Player Matchup

Baron Samedi
Baron Samedi
ElGomez1704
Baron Samedi
Level 60
God Stats
5W - 5L
1,582 SR
Queue Stats
305W - 337L
1,429 Elo+
Party 2
Thor
Thor
jerrard098
Thor
Level 110
God Stats
2W - 0L
1,357 SR
Queue Stats
82W - 67L
1,580 Elo+
Solo
Bacchus
Bacchus
joeljnq
Bacchus
Level 27
God Stats
16W - 8L
1,602 SR
Queue Stats
145W - 151L
1,422 Elo+
Party 2
Team Averages
Level 66
1,514 SR
1,477 Elo+

VS

Team Averages
Level 68
1,526 SR
1,385 Elo+
Kuzenbo
Kuzenbo
Creethy
Kuzenbo
Level 27
God Stats
2W - 2L
1,537 SR
Queue Stats
82W - 130L
1,264 Elo+
Party 1
Xbalanque
Xbalanque
Joe 69
Xbalanque
Level 67
God Stats
9W - 12L
1,452 SR
Queue Stats
86W - 108L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
Tyr_Lord00
Zhong Kui
Level 109
God Stats
7W - 10L
1,590 SR
Queue Stats
502W - 588L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElGomez1704
Baron Samedi
11
3 / 2 / 3
7,093
709
7,584
8,555
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 1 / 4
6,834
683
6,322
9,585
4,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
joeljnq
Bacchus
10
1 / 0 / 5
7,256
726
4,178
8,618
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Creethy
Kuzenbo
11
1 / 0 / 1
6,291
629
4,977
6,214
4,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Joe 69
Xbalanque
10
0 / 3 / 3
6,366
637
8,005
7,455
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Tyr_Lord00
Zhong Kui
10
2 / 3 / 1
6,459
646
7,260
8,614
5,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Creethy
Kuzenbo
1
0
1
1.5
W
Baron Samedi
ElGomez1704
Baron Samedi
3
2
3
2.25
L
Xbalanque
Joe 69
Xbalanque
0
3
3
0.5
L
Zhong Kui
Tyr_Lord00
Zhong Kui
2
3
1
0.83
W
2
1
4
4
W
Bacchus
joeljnq
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
20,242
26,758
Taken
22,283
18,474
Mitigated
12,373
9,376
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Creethy
Kuzenbo
4,977
2,258
0
2,404
6,214
4,557
50
3,200
3,014
10,686
0
W
Baron Samedi
ElGomez1704
Baron Samedi
7,584
129
1,405
3,537
8,555
4,048
0
4,086
4,469
26,993
0
L
Xbalanque
Joe 69
Xbalanque
8,005
3,015
0
953
7,455
2,572
462
4,721
2,734
0
25,613
L
Zhong Kui
Tyr_Lord00
Zhong Kui
7,260
134
0
1,890
8,614
5,244
0
4,262
4,352
23,247
0
W
6,322
1,166
0
2,431
9,585
4,856
0
5,651
3,934
0
22,409
W
Bacchus
joeljnq
Bacchus
4,178
501
0
2,003
8,618
9,570
0
2,712
5,906
10,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,183
Gold Earned
19,116
110
Minions Killed
98
3
Camps Cleared
5
577,271
Distance Traveled
517,273
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,291
629
11
1
1
189,345
0
W
Baron Samedi
7,093
709
47
5
1
181,501
2
L
Xbalanque
6,366
637
47
5
1
177,963
2
L
Zhong Kui
6,459
646
40
4
3
149,965
0
W
Thor
6,834
683
43
4
1
194,698
4
W
Bacchus
7,256
726
20
2
1
201,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role