Player Matchup

Hera
Hera
DUDDEL DUTIN
Hera
Level 121
God Stats
1W - 0L
1,535 SR
Queue Stats
327W - 321L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Divine_Nosferatu
Morgan Le Fay
Level 125
God Stats
33W - 17L
1,746 SR
Queue Stats
268W - 268L
1,510 Elo+
Party 4
Izanami
Izanami
ThisIsTrunkz
Izanami
Level 26
God Stats
32W - 22L
1,602 SR
Queue Stats
66W - 67L
1,433 Elo+
Party 1
Thanatos
Thanatos
bloodhoundislife
Thanatos
Level 29
God Stats
3W - 1L
1,543 SR
Queue Stats
150W - 141L
1,441 Elo+
Party 4
Ganesha
Ganesha
erratic_grape
Ganesha
Level 102
God Stats
7W - 6L
1,563 SR
Queue Stats
201W - 188L
1,519 Elo+
Party 4
Team Averages
Level 81
1,598 SR
1,467 Elo+

VS

Team Averages
Level 48
1,539 SR
1,454 Elo+
Thoth
Thoth
GoDD_XIXhofXIX
Thoth
Level 16
God Stats
2W - 2L
1,426 SR
Queue Stats
14W - 12L
1,449 Elo+
Party 2
Ravana
Ravana
GoDD_XxGrizzlYxX
Ravana
Level 64
God Stats
5W - 1L
1,922 SR
Queue Stats
90W - 94L
1,396 Elo+
Party 2
Skadi
Skadi
NotoriousToucan
Skadi
Level 23
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
lGreyFoxShadowl
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
xXGummy_SkilzZXx
Osiris
Level 91
God Stats
14W - 15L
1,493 SR
Queue Stats
98W - 95L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,681
640
2,361
3,458
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Divine_Nosferatu
Morgan Le Fay
13
6 / 1 / 0
7,712
643
5,356
8,890
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
ThisIsTrunkz
Izanami
12
13 / 0 / 1
7,885
657
8,407
5,393
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 2
6,807
567
4,626
7,586
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
11
0 / 1 / 14
7,241
603
4,442
8,718
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,415
451
1,317
5,583
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 1
6,137
511
3,922
7,374
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,500
375
2,938
6,238
1,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lGreyFoxShadowl
Aphrodite
7
0 / 7 / 0
4,541
378
1,309
5,886
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
6,452
538
5,342
7,076
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
27
Kills
2
3
Deaths
27
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Morgan Le Fay
Divine_Nosferatu
Morgan Le Fay
6
1
0
6
L
0
6
0
0
L
1
5
1
0.3
L
0
4
0
0
W
Izanami
ThisIsTrunkz
Izanami
13
0
1
13.5
W
5
1
2
6
W
Ganesha
0
1
14
7
L
Aphrodite
lGreyFoxShadowl
Aphrodite
0
7
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
14,828
34,045
Taken
32,157
16,122
Mitigated
9,180
19,082
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,361
366
0
1,513
3,458
1,054
76
459
2,831
49,381
0
W
Morgan Le Fay
Divine_Nosferatu
Morgan Le Fay
5,356
907
38
5,206
8,890
4,395
165
0
8,890
40,879
0
L
1,317
0
0
0
5,583
1,204
0
1,702
3,680
23,588
0
L
3,922
568
0
2,040
7,374
1,948
0
1,723
5,382
0
31,886
L
2,938
1,225
67
993
6,238
1,220
0
2,301
3,937
0
16,567
W
Izanami
ThisIsTrunkz
Izanami
8,407
5,015
0
1,624
5,393
1,608
252
596
4,797
0
41,932
W
4,626
1,029
0
7,817
7,586
2,769
444
198
7,328
0
41,860
W
Ganesha
4,442
265
137
2,747
8,718
6,296
0
1,105
7,573
24,197
0
L
Aphrodite
lGreyFoxShadowl
Aphrodite
1,309
313
552
853
5,886
1,372
0
1,421
4,465
9,383
0
L
5,342
1,956
0
1,093
7,076
3,436
646
4,155
2,282
0
31,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
27,045
384
Minions Killed
226
0
Camps Cleared
0
1,188,375
Distance Traveled
1,063,793
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,681
640
112
9
0
249,305
3
W
Morgan Le Fay
7,712
643
78
7
0
188,961
0
L
Thoth
5,415
451
57
5
0
196,021
0
L
Ravana
6,137
511
64
5
0
242,028
5
L
Skadi
4,500
375
25
2
0
190,872
0
W
Izanami
7,885
657
98
8
0
244,207
0
W
Thanatos
6,807
567
79
7
0
263,377
4
W
Ganesha
7,241
603
17
1
0
242,525
3
L
Aphrodite
4,541
378
14
1
0
192,663
3
L
Osiris
6,452
538
66
6
0
242,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role