Player Matchup

Cthulhu
Cthulhu
Md_Jacobson
Cthulhu
Level 107
God Stats
2W - 3L
1,806 SR
Queue Stats
264W - 268L
1,414 Elo+
Party 2
Neith
Neith
MoiSimply
Neith
Level 28
God Stats
3W - 4L
1,434 SR
Queue Stats
55W - 74L
1,325 Elo+
Solo
Janus
Janus
TV1NS
Janus
Level 25
God Stats
1W - 4L
1,252 SR
Queue Stats
58W - 42L
1,480 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,407 Elo+

VS

Team Averages
Level 131
1,508 SR
1,519 Elo+
Chiron
Chiron
davewendy1010013
Chiron
Level 147
God Stats
124W - 129L
1,429 SR
Queue Stats
852W - 937L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
michael2tje
Aphrodite
Level 126
God Stats
34W - 20L
1,640 SR
Queue Stats
498W - 473L
1,531 Elo+
Party 1
Odin
Odin
yunasti
Odin
Level 120
God Stats
4W - 4L
1,456 SR
Queue Stats
502W - 551L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Md_Jacobson
Cthulhu
15
2 / 3 / 3
10,406
578
17,294
28,504
12,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MoiSimply
Neith
12
1 / 3 / 2
9,668
537
9,072
10,518
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Janus
TV1NS
Janus
14
2 / 8 / 2
10,132
563
9,934
12,806
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
12,369
687
16,935
17,845
6,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
michael2tje
Aphrodite
16
4 / 0 / 9
11,880
660
14,519
13,764
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
yunasti
Odin
15
2 / 3 / 10
12,269
682
10,210
27,004
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
13
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Md_Jacobson
Cthulhu
2
3
3
1.17
L
Neith
MoiSimply
Neith
1
3
2
0.67
L
Janus
TV1NS
Janus
2
8
2
0.38
W
7
3
6
3.33
W
Aphrodite
michael2tje
Aphrodite
4
0
9
8.5
W
Odin
yunasti
Odin
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
41,664
51,828
Taken
58,613
19,173
Mitigated
33,489
12,213
Healing
34,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Md_Jacobson
Cthulhu
17,294
372
0
8,791
28,504
12,740
0
9,730
18,247
50,701
0
L
Neith
MoiSimply
Neith
9,072
3,741
0
1,690
10,518
2,954
0
2,299
8,047
0
20,728
L
Janus
TV1NS
Janus
9,934
325
149
1,583
12,806
3,479
160
2,074
10,570
37,307
0
W
16,935
5,686
694
4,468
17,845
6,710
1,680
9,037
8,773
0
66,362
W
Aphrodite
michael2tje
Aphrodite
14,519
1,614
9,349
10,989
13,764
6,136
1,243
8,673
5,091
51,451
0
W
Odin
yunasti
Odin
10,210
1,464
532
8,626
27,004
20,643
440
9,985
17,019
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
36,518
152
Minions Killed
202
3
Camps Cleared
10
752,127
Distance Traveled
985,881
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,406
578
66
4
2
346,834
0
L
Neith
9,668
537
42
2
1
139,199
5
L
Janus
10,132
563
44
2
0
266,094
0
W
Chiron
12,369
687
68
4
6
298,088
1
W
Aphrodite
11,880
660
90
5
1
343,488
1
W
Odin
12,269
682
44
2
3
344,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role