Player Matchup

Cliodhna
Cliodhna
Its Socat
Cliodhna
Level 64
God Stats
0W - 1L
1,405 SR
Queue Stats
67W - 104L
1,384 Elo+
Party 1
Geb
Geb
ProfessorTarzan
Geb
Level 138
God Stats
11W - 6L
1,652 SR
Queue Stats
167W - 207L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTVHollowShadix
Morgan Le Fay
Level 130
God Stats
4W - 5L
1,310 SR
Queue Stats
51W - 68L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
The_Daniel00
Amaterasu
Level 146
God Stats
9W - 6L
1,492 SR
Queue Stats
672W - 665L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Xivilae
Jing Wei
Level 109
God Stats
1W - 1L
1,920 SR
Queue Stats
77W - 112L
1,422 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,438 Elo+

VS

Team Averages
Level 99
1,397 SR
1,453 Elo+
Cabrakan
Cabrakan
Maverick_Zero450
Cabrakan
Level 87
God Stats
7W - 4L
1,510 SR
Queue Stats
101W - 115L
1,479 Elo+
Solo
Susano
Susano
PirataTemplario1
Susano
Level 146
God Stats
3W - 2L
1,320 SR
Queue Stats
254W - 280L
1,442 Elo+
Solo
Hercules
Hercules
Tribufall
Hercules
Level 89
God Stats
9W - 3L
1,418 SR
Queue Stats
191W - 167L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
Twitch_UpAlpha
Jing Wei
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,501 Elo+
Party 2
Ra
Ra
TzLuxxy
Ra
Level 85
God Stats
2W - 2L
1,237 SR
Queue Stats
9W - 15L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Its Socat
Cliodhna
10
0 / 8 / 2
6,341
396
5,139
12,303
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
5,848
366
3,609
12,413
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
TTVHollowShadix
Morgan Le Fay
14
2 / 4 / 0
8,475
530
7,770
10,883
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
The_Daniel00
Amaterasu
13
0 / 4 / 1
7,401
463
6,827
15,091
12,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Xivilae
Jing Wei
13
0 / 0 / 0
7,541
471
4,929
5,103
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,338
459
6,729
12,126
10,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 7
9,054
566
6,211
9,151
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tribufall
Hercules
15
6 / 0 / 4
9,162
573
13,846
13,432
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
15
2 / 0 / 0
8,542
534
4,726
8,501
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 4
8,921
558
5,523
10,556
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
19
19
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Its Socat
Cliodhna
0
8
2
0.13
W
3
0
4
5
W
6
0
7
9.5
L
0
3
1
0.17
L
Morgan Le Fay
TTVHollowShadix
Morgan Le Fay
2
4
0
0.5
L
Amaterasu
The_Daniel00
Amaterasu
0
4
1
0.13
W
Hercules
Tribufall
Hercules
6
0
4
8
W
Jing Wei
2
0
0
2
W
2
2
4
2
L
Jing Wei
Xivilae
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
37,035
55,793
Taken
53,766
28,634
Mitigated
32,923
16,101
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Its Socat
Cliodhna
5,139
701
0
2,574
12,303
3,739
0
3,475
8,552
0
27,657
W
6,729
826
372
2,219
12,126
10,171
91
3,345
8,781
21,307
0
W
6,211
1,244
0
3,526
9,151
3,597
0
1,779
7,372
0
54,730
L
3,609
237
796
3,325
12,413
7,071
73
4,838
7,410
11,629
0
L
Morgan Le Fay
TTVHollowShadix
Morgan Le Fay
7,770
802
70
2,150
10,883
4,284
0
3,917
6,921
64,988
0
L
Amaterasu
The_Daniel00
Amaterasu
6,827
1,476
0
3,918
15,091
12,157
0
2,542
11,876
10,839
35,119
W
Hercules
Tribufall
Hercules
13,846
3,267
0
5,319
13,432
12,162
325
2,211
11,221
13,546
44,225
W
Jing Wei
4,726
3,720
0
5,294
8,501
3,121
1,042
1,435
7,066
0
70,067
W
5,523
431
489
3,615
10,556
3,872
0
5,295
5,261
64,425
0
L
Jing Wei
Xivilae
Jing Wei
4,929
3,354
0
3,268
5,103
1,383
0
618
4,485
0
53,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
43,017
389
Minions Killed
496
0
Camps Cleared
0
1,484,944
Distance Traveled
1,581,676
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,341
396
51
3
0
328,525
4
W
Cabrakan
7,338
459
27
2
0
304,995
2
W
Susano
9,054
566
99
6
0
381,597
3
L
Geb
5,848
366
6
0
0
300,711
1
L
Morgan Le Fay
8,475
530
122
8
0
286,665
8
L
Amaterasu
7,401
463
91
6
0
286,565
4
W
Hercules
9,162
573
112
7
0
293,467
5
W
Jing Wei
8,542
534
136
9
0
263,946
4
W
Ra
8,921
558
122
8
0
337,671
4
L
Jing Wei
7,541
471
119
7
0
282,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role