Player Matchup

Horus
Horus
Asdiamaroga
Horus
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
325W - 324L
1,621 Elo+
Solo
Tiamat
Tiamat
Fxnction
Tiamat
Level 158
God Stats
0W - 2L
1,554 SR
Queue Stats
7W - 3L
1,906 Elo+
Party 2
Heimdallr
Heimdallr
MiniCallo
Heimdallr
Level 118
God Stats
0W - 4L
1,408 SR
Queue Stats
93W - 71L
1,682 Elo+
Solo
Tyr
Tyr
Sayonarа
Tyr
Level 156
God Stats
0W - 1L
1,456 SR
Queue Stats
14W - 6L
1,919 Elo+
Party 2
Bakasura
Bakasura
Somodi
Bakasura
Level 129
God Stats
58W - 65L
1,569 SR
Queue Stats
323W - 300L
1,572 Elo+
Solo
Team Averages
Level 143
1,462 SR
1,740 Elo+

VS

Team Averages
Level 150
1,595 SR
1,571 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cheek1
Ra
Level 140
God Stats
1W - 1L
1,649 SR
Queue Stats
73W - 52L
1,576 Elo+
Solo
Cabrakan
Cabrakan
SirRbn
Cabrakan
Level 160
God Stats
9W - 4L
1,678 SR
Queue Stats
377W - 298L
1,628 Elo+
Party 1
Fenrir
Fenrir
iZerdox
Fenrir
Level 160
God Stats
8W - 6L
1,646 SR
Queue Stats
259W - 181L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,918
423
3,282
11,891
6,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Fxnction
Tiamat
9
0 / 3 / 1
5,801
414
3,097
5,139
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MiniCallo
Heimdallr
11
0 / 3 / 0
6,731
481
6,157
11,036
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 0
7,408
529
10,836
12,737
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Somodi
Bakasura
13
2 / 2 / 0
7,344
525
6,290
12,932
9,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 4
7,361
526
4,767
6,640
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
11
3 / 1 / 6
6,809
486
5,700
9,037
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
14
3 / 2 / 4
7,625
545
9,714
10,936
4,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SirRbn
Cabrakan
14
2 / 3 / 1
7,930
566
7,721
9,711
9,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
iZerdox
Fenrir
13
7 / 0 / 5
7,923
566
9,986
10,050
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
17
17
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
4
4
W
Anhur
 
Anhur
3
1
6
6
L
0
4
3
0.38
W
Ra
3
2
4
2.5
L
Tiamat
Fxnction
Tiamat
0
3
1
0.17
L
Heimdallr
MiniCallo
Heimdallr
0
3
0
0
L
4
5
0
0.8
W
Cabrakan
SirRbn
Cabrakan
2
3
1
0.83
L
Bakasura
Somodi
Bakasura
2
2
0
1
W
Fenrir
iZerdox
Fenrir
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
37,888
53,735
Taken
46,374
27,320
Mitigated
28,167
15,879
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,767
567
0
2,717
6,640
3,081
0
536
6,104
52,272
0
W
Anhur
 
Anhur
5,700
2,586
994
2,035
9,037
7,042
258
674
8,089
0
16,883
L
3,282
1,673
1,130
2,492
11,891
6,467
0
3,778
7,973
0
11,582
W
Ra
9,714
1,342
988
5,201
10,936
4,778
0
384
10,552
66,450
0
L
Tiamat
Fxnction
Tiamat
3,097
229
0
533
5,139
2,471
0
1,082
3,985
25,149
0
L
Heimdallr
MiniCallo
Heimdallr
6,157
3,850
0
3,026
11,036
3,327
0
5,476
5,518
0
50,910
L
10,836
1,200
0
4,297
12,737
5,560
0
3,765
8,890
0
49,127
W
Cabrakan
SirRbn
Cabrakan
7,721
1,079
0
3,557
9,711
9,011
262
0
8,037
59,287
0
L
Bakasura
Somodi
Bakasura
6,290
3,514
0
4,401
12,932
9,495
0
7,991
4,857
0
33,240
W
Fenrir
iZerdox
Fenrir
9,986
2,912
0
3,802
10,050
4,255
0
1,503
8,547
0
47,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
37,648
345
Minions Killed
474
0
Camps Cleared
0
1,277,119
Distance Traveled
1,424,729
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,361
526
103
7
0
315,671
2
W
Anhur
6,809
486
37
3
0
243,647
1
L
Horus
5,918
423
22
2
0
275,774
2
W
Ra
7,625
545
103
7
0
291,984
6
L
Tiamat
5,801
414
58
4
0
153,645
1
L
Heimdallr
6,731
481
87
6
0
249,035
2
L
Tyr
7,408
529
78
6
0
294,459
2
W
Cabrakan
7,930
566
148
11
0
251,121
9
L
Bakasura
7,344
525
100
7
0
304,206
2
W
Fenrir
7,923
566
83
6
0
322,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role