Player Matchup

Hachiman
Hachiman
KamdenCollie
Hachiman
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 216L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
Level 103
God Stats
5W - 7L
1,440 SR
Queue Stats
806W - 846L
1,477 Elo+
Solo
Mercury
Mercury
PepitoGusito
Mercury
Level 28
God Stats
1W - 3L
1,308 SR
Queue Stats
162W - 152L
1,428 Elo+
Solo
Fenrir
Fenrir
Sarksmo-
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 44L
1,082 Elo+
Party 1
Skadi
Skadi
yusuque7
Skadi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
487W - 497L
1,391 Elo+
Party 1
Team Averages
Level 60
1,449 SR
1,351 Elo+

VS

Team Averages
Level 60
1,500 SR
1,482 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CthulhuFtahgan
Fafnir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,409 Elo+
Solo
Agni
Agni
SlappyNetero
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,584 Elo+
Solo
Set
Set
venomblabe
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KamdenCollie
Hachiman
14
1 / 4 / 3
8,040
618
10,903
11,647
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
16
5 / 5 / 2
9,664
743
22,438
18,138
11,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
PepitoGusito
Mercury
14
0 / 7 / 3
7,919
609
6,970
12,380
5,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Sarksmo-
Fenrir
15
1 / 4 / 2
8,865
682
1,513
17,742
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
yusuque7
Skadi
15
1 / 7 / 2
8,609
662
13,501
16,506
6,275
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 1 / 17
10,321
794
13,755
24,468
20,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
 
Khepri
15
3 / 2 / 19
10,050
773
7,910
16,353
24,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 19
10,337
795
10,313
14,290
20,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 20
10,509
808
27,552
11,934
6,170
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
5 / 3 / 15
10,421
802
10,466
13,217
8,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
8
Kills
27
27
Deaths
8
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
17
16.5
W
Khepri
 
Khepri
3
2
19
6.25
W
5
1
19
14.5
L
Hachiman
KamdenCollie
Hachiman
1
4
3
0.63
L
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
5
5
2
1.2
L
Mercury
PepitoGusito
Mercury
0
7
3
0.21
L
Fenrir
Sarksmo-
Fenrir
1
4
2
0.5
W
6
1
20
16
W
5
3
15
4.17
L
Skadi
yusuque7
Skadi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,325
Damage
69,996
76,413
Taken
80,262
44,097
Mitigated
80,151
18,958
Healing
32,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,755
4,099
3,962
10,889
24,468
20,727
234
7,079
17,389
0
22,208
W
Khepri
 
Khepri
7,910
474
2,358
3,141
16,353
24,352
153
5,199
11,154
15,234
0
W
10,313
3,224
1,350
1,955
14,290
20,040
367
3,881
10,409
16,977
0
L
Hachiman
KamdenCollie
Hachiman
10,903
6,400
837
1,738
11,647
4,346
276
8,147
3,500
0
21,804
L
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
22,438
2,313
960
4,592
18,138
11,799
264
9,933
8,205
40,334
0
L
Mercury
PepitoGusito
Mercury
6,970
1,399
215
757
12,380
5,082
141
6,901
5,479
0
15,032
L
Fenrir
Sarksmo-
Fenrir
1,513
731
832
3,096
17,742
16,595
22
9,649
8,093
0
3,046
W
27,552
2,790
2,747
2,031
11,934
6,170
2,043
3,280
8,654
50,219
0
W
10,466
5,598
1,112
3,312
13,217
8,862
1,980
2,999
10,218
0
27,078
L
Skadi
yusuque7
Skadi
13,501
7,885
2,238
3,693
16,506
6,275
0
11,145
5,361
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
51,638
115
Minions Killed
113
0
Camps Cleared
0
1,062,770
Distance Traveled
1,252,901
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,321
794
12
1
0
245,490
0
W
Khepri
10,050
773
9
1
0
242,495
1
W
Fafnir
10,337
795
17
1
0
231,749
2
L
Hachiman
8,040
618
22
2
0
192,419
0
L
Morgan Le Fay
9,664
743
41
3
0
220,827
1
L
Mercury
7,919
609
13
1
0
221,652
0
L
Fenrir
8,865
682
3
0
0
235,407
0
W
Agni
10,509
808
36
3
0
265,898
0
W
Set
10,421
802
39
3
0
267,269
2
L
Skadi
8,609
662
36
3
0
192,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role