Party 1
Ullr
Ullr
PotatoSpud2891
Ullr
Level 27
God Stats
1W - 2L
1,388 SR
Queue Stats
54W - 68L
1,361 Elo+
Party 1
Susano
Susano
Shadow90330
Susano
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGCOTY319
Sun Wukong
10
0 / 7 / 0
6,493
361
3,799
14,047
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hazard9II
Tiamat
12
2 / 4 / 2
7,823
435
4,933
10,100
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 0
9,358
520
6,237
9,321
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 1
6,669
371
4,567
7,370
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 1
7,250
403
10,083
10,502
2,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrothaNatured
Cliodhna
14
4 / 0 / 2
8,777
488
5,960
7,011
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 0
7,785
433
3,183
6,491
2,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
12 / 0 / 6
9,861
548
17,377
15,890
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 3
9,317
518
8,155
12,570
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
11
2 / 6 / 5
7,797
433
2,747
8,464
3,115
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
25
25
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIGCOTY319
Sun Wukong
0
7
0
0
W
Cliodhna
BrothaNatured
Cliodhna
4
0
2
5
L
Tiamat
Hazard9II
Tiamat
2
4
2
0.75
L
4
1
0
4
W
1
2
0
0.5
W
12
0
6
15
W
6
1
3
7.5
W
Susano
2
6
5
0.75
L
1
5
1
0.3
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
37,422
51,340
Taken
50,426
23,898
Mitigated
20,765
8,075
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIGCOTY319
Sun Wukong
3,799
1,371
191
1,750
14,047
5,596
0
7,241
6,806
0
25,641
W
Cliodhna
BrothaNatured
Cliodhna
5,960
1,002
0
3,126
7,011
2,731
0
439
6,304
0
42,557
L
Tiamat
Hazard9II
Tiamat
4,933
626
0
3,382
10,100
3,708
838
2,745
7,355
38,232
0
L
6,237
1,875
0
1,432
9,321
9,970
122
0
9,321
0
50,336
W
3,183
249
0
1,113
6,491
2,618
0
0
6,149
0
30,072
W
17,377
1,963
65
9,675
15,890
7,692
1,264
7,855
7,768
56,807
0
W
8,155
3,040
0
3,462
12,570
4,609
2,368
2,846
9,494
0
62,138
W
Susano
2,747
672
0
412
8,464
3,115
1,281
3,155
5,122
0
26,798
L
4,567
2,004
0
541
7,370
1,833
847
2,515
4,855
0
21,315
L
10,083
138
0
779
10,502
2,791
0
4,876
5,626
41,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
43,537
331
Minions Killed
388
0
Camps Cleared
0
1,508,424
Distance Traveled
1,608,728
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,493
361
41
2
0
269,398
3
W
Cliodhna
8,777
488
68
4
0
387,912
0
L
Tiamat
7,823
435
67
4
0
342,515
3
L
Odin
9,358
520
111
6
0
356,895
0
W
Mulan
7,785
433
76
4
0
254,894
3
W
Hades
9,861
548
85
5
0
339,641
0
W
Ullr
9,317
518
102
6
0
335,897
0
W
Susano
7,797
433
57
3
0
290,384
0
L
Artemis
6,669
371
45
3
0
223,347
0
L
Merlin
7,250
403
67
4
0
316,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role