Player Matchup

Chaac
Chaac
Gas4403
Chaac
Level 26
God Stats
2W - 2L
1,644 SR
Queue Stats
3W - 5L
1,214 Elo+
Party 2
Chiron
Chiron
Stunz4148
Chiron
Level 49
God Stats
1W - 1L
1,205 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Ra
Ra
xxkiller vK
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,450 SR
1,338 Elo+

VS

Team Averages
Level 17
1,393 SR
1,193 Elo+
Cthulhu
Cthulhu
HedorahSmogMon
Cthulhu
Level 25
God Stats
6W - 10L
1,440 SR
Queue Stats
39W - 56L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
THUNDERDRAKO_
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,249 Elo+
Party 1
Artemis
Artemis
theminijudge
Artemis
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 12L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gas4403
Chaac
13
7 / 0 / 10
9,189
766
13,687
15,040
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Stunz4148
Chiron
14
12 / 1 / 6
9,697
808
14,694
7,006
2,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 8
7,226
602
3,649
5,182
1,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,256
605
10,248
13,392
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
2 / 5 / 1
7,573
631
6,184
14,214
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
theminijudge
Artemis
9
1 / 9 / 3
7,118
593
3,361
10,156
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
4
4
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gas4403
Chaac
7
0
10
12
L
1
5
2
0.4
W
Chiron
Stunz4148
Chiron
12
1
6
15
L
Guan Yu
2
5
1
0.5
L
Artemis
theminijudge
Artemis
1
9
3
0.28
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
19,793
27,228
Taken
37,762
13,570
Mitigated
26,513
10,573
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gas4403
Chaac
13,687
2,595
0
7,257
15,040
10,017
258
5,707
8,986
0
27,262
L
10,248
755
196
920
13,392
11,482
0
2,189
10,870
24,038
0
W
Chiron
Stunz4148
Chiron
14,694
6,482
807
2,227
7,006
2,154
480
3,100
3,540
0
28,294
L
Guan Yu
6,184
533
1,221
2,767
14,214
11,451
0
1,036
12,749
5,038
10,210
L
Artemis
theminijudge
Artemis
3,361
1,701
0
290
10,156
3,580
0
644
9,329
0
9,801
W
3,649
699
256
26
5,182
1,399
46
2,975
1,858
8,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
21,947
84
Minions Killed
64
2
Camps Cleared
2
599,661
Distance Traveled
578,700
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,189
766
44
4
2
219,414
0
L
Cthulhu
7,256
605
30
3
1
216,772
5
W
Chiron
9,697
808
29
2
0
206,631
0
L
Guan Yu
7,573
631
24
2
1
208,015
0
L
Artemis
7,118
593
10
1
0
153,913
2
W
Ra
7,226
602
11
1
0
173,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role