Player Matchup

Hel
Hel
ItzLowRez
Hel
Level 29
God Stats
2W - 0L
1,685 SR
Queue Stats
188W - 165L
1,576 Elo+
Solo
Artemis
Artemis
KnightKlan
Artemis
Level 17
God Stats
18W - 15L
1,712 SR
Queue Stats
31W - 47L
1,589 Elo+
Solo
Izanami
Izanami
RI8_OWL
Izanami
Level 29
God Stats
42W - 24L
1,635 SR
Queue Stats
117W - 97L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Swordfighter717
Cliodhna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
hobbsfamilyrules
Baba Yaga
Level 28
God Stats
4W - 1L
1,922 SR
Queue Stats
52W - 52L
1,542 Elo+
Solo
Team Averages
Level 26
1,691 SR
1,555 Elo+

VS

Team Averages
Level 19
1,656 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
Elliderchoez01
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 56L
1,551 Elo+
Solo
Medusa
Medusa
Quick-DIMEZ
Medusa
Level 21
God Stats
27W - 11L
1,766 SR
Queue Stats
38W - 19L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 24
God Stats
41W - 36L
1,520 SR
Queue Stats
76W - 62L
1,537 Elo+
Solo
Cabrakan
Cabrakan
chensworth
Cabrakan
Level 24
God Stats
1W - 1L
1,813 SR
Queue Stats
28W - 22L
1,569 Elo+
Solo
Ra
Ra
chukklesman303
Ra
Level 4
God Stats
1W - 2L
1,683 SR
Queue Stats
2W - 8L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,528
538
2,527
10,327
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
KnightKlan
Artemis
13
0 / 1 / 2
7,434
531
4,710
6,406
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RI8_OWL
Izanami
14
1 / 3 / 2
8,099
579
2,386
5,956
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
14
5 / 2 / 2
8,233
588
7,687
9,694
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
12
3 / 0 / 2
7,603
543
4,757
7,993
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elliderchoez01
Tsukuyomi
11
0 / 3 / 3
6,431
459
2,624
8,397
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
14
3 / 1 / 0
7,637
546
3,268
7,342
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Tosshhi
Sun Wukong
13
2 / 1 / 0
7,658
547
8,076
10,646
8,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
chensworth
Cabrakan
3
0 / 0 / 0
4,570
326
166
1,034
451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 5 / 1
6,317
451
2,818
7,622
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
7
8
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Elliderchoez01
Tsukuyomi
0
3
3
0.5
W
1
2
4
1.5
W
Artemis
KnightKlan
Artemis
0
1
2
1
L
Medusa
3
1
0
3
W
Izanami
RI8_OWL
Izanami
1
3
2
0.67
W
Cliodhna
5
2
2
3
L
Sun Wukong
Tosshhi
Sun Wukong
2
1
0
2
L
Cabrakan
chensworth
Cabrakan
0
0
0
0
L
2
5
1
0.5
W
Baba Yaga
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
16,952
40,376
Taken
35,041
13,910
Mitigated
15,732
19,791
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Elliderchoez01
Tsukuyomi
2,624
780
0
2,790
8,397
2,475
0
1,834
6,409
0
27,493
W
2,527
343
3,757
4,719
10,327
4,269
728
664
9,572
18,203
0
W
Artemis
KnightKlan
Artemis
4,710
2,476
0
3,105
6,406
1,864
1,560
0
6,406
0
44,619
L
Medusa
3,268
908
0
2,788
7,342
2,888
90
530
6,812
0
55,377
W
Izanami
RI8_OWL
Izanami
2,386
1,284
0
780
5,956
2,052
3,107
86
5,870
0
59,573
W
Cliodhna
7,687
688
0
3,518
9,694
3,146
480
1,538
8,030
0
51,349
L
Sun Wukong
Tosshhi
Sun Wukong
8,076
1,144
102
4,132
10,646
8,055
1,150
2,291
8,203
0
54,268
L
Cabrakan
chensworth
Cabrakan
166
0
148
524
1,034
451
0
168
866
515
0
L
2,818
125
93
2,037
7,622
1,863
0
2,077
5,317
26,991
0
W
Baba Yaga
4,757
561
609
3,303
7,993
2,579
266
466
7,447
32,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
32,613
385
Minions Killed
314
0
Camps Cleared
0
1,314,353
Distance Traveled
1,002,510
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,431
459
59
4
0
258,082
1
W
Hel
7,528
538
35
3
0
252,245
3
W
Artemis
7,434
531
91
7
0
235,932
1
L
Medusa
7,637
546
88
6
0
236,998
4
W
Izanami
8,099
579
121
9
0
241,669
3
W
Cliodhna
8,233
588
76
5
0
303,502
0
L
Sun Wukong
7,658
547
100
7
0
278,891
6
L
Cabrakan
4,570
326
4
0
0
43,487
0
L
Ra
6,317
451
63
5
0
185,052
0
W
Baba Yaga
7,603
543
62
4
0
281,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role