Player Matchup

Cerberus
Cerberus
GoldenCheese777
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 2
Skadi
Skadi
NineToClod
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2
Cliodhna
Cliodhna
Ravnvaps
Cliodhna
Level 6
God Stats
2W - 3L
1,514 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 2
Neith
Neith
aboulawze
Neith
Level 27
God Stats
10W - 4L
1,763 SR
Queue Stats
187W - 176L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
magi892021
Ah Muzen Cab
Level 8
God Stats
1W - 3L
1,337 SR
Queue Stats
11W - 13L
1,395 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,478 Elo+

VS

Team Averages
Level 23
1,476 SR
1,520 Elo+
Izanami
Izanami
JoonasVirtanen
Izanami
Level 28
God Stats
34W - 22L
1,603 SR
Queue Stats
138W - 170L
1,493 Elo+
Solo
Arachne
Arachne
Longard
Arachne
Level 29
God Stats
1W - 0L
1,299 SR
Queue Stats
9W - 2L
1,645 Elo+
Party 1
Osiris
Osiris
Skav21
Osiris
Level 18
God Stats
1W - 0L
1,560 SR
Queue Stats
25W - 20L
1,462 Elo+
Solo
Nu Wa
Nu Wa
fapwow
Nu Wa
Level 37
God Stats
3W - 0L
1,418 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Ares
Ares
kolombo666
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 4 / 2
9,432
496
7,390
20,122
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
14
1 / 8 / 2
8,645
455
12,511
14,511
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ravnvaps
Cliodhna
14
4 / 8 / 4
9,417
496
14,511
16,391
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
aboulawze
Neith
16
2 / 6 / 2
10,263
540
10,274
14,977
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
magi892021
Ah Muzen Cab
5
1 / 4 / 1
5,922
312
2,069
5,307
1,048
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 8
12,848
676
17,735
11,837
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Longard
Arachne
18
9 / 2 / 7
11,568
609
12,576
19,398
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Skav21
Osiris
17
2 / 2 / 7
10,506
553
9,386
16,991
15,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
fapwow
Nu Wa
17
4 / 2 / 9
11,331
596
11,332
10,889
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 6
9,349
492
6,024
16,593
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
12
Kills
30
30
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
2
1.25
W
12
2
8
8
W
Arachne
Longard
Arachne
9
2
7
6.25
L
Skadi
1
8
2
0.25
L
Cliodhna
Ravnvaps
Cliodhna
4
8
4
0.75
W
Osiris
Skav21
Osiris
2
2
7
2.75
L
Neith
aboulawze
Neith
2
6
2
0.5
W
Nu Wa
fapwow
Nu Wa
4
2
9
4.25
W
3
4
6
1.5
L
Ah Muzen Cab
magi892021
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
57,053
71,308
Taken
75,708
37,456
Mitigated
51,526
14,071
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,390
472
0
2,474
20,122
20,477
40
4,045
16,077
31,086
0
W
17,735
12,121
0
3,700
11,837
4,455
5,638
2,121
9,716
0
107,899
W
Arachne
Longard
Arachne
12,576
7,856
0
12,359
19,398
7,246
378
763
18,635
0
78,212
L
Skadi
12,511
7,337
0
1,171
14,511
5,141
1,767
4,362
10,149
0
56,679
L
Cliodhna
Ravnvaps
Cliodhna
14,511
2,519
0
4,503
16,391
6,212
0
3,866
12,525
0
66,934
W
Osiris
Skav21
Osiris
9,386
3,035
0
4,944
16,991
15,784
198
1,470
15,521
0
62,477
L
Neith
aboulawze
Neith
10,274
5,752
0
5,096
14,977
4,578
1,493
2,919
12,058
0
67,346
W
Nu Wa
fapwow
Nu Wa
11,332
2,558
177
3,444
10,889
3,433
476
1,257
9,632
64,201
0
W
6,024
928
0
336
16,593
20,608
344
1,919
14,674
24,891
0
L
Ah Muzen Cab
magi892021
Ah Muzen Cab
2,069
1,076
126
701
5,307
1,048
124
2,164
3,143
0
11,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
55,602
453
Minions Killed
556
0
Camps Cleared
0
1,462,283
Distance Traveled
1,752,225
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,432
496
81
4
0
372,109
3
W
Izanami
12,848
676
173
9
0
343,733
3
W
Arachne
11,568
609
109
6
0
385,198
0
L
Skadi
8,645
455
100
5
0
312,536
1
L
Cliodhna
9,417
496
117
6
0
367,772
0
W
Osiris
10,506
553
119
6
0
369,592
5
L
Neith
10,263
540
140
7
0
293,756
1
W
Nu Wa
11,331
596
126
7
0
324,497
5
W
Ares
9,349
492
29
2
0
329,205
1
L
Ah Muzen Cab
5,922
312
15
1
0
116,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role