Player Matchup

Chaac
Chaac
PAblo808
Chaac
Level 63
God Stats
14W - 13L
1,539 SR
Queue Stats
145W - 205L
1,415 Elo+
Party 1
Ra
Ra
blackbiz
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,603 Elo+
Solo
Fenrir
Fenrir
lisma
Fenrir
Level 102
God Stats
22W - 18L
1,597 SR
Queue Stats
119W - 158L
1,425 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,481 Elo+

VS

Team Averages
Level 78
1,537 SR
1,470 Elo+
Achilles
Achilles
AliBaba998Twtich
Achilles
Level 107
God Stats
6W - 3L
1,595 SR
Queue Stats
81W - 69L
1,461 Elo+
Party 2
Hel
Hel
Or3z1
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 57L
1,514 Elo+
Party 2
Ullr
Ullr
pusherin888
Ullr
Level 22
God Stats
16W - 18L
1,517 SR
Queue Stats
70W - 77L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PAblo808
Chaac
12
4 / 11 / 3
9,840
615
16,409
25,084
20,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 4
9,824
614
10,704
13,012
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
lisma
Fenrir
13
3 / 8 / 5
9,995
625
12,384
19,393
15,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
11,662
729
18,950
21,202
27,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Or3z1
Hel
17
7 / 2 / 15
12,163
760
13,295
15,235
13,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 6 / 6
12,073
755
15,860
15,868
7,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
24
24
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Hel
Or3z1
Hel
7
2
15
7.25
L
Chaac
PAblo808
Chaac
4
11
3
0.5
L
2
5
4
0.8
L
Fenrir
lisma
Fenrir
3
8
5
0.69
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
48,105
57,489
Taken
52,305
46,271
Mitigated
47,825
12,077
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,950
6,582
0
5,463
21,202
27,341
364
5,825
15,377
4,246
32,656
W
Hel
Or3z1
Hel
13,295
894
9,362
10,063
15,235
13,040
390
4,409
10,826
43,561
0
L
Chaac
PAblo808
Chaac
16,409
1,932
0
5,826
25,084
20,875
0
6,853
17,714
5,215
34,794
L
10,704
742
1,041
4,323
13,012
9,587
0
3,566
8,903
41,860
0
L
Fenrir
lisma
Fenrir
12,384
1,384
0
887
19,393
15,809
0
5,000
13,837
83
19,612
W
15,860
5,316
0
2,181
15,868
7,444
1,435
3,601
12,267
0
55,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
35,898
135
Minions Killed
188
4
Camps Cleared
10
897,342
Distance Traveled
901,356
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,662
729
44
3
1
312,949
3
W
Hel
12,163
760
77
5
2
311,287
0
L
Chaac
9,840
615
39
2
0
278,548
0
L
Ra
9,824
614
87
5
4
287,144
0
L
Fenrir
9,995
625
9
1
0
331,650
0
W
Ullr
12,073
755
67
4
7
277,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role