Player Matchup

Odin
Odin
Ballinallday
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,221 Elo+
Party 1
Kali
Kali
BlackRoman
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 1
Geb
Geb
homeyAgile
Geb
Level 6
God Stats
3W - 4L
1,184 SR
Queue Stats
3W - 6L
1,221 Elo+
Party 1
Neith
Neith
maksimaesa38
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
pipty23
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,437 SR
1,353 Elo+

VS

Team Averages
Level 18
1,390 SR
1,332 Elo+
Bakasura
Bakasura
Crescenti01
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Neith
Neith
Sulfanen
Neith
Level 25
God Stats
27W - 43L
1,464 SR
Queue Stats
67W - 115L
1,329 Elo+
Party 3
Scylla
Scylla
TaintedLamasu
Scylla
Level 27
God Stats
0W - 4L
1,107 SR
Queue Stats
23W - 32L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Zonbruel
Cthulhu
Level 26
God Stats
25W - 47L
1,378 SR
Queue Stats
96W - 173L
1,327 Elo+
Party 3
Fenrir
Fenrir
Эдичка
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
6,611
509
3,152
7,859
5,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
10 / 2 / 3
8,648
665
6,774
8,458
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 2 / 5
5,465
420
931
5,702
3,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 5 / 4
7,202
554
3,112
7,127
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
pipty23
Anubis
12
9 / 3 / 4
8,341
642
6,823
7,306
2,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crescenti01
Bakasura
11
4 / 7 / 6
7,228
556
6,978
8,286
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sulfanen
Neith
6
0 / 4 / 1
4,916
378
763
4,419
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 6 / 3
6,470
498
4,871
5,556
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Zonbruel
Cthulhu
11
1 / 3 / 8
6,434
495
4,738
6,779
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
11
7 / 3 / 2
7,785
599
4,463
8,066
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
23
Kills
15
16
Deaths
23
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
10
2
3
5.75
L
Bakasura
Crescenti01
Bakasura
4
7
6
1
L
Neith
Sulfanen
Neith
0
4
1
0.13
L
3
6
3
0.75
L
Cthulhu
Zonbruel
Cthulhu
1
3
8
1.67
W
1
2
5
1.75
W
2
5
4
0.8
W
Anubis
pipty23
Anubis
9
3
4
3.67
L
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
21,813
36,452
Taken
33,106
16,647
Mitigated
12,091
7,973
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,152
1,401
0
510
7,859
5,149
359
2,664
4,169
0
15,919
W
6,774
3,374
0
3,382
8,458
2,994
406
546
7,791
0
40,685
L
Bakasura
Crescenti01
Bakasura
6,978
4,317
0
1,353
8,286
2,684
0
2,122
6,164
0
15,989
L
Neith
Sulfanen
Neith
763
363
0
338
4,419
1,026
364
763
3,656
0
10,682
L
4,871
498
0
187
5,556
1,076
416
865
4,691
19,395
0
L
Cthulhu
Zonbruel
Cthulhu
4,738
293
62
2,016
6,779
4,893
84
2,255
4,524
18,128
0
W
931
131
0
250
5,702
3,533
200
1,548
3,733
2,908
0
W
3,112
1,702
0
722
7,127
2,382
1,898
1,858
5,110
0
40,598
W
Anubis
pipty23
Anubis
6,823
181
0
3,109
7,306
2,589
1,425
1,734
4,944
31,690
0
L
Fenrir
4,463
905
0
2,730
8,066
2,412
235
1,749
6,317
0
27,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
32,833
258
Minions Killed
187
0
Camps Cleared
0
1,237,480
Distance Traveled
1,050,947
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,611
509
33
3
0
263,366
1
W
Kali
8,648
665
86
7
0
283,921
3
L
Bakasura
7,228
556
42
3
0
268,947
3
L
Neith
4,916
378
25
2
0
117,657
0
L
Scylla
6,470
498
38
3
0
222,933
1
L
Cthulhu
6,434
495
31
2
0
226,710
0
W
Geb
5,465
420
0
0
0
273,196
3
W
Neith
7,202
554
78
6
0
205,836
0
W
Anubis
8,341
642
61
5
0
211,161
0
L
Fenrir
7,785
599
51
4
0
214,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role