Player Matchup

Apollo
Apollo
Silver II
Gatoraaid
Apollo
Silver II
Level 85
God Stats
1W - 2L
1,524 SR
Queue Stats
336W - 377L
1,090 MMR
Solo
Chang'e
Chang'e
Silver II
Godie_ON
Chang'e
Silver II
Level 85
God Stats
1W - 5L
1,177 SR
Queue Stats
136W - 149L
1,111 MMR
Party 1
Cerberus
Cerberus
Silver II
xlDavid_ON
Cerberus
Silver II
Level 69
God Stats
0W - 2L
1,461 SR
Queue Stats
43W - 56L
1,065 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,387 SR
1,089 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,516 SR
1,146 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
Arielicaza03
Discordia
Silver III
Level 77
God Stats
1W - 1L
1,352 SR
Queue Stats
25W - 31L
1,024 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Darkwattch-
Gilgamesh
Silver I
Level 145
God Stats
43W - 20L
1,696 SR
Queue Stats
616W - 653L
915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gatoraaid
Apollo
13
3 / 5 / 5
9,661
644
9,260
14,614
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Godie_ON
Chang'e
13
3 / 8 / 3
9,427
628
10,152
15,918
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
xlDavid_ON
Cerberus
12
1 / 4 / 5
8,934
596
6,398
19,226
17,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebAphroditeKumbhakarnaCthulhuBacchus

VS

Bans
ZeusMedusaGaneshaIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 5 / 11
10,687
712
18,038
18,791
11,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Arielicaza03
Discordia
15
5 / 2 / 8
10,540
703
13,482
11,011
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Darkwattch-
Gilgamesh
15
7 / 2 / 6
10,648
710
11,130
15,760
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
17
17
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
5
11
2.1
W
Discordia
Arielicaza03
Discordia
5
2
8
4.5
W
Gilgamesh
Darkwattch-
Gilgamesh
7
2
6
5
L
Apollo
Gatoraaid
Apollo
3
5
5
1.1
L
Chang'e
Godie_ON
Chang'e
3
8
3
0.56
L
Cerberus
xlDavid_ON
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
42,650
49,758
Taken
45,562
29,262
Mitigated
27,696
10,597
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,038
4,800
0
8,544
18,791
11,184
635
6,784
12,007
0
45,963
W
Discordia
Arielicaza03
Discordia
13,482
946
0
4,313
11,011
3,452
514
5,895
5,116
39,212
0
W
Gilgamesh
Darkwattch-
Gilgamesh
11,130
3,248
0
4,846
15,760
13,060
1,243
4,730
11,030
0
40,336
L
Apollo
Gatoraaid
Apollo
9,260
4,088
0
1,919
14,614
6,538
0
2,984
10,987
0
22,772
L
Chang'e
Godie_ON
Chang'e
10,152
394
1,595
3,095
15,918
5,224
41
4,099
11,098
26,441
0
L
Cerberus
xlDavid_ON
Cerberus
6,398
265
0
3,988
19,226
17,500
0
5,214
13,212
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
31,875
129
Minions Killed
168
3
Camps Cleared
10
693,799
Distance Traveled
804,428
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,687
712
50
3
3
276,818
3
W
Discordia
10,540
703
66
4
3
255,621
1
W
Gilgamesh
10,648
710
52
3
4
271,989
3
L
Apollo
9,661
644
46
3
2
245,334
3
L
Chang'e
9,427
628
36
2
0
243,057
0
L
Cerberus
8,934
596
47
3
1
205,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role