Player Matchup

Bakasura
Bakasura
ChasedDragon405
Bakasura
Level 77
God Stats
1W - 4L
1,809 SR
Queue Stats
22W - 44L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
GreenDJXavier
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,267 Elo+
Party 2
Heimdallr
Heimdallr
Gvindolin
Heimdallr
Level 27
God Stats
2W - 5L
1,476 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Danzaburou
Danzaburou
banbankiller14
Danzaburou
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 26L
1,306 Elo+
Party 2
He Bo
He Bo
ohGranzby
He Bo
Level 27
God Stats
21W - 22L
1,441 SR
Queue Stats
339W - 378L
1,370 Elo+
Solo
Team Averages
Level 30
1,545 SR
1,340 Elo+

VS

Team Averages
Level 26
1,519 SR
1,328 Elo+
Ra
Ra
Dannydonz413
Ra
Level 29
God Stats
3W - 0L
1,627 SR
Queue Stats
59W - 89L
1,257 Elo+
Party 3
King Arthur
King Arthur
Dethex6
King Arthur
Level 27
God Stats
16W - 16L
1,461 SR
Queue Stats
43W - 58L
1,321 Elo+
Solo
Ymir
Ymir
GodSlapp3d
Ymir
Level 25
God Stats
6W - 3L
1,792 SR
Queue Stats
54W - 55L
1,396 Elo+
Party 1
Izanami
Izanami
HomelessJoeBro
Izanami
Level 25
God Stats
19W - 12L
1,634 SR
Queue Stats
59W - 65L
1,393 Elo+
Party 1
Nemesis
Nemesis
Yurtseyy
Nemesis
Level 23
God Stats
1W - 3L
1,083 SR
Queue Stats
29W - 60L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 4 / 1
10,264
467
10,796
18,458
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
GreenDJXavier
Sylvanus
15
3 / 6 / 7
9,466
430
7,990
15,261
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Gvindolin
Heimdallr
16
1 / 5 / 4
10,179
463
13,016
16,169
6,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
banbankiller14
Danzaburou
16
6 / 8 / 3
10,797
491
15,571
18,477
8,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ohGranzby
He Bo
15
7 / 9 / 5
10,410
473
19,655
15,262
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
10,552
480
7,501
14,060
5,059
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Dethex6
King Arthur
18
4 / 0 / 4
11,590
527
10,925
24,075
22,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 15
12,247
557
6,588
22,992
23,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 5 / 3
13,495
613
28,962
20,026
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Yurtseyy
Nemesis
16
4 / 7 / 7
10,158
462
6,810
16,934
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
21
Kills
32
32
Deaths
21
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
4
1
1.13
W
2
6
9
1.08
W
King Arthur
Dethex6
King Arthur
4
0
4
6
W
4
3
15
3.83
L
Sylvanus
GreenDJXavier
Sylvanus
3
6
7
1.08
L
Heimdallr
Gvindolin
Heimdallr
1
5
4
0.6
W
18
5
3
3.9
W
Nemesis
Yurtseyy
Nemesis
4
7
7
1.07
L
Danzaburou
banbankiller14
Danzaburou
6
8
3
0.94
L
He Bo
ohGranzby
He Bo
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,028
Damage
60,786
83,627
Taken
98,087
38,482
Mitigated
64,881
23,116
Healing
28,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,796
6,229
0
6,965
18,458
10,231
330
2,692
15,766
0
70,985
W
7,501
2,669
662
924
14,060
5,059
1,647
8,725
4,779
50,186
0
W
King Arthur
Dethex6
King Arthur
10,925
526
370
8,977
24,075
22,948
769
1,398
21,936
52
71,127
W
6,588
1,994
3,400
5,181
22,992
23,904
888
5,518
17,166
22,429
0
L
Sylvanus
GreenDJXavier
Sylvanus
7,990
3,057
1,733
3,495
15,261
8,436
0
2,692
12,569
33,274
9,300
L
Heimdallr
Gvindolin
Heimdallr
13,016
8,404
84
3,739
16,169
6,846
842
1,708
14,314
0
53,847
W
28,962
22,451
0
7,422
20,026
7,712
6,961
4,367
15,552
0
111,153
W
Nemesis
Yurtseyy
Nemesis
6,810
2,089
0
1,816
16,934
5,258
2,379
6,088
9,038
0
34,647
L
Danzaburou
banbankiller14
Danzaburou
15,571
8,058
0
4,501
18,477
8,022
408
2,243
16,234
0
64,796
L
He Bo
ohGranzby
He Bo
19,655
1,581
102
2,497
15,262
4,947
628
4,651
10,611
52,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
58,042
481
Minions Killed
431
0
Camps Cleared
0
1,755,665
Distance Traveled
2,103,020
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,264
467
126
6
0
485,088
1
W
Ra
10,552
480
68
3
0
414,320
2
W
King Arthur
11,590
527
118
5
0
467,987
0
W
Ymir
12,247
557
31
1
0
430,802
3
L
Sylvanus
9,466
430
74
3
0
320,238
0
L
Heimdallr
10,179
463
95
4
0
332,449
1
W
Izanami
13,495
613
154
7
0
387,674
0
W
Nemesis
10,158
462
60
3
0
402,237
2
L
Danzaburou
10,797
491
94
4
0
360,513
1
L
He Bo
10,410
473
92
4
0
257,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role