Player Matchup

Da Ji
Da Ji
Bronze III
shadepyro
Da Ji
Bronze III
Level 42
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,275 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,278 SR
694 MMR
Hera
Hera
Bronze I
Bandicod_Crash
Hera
Bronze I
Level 65
God Stats
3W - 7L
1,278 SR
Queue Stats
12W - 41L
694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
shadepyro
Da Ji
9
0 / 7 / 0
5,917
657
2,957
8,911
3,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtemisZhong KuiKuzenboAnubisKukulkan

VS

Bans
ChaacThorKing ArthurTyrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
9,130
1,014
3,994
5,111
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Da Ji
shadepyro
Da Ji
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,957
Damage
3,994
8,911
Taken
5,111
3,143
Mitigated
1,831
0
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,994
1,441
0
1,899
5,111
1,831
1,363
287
4,824
49,148
0
L
Da Ji
shadepyro
Da Ji
2,957
890
0
0
8,911
3,143
0
4,870
4,041
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,917
Gold Earned
9,130
28
Minions Killed
101
2
Camps Cleared
6
133,439
Distance Traveled
182,847
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,130
1,014
101
11
6
182,847
1
L
Da Ji
5,917
657
28
3
2
133,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role