Player Matchup

Danzaburou
Danzaburou
Silver II
BobDAB1LDR
Danzaburou
Silver II
Level 102
God Stats
10W - 14L
1,493 SR
Queue Stats
41W - 64L
1,151 MMR
Solo
Charybdis
Charybdis
Gold IV
MVPPUNCHES
Charybdis
Gold IV
Level 116
God Stats
12W - 19L
1,433 SR
Queue Stats
386W - 376L
1,238 MMR
Solo
Nike
Nike
Silver I
Sweeeazy
Nike
Silver I
Level 123
God Stats
2W - 1L
1,827 SR
Queue Stats
59W - 65L
1,156 MMR
Party 1
Sylvanus
Sylvanus
Gold V
WWG SWEEZY
Sylvanus
Gold V
Level 115
God Stats
8W - 5L
1,651 SR
Queue Stats
270W - 282L
1,176 MMR
Solo
Ravana
Ravana
Gold V
freeestyleeerrr
Ravana
Gold V
Level 145
God Stats
2W - 3L
1,329 SR
Queue Stats
272W - 287L
1,255 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,547 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,500 SR
1,186 MMR
Bacchus
Bacchus
Silver II
Cerveza Nd Cigs
Bacchus
Silver II
Level 81
God Stats
1W - 3L
1,548 SR
Queue Stats
37W - 44L
1,196 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Luischidoone
Ne Zha
Silver IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,140 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
STWApollo
Zhong Kui
Silver I
Level 141
God Stats
9W - 8L
1,463 SR
Queue Stats
141W - 146L
1,117 MMR
Solo
Mulan
Mulan
Silver I
SlickBeats
Mulan
Silver I
Level 97
God Stats
3W - 3L
1,444 SR
Queue Stats
23W - 27L
1,233 MMR
Solo
Xbalanque
Xbalanque
Silver I
agorilla1
Xbalanque
Silver I
Level 141
God Stats
53W - 47L
1,545 SR
Queue Stats
704W - 689L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobDAB1LDR
Danzaburou
18
4 / 10 / 6
12,733
490
18,827
21,453
8,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MVPPUNCHES
Charybdis
20
9 / 4 / 5
16,284
626
22,840
23,397
10,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
3 / 11 / 6
13,181
507
14,934
24,804
21,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
WWG SWEEZY
Sylvanus
18
8 / 9 / 9
13,467
518
16,414
33,503
50,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 8 / 11
13,355
514
13,006
26,953
12,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
FenrirArtioCliodhnaGilgamesh

VS

Bans
GebAthenaAh PuchMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 18
11,907
458
10,011
29,975
35,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
19
7 / 6 / 12
12,762
491
9,291
22,133
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
STWApollo
Zhong Kui
19
10 / 7 / 9
13,320
512
25,298
20,414
12,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
20
11 / 3 / 18
14,800
569
31,689
32,740
39,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
agorilla1
Xbalanque
20
10 / 7 / 9
14,098
542
28,657
24,503
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
28
Kills
41
42
Deaths
28
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BobDAB1LDR
Danzaburou
4
10
6
0.7
W
3
5
18
2.4
W
Ne Zha
7
6
12
2.17
L
Charybdis
MVPPUNCHES
Charybdis
9
4
5
2.88
W
Zhong Kui
STWApollo
Zhong Kui
10
7
9
2.07
W
Mulan
11
3
18
6.67
L
Nike
3
11
6
0.55
L
Sylvanus
WWG SWEEZY
Sylvanus
8
9
9
1.39
W
Xbalanque
agorilla1
Xbalanque
10
7
9
2.07
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,021
Damage
104,946
130,110
Taken
129,765
103,497
Mitigated
103,969
33,188
Healing
48,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BobDAB1LDR
Danzaburou
18,827
4,077
84
2,840
21,453
8,658
802
10,596
10,434
0
75,807
W
10,011
1,603
1,303
8,769
29,975
35,107
667
5,894
24,081
29,484
0
W
Ne Zha
9,291
4,544
0
9,297
22,133
8,162
1,029
5,002
17,131
0
66,646
L
Charybdis
MVPPUNCHES
Charybdis
22,840
11,994
0
8,198
23,397
10,586
6,039
6,253
17,040
0
157,780
W
Zhong Kui
STWApollo
Zhong Kui
25,298
1,787
0
5,398
20,414
12,412
1,569
3,653
16,761
91,595
0
W
Mulan
31,689
5,668
0
15,196
32,740
39,521
818
3,783
28,957
16,708
73,589
L
Nike
14,934
1,849
0
2,265
24,804
21,068
274
5,664
18,331
14,194
73,646
L
Sylvanus
WWG SWEEZY
Sylvanus
16,414
4,144
2,772
7,545
33,503
50,530
64
9,720
23,479
39,767
0
W
Xbalanque
agorilla1
Xbalanque
28,657
13,001
0
8,422
24,503
8,767
5,196
4,336
20,167
0
130,711
L
13,006
1,918
861
8,623
26,953
12,655
0
8,881
17,508
0
78,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,020
Gold Earned
66,887
645
Minions Killed
549
0
Camps Cleared
0
2,163,730
Distance Traveled
2,255,638
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,733
490
102
4
0
409,747
2
W
Bacchus
11,907
458
32
1
0
470,978
9
W
Ne Zha
12,762
491
87
3
0
470,040
1
L
Charybdis
16,284
626
225
9
0
459,930
3
W
Zhong Kui
13,320
512
124
5
0
427,448
0
W
Mulan
14,800
569
134
5
0
453,429
4
L
Nike
13,181
507
149
6
0
407,718
0
L
Sylvanus
13,467
518
38
1
0
381,382
11
W
Xbalanque
14,098
542
172
7
0
433,743
4
L
Ravana
13,355
514
131
5
0
504,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role