Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ferbed45
Gilgamesh
Level 125
God Stats
16W - 13L
1,545 SR
Queue Stats
1,025W - 1,069L
1,474 Elo+
Solo
Olorun
Olorun
KingVic28
Olorun
Level 62
God Stats
2W - 1L
1,894 SR
Queue Stats
144W - 143L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miind Dragon
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,471 SR
Queue Stats
514W - 514L
1,512 Elo+
Solo
Susano
Susano
novabrown
Susano
Level 102
God Stats
1W - 1L
1,645 SR
Queue Stats
28W - 22L
1,469 Elo+
Solo
Team Averages
Level 122
1,611 SR
1,504 Elo+

VS

Team Averages
Level 104
1,698 SR
1,618 Elo+
Nike
Nike
AceOfSpades113
Nike
Level 41
God Stats
3W - 0L
1,782 SR
Queue Stats
37W - 15L
1,703 Elo+
Party 1
Fafnir
Fafnir
ArmyMonkey96
Fafnir
Level 74
God Stats
2W - 1L
1,714 SR
Queue Stats
9W - 16L
1,396 Elo+
Party 1
Hachiman
Hachiman
FilthRiceLord
Hachiman
Level 112
God Stats
3W - 0L
1,827 SR
Queue Stats
77W - 47L
1,657 Elo+
Party 1
Ullr
Ullr
FlyDrip36
Ullr
Level 142
God Stats
5W - 2L
1,560 SR
Queue Stats
180W - 158L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
warlordforte
Baron Samedi
Level 149
God Stats
1W - 0L
1,608 SR
Queue Stats
40W - 14L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
12 / 5 / 7
14,153
833
18,516
25,204
10,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Ferbed45
Gilgamesh
19
1 / 5 / 17
11,393
670
16,392
26,283
20,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
KingVic28
Olorun
20
2 / 8 / 10
12,281
722
14,228
18,457
7,883
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Miind Dragon
Morgan Le Fay
10
1 / 2 / 2
8,853
521
4,398
3,978
1,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
novabrown
Susano
20
8 / 9 / 10
13,490
794
28,667
19,335
8,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 16
12,018
707
8,124
21,350
24,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
19
6 / 4 / 15
13,306
783
7,820
19,471
33,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
FilthRiceLord
Hachiman
19
2 / 5 / 20
12,016
707
21,145
20,522
9,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
20
8 / 5 / 16
13,198
776
19,249
15,758
8,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
warlordforte
Baron Samedi
20
10 / 5 / 17
14,394
847
26,144
18,426
13,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
113
24
Kills
29
29
Deaths
24
46
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
12
5
7
3.1
W
3
5
16
2.2
W
Fafnir
6
4
15
3.38
L
Gilgamesh
Ferbed45
Gilgamesh
1
5
17
1.9
W
Hachiman
FilthRiceLord
Hachiman
2
5
20
2.4
W
Ullr
8
5
16
3.2
L
Olorun
KingVic28
Olorun
2
8
10
0.88
L
Morgan Le Fay
Miind Dragon
Morgan Le Fay
1
2
2
1
L
Susano
novabrown
Susano
8
9
10
1.44
W
Baron Samedi
warlordforte
Baron Samedi
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,201
Damage
82,482
93,257
Taken
95,527
49,199
Mitigated
89,444
36,383
Healing
34,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
18,516
5,913
2,192
12,472
25,204
10,952
668
9,443
15,761
35,499
0
W
8,124
532
1,665
1,984
21,350
24,518
332
8,254
13,096
3,405
14,547
W
Fafnir
7,820
2,396
614
2,643
19,471
33,779
333
8,860
10,611
10,700
0
L
Gilgamesh
Ferbed45
Gilgamesh
16,392
933
801
6,813
26,283
20,085
254
10,894
15,389
3,540
24,123
W
Hachiman
FilthRiceLord
Hachiman
21,145
9,488
1,924
6,882
20,522
9,603
2,280
7,349
13,173
0
56,355
W
Ullr
19,249
6,863
868
1,287
15,758
8,042
3,483
7,372
8,386
0
42,504
L
Olorun
KingVic28
Olorun
14,228
7,020
4,668
4,676
18,457
7,883
3,671
6,520
11,937
41,241
0
L
Morgan Le Fay
Miind Dragon
Morgan Le Fay
4,398
417
782
1,068
3,978
1,374
0
1,895
2,083
10,637
0
L
Susano
novabrown
Susano
28,667
3,426
1,133
1,778
19,335
8,905
1,030
6,603
12,732
0
45,075
W
Baron Samedi
warlordforte
Baron Samedi
26,144
1,663
8,683
8,222
18,426
13,502
1,267
7,217
11,209
49,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
64,932
154
Minions Killed
175
0
Camps Cleared
0
1,166,121
Distance Traveled
1,515,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,153
833
34
2
0
301,720
1
W
Nike
12,018
707
16
1
0
345,531
0
W
Fafnir
13,306
783
5
0
0
313,262
0
L
Gilgamesh
11,393
670
24
1
0
261,235
1
W
Hachiman
12,016
707
56
3
0
281,654
1
W
Ullr
13,198
776
41
2
0
288,827
1
L
Olorun
12,281
722
59
3
0
241,121
0
L
Morgan Le Fay
8,853
521
12
1
0
76,340
0
L
Susano
13,490
794
25
1
0
285,705
1
W
Baron Samedi
14,394
847
57
3
0
286,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role