Player Matchup

Aphrodite
Aphrodite
Dsmpark
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,135 Elo+
Party 3
Mercury
Mercury
Jah4031
Mercury
Level 17
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 9L
1,160 Elo+
Party 3
Artemis
Artemis
aurorka_3
Artemis
Level 16
God Stats
7W - 17L
1,169 SR
Queue Stats
32W - 38L
1,171 Elo+
Solo
Hel
Hel
x-UNHOLY-J0KER-x
Hel
Level 3
God Stats
5W - 4L
1,261 SR
Queue Stats
5W - 6L
1,131 Elo+
Party 2
Chang'e
Chang'e
y-jynx-y
Chang'e
Level 65
God Stats
7W - 11L
1,302 SR
Queue Stats
317W - 399L
1,359 Elo+
Party 2
Team Averages
Level 23
1,302 SR
1,191 Elo+

VS

Team Averages
Level 24
1,386 SR
1,325 Elo+
Fenrir
Fenrir
EarlofBlacksmith
Fenrir
Level 21
God Stats
10W - 10L
1,263 SR
Queue Stats
33W - 47L
1,270 Elo+
Party 1
Ra
Ra
GnArRaBbiT
Ra
Level 18
God Stats
3W - 3L
1,245 SR
Queue Stats
13W - 18L
1,275 Elo+
Party 1
Hera
Hera
Monopzz
Hera
Level 29
God Stats
12W - 4L
1,588 SR
Queue Stats
121W - 125L
1,304 Elo+
Solo
Medusa
Medusa
prellyepic
Medusa
Level 47
God Stats
67W - 77L
1,331 SR
Queue Stats
80W - 104L
1,274 Elo+
Party 1
Nemesis
Nemesis
xXLARMXx yolo
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dsmpark
Aphrodite
10
0 / 5 / 4
5,973
373
2,031
7,956
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jah4031
Mercury
10
0 / 5 / 0
6,166
385
1,731
10,508
6,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
aurorka_3
Artemis
8
1 / 8 / 2
5,634
352
2,450
9,736
2,940
12
6 / 5 / 0
7,846
490
8,950
9,612
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
y-jynx-y
Chang'e
10
2 / 9 / 2
6,541
409
5,772
11,366
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 3
10,445
653
13,587
12,821
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 9
7,127
445
3,386
4,793
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Monopzz
Hera
12
3 / 1 / 6
7,923
495
8,008
5,013
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
prellyepic
Medusa
13
10 / 0 / 6
8,356
522
8,427
8,479
2,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
9
1 / 6 / 8
6,258
391
3,655
8,820
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
32
32
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dsmpark
Aphrodite
0
5
4
0.4
W
17
1
3
18.5
W
1
2
9
2.75
L
Mercury
Jah4031
Mercury
0
5
0
0
W
Hera
Monopzz
Hera
3
1
6
6
L
Artemis
aurorka_3
Artemis
1
8
2
0.25
W
Medusa
prellyepic
Medusa
10
0
6
13
L
6
5
0
1.2
W
Nemesis
1
6
8
0.83
L
Chang'e
y-jynx-y
Chang'e
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
37,063
49,178
Taken
39,926
18,716
Mitigated
14,516
8,118
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dsmpark
Aphrodite
2,031
985
1,195
1,508
7,956
2,829
0
1,768
6,062
12,259
0
W
13,587
4,896
0
3,005
12,821
5,234
0
4,716
7,933
0
66,423
W
3,386
94
90
446
4,793
1,498
1,361
2,022
2,600
25,794
0
L
Mercury
Jah4031
Mercury
1,731
438
85
864
10,508
6,617
0
1,086
9,346
0
37,007
W
Hera
Monopzz
Hera
8,008
1,049
0
1,541
5,013
2,039
1,343
2,671
2,328
47,213
0
L
Artemis
aurorka_3
Artemis
2,450
1,465
0
0
9,736
2,940
0
4,674
5,018
0
9,595
W
Medusa
prellyepic
Medusa
8,427
4,099
223
3,029
8,479
2,981
2,092
3,189
5,052
0
37,421
L
8,950
1,312
1,002
1,640
9,612
3,300
927
1,776
7,796
42,980
0
W
Nemesis
3,655
2,163
0
708
8,820
2,764
779
3,518
5,260
0
12,626
L
Chang'e
y-jynx-y
Chang'e
5,772
694
179
1,645
11,366
3,030
78
1,748
9,562
26,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
40,109
251
Minions Killed
336
0
Camps Cleared
0
1,331,823
Distance Traveled
1,525,462
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,973
373
35
2
0
278,887
1
W
Fenrir
10,445
653
110
7
0
323,007
1
W
Ra
7,127
445
69
4
0
267,412
0
L
Mercury
6,166
385
69
4
0
340,043
0
W
Hera
7,923
495
82
5
0
271,278
1
L
Artemis
5,634
352
12
1
0
197,662
0
W
Medusa
8,356
522
58
4
0
304,136
0
L
Hel
7,846
490
84
5
0
262,674
1
W
Nemesis
6,258
391
17
1
0
359,629
2
L
Chang'e
6,541
409
51
3
0
252,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role