Player Matchup

Tiamat
Tiamat
JABMARLOW2013
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,266 Elo+
Solo
Neith
Neith
Xx Sig xX 54
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Bellona
Bellona
XxsigxX54
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
hemacoda_
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,361 Elo+
Solo
Nemesis
Nemesis
kidmurman
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,425 Elo+

VS

Team Averages
Level 24
1,559 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
Black Mesiah286
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,364 Elo+
Party 1
Poseidon
Poseidon
DoubtSin
Poseidon
Level 26
God Stats
5W - 1L
1,730 SR
Queue Stats
52W - 44L
1,464 Elo+
Party 1
Da Ji
Da Ji
MadGamer1911
Da Ji
Level 18
God Stats
43W - 25L
1,539 SR
Queue Stats
61W - 37L
1,382 Elo+
Solo
Zeus
Zeus
TTV Optimistics
Zeus
Level 30
God Stats
2W - 1L
1,435 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bellona
Bellona
bigbabypotato-_-
Bellona
Level 18
God Stats
12W - 5L
1,589 SR
Queue Stats
31W - 29L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,885
861
661
6,886
5,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
0 / 11 / 0
6,798
850
3,260
12,692
4,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XxsigxX54
Bellona
13
3 / 11 / 1
8,992
1,124
13,061
22,568
17,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
hemacoda_
Thoth
13
0 / 7 / 1
7,428
929
3,089
10,990
3,675
Nemesis
kidmurman
Nemesis
13
1 / 13 / 1
7,947
993
6,065
17,630
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Black Mesiah286
Tsukuyomi
16
7 / 1 / 20
9,684
1,211
10,738
8,196
3,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
DoubtSin
Poseidon
16
7 / 0 / 21
9,658
1,207
14,534
2,792
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 23
9,425
1,178
11,041
7,135
2,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
20 / 2 / 14
11,805
1,476
19,817
6,646
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 0 / 27
10,596
1,325
10,459
8,559
8,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
151
4
Kills
46
47
Deaths
4
3
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Black Mesiah286
Tsukuyomi
7
1
20
17
W
Poseidon
DoubtSin
Poseidon
7
0
21
17.5
L
0
5
0
0
W
5
1
23
16.5
W
20
2
14
13.5
L
0
11
0
0
L
Bellona
XxsigxX54
Bellona
3
11
1
0.32
W
7
0
27
20.5
L
Thoth
hemacoda_
Thoth
0
7
1
0.07
L
Nemesis
kidmurman
Nemesis
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
66,589
70,766
Taken
33,328
38,265
Mitigated
18,004
2,880
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Black Mesiah286
Tsukuyomi
10,738
5,350
0
2,301
8,196
3,529
0
1,231
6,965
0
23,477
W
Poseidon
DoubtSin
Poseidon
14,534
2,958
0
0
2,792
908
0
232
2,560
28,646
0
L
661
199
90
115
6,886
5,105
0
2,523
4,197
5,109
0
W
11,041
3,245
0
0
7,135
2,983
0
592
6,543
0
19,212
W
19,817
5,792
15
71
6,646
2,448
0
776
5,870
28,625
0
L
3,260
2,186
0
244
12,692
4,899
0
5,978
6,480
0
6,696
L
Bellona
XxsigxX54
Bellona
13,061
5,030
397
590
22,568
17,409
0
11,019
10,849
0
21,000
W
10,459
4,320
1,883
1,939
8,559
8,136
0
919
7,640
0
17,822
L
Thoth
hemacoda_
Thoth
3,089
311
0
0
10,990
3,675
0
4,066
6,800
5,489
0
L
Nemesis
kidmurman
Nemesis
6,065
2,191
0
1,444
17,630
7,177
0
9,087
8,089
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
51,168
54
Minions Killed
152
0
Camps Cleared
5
636,885
Distance Traveled
811,704
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,684
1,211
32
4
1
159,921
0
W
Poseidon
9,658
1,207
45
6
2
156,965
0
L
Tiamat
6,885
861
6
1
0
75,380
6
W
Da Ji
9,425
1,178
18
2
2
170,005
0
W
Zeus
11,805
1,476
37
5
0
146,758
0
L
Neith
6,798
850
2
0
0
123,495
1
L
Bellona
8,992
1,124
14
2
0
169,120
1
W
Bellona
10,596
1,325
20
3
0
178,055
0
L
Thoth
7,428
929
4
1
0
152,613
1
L
Nemesis
7,947
993
28
4
0
116,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role