Player Matchup

Hercules
Hercules
Fear Grief
Hercules
Level 23
God Stats
7W - 1L
1,785 SR
Queue Stats
61W - 43L
1,545 Elo+
Party 1
Sobek
Sobek
GivingGiraffe14
Sobek
Level 12
God Stats
11W - 7L
1,534 SR
Queue Stats
26W - 19L
1,496 Elo+
Party 1
Thor
Thor
IlISIMPIlI
Thor
Level 15
God Stats
6W - 4L
1,498 SR
Queue Stats
46W - 36L
1,532 Elo+
Party 1
Zeus
Zeus
Kanokon8658
Zeus
Level 116
God Stats
2W - 6L
1,695 SR
Queue Stats
109W - 87L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Young_Bati-
Ah Muzen Cab
Level 4
God Stats
3W - 2L
1,674 SR
Queue Stats
8W - 6L
1,617 Elo+
Solo
Team Averages
Level 34
1,637 SR
1,541 Elo+

VS

Team Averages
Level 16
1,478 SR
1,498 Elo+
Zeus
Zeus
AustinWJ
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 24
God Stats
41W - 36L
1,530 SR
Queue Stats
76W - 62L
1,548 Elo+
Solo
Neith
Neith
aaman1297
Neith
Level 10
God Stats
9W - 7L
1,534 SR
Queue Stats
13W - 16L
1,420 Elo+
Solo
Da Ji
Da Ji
camillecy
Da Ji
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Ares
Ares
icekoldXCII
Ares
Level 26
God Stats
50W - 46L
1,563 SR
Queue Stats
68W - 63L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fear Grief
Hercules
17
2 / 3 / 5
10,095
505
9,810
20,249
21,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 4 / 6
9,550
478
6,108
15,053
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 18
10,234
512
7,961
14,624
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
28 / 1 / 6
14,497
725
30,896
14,759
6,559
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Young_Bati-
Ah Muzen Cab
17
5 / 6 / 6
10,504
525
9,442
16,205
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 13 / 2
8,000
400
8,855
15,216
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Tosshhi
Sun Wukong
15
2 / 6 / 3
9,786
489
11,907
21,524
18,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
aaman1297
Neith
16
4 / 6 / 6
9,908
495
16,911
14,730
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
camillecy
Da Ji
8
0 / 12 / 1
6,598
330
959
11,171
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
10 / 4 / 2
11,330
567
13,284
19,475
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
41
Kills
18
18
Deaths
41
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
13
2
0.23
W
Hercules
Fear Grief
Hercules
2
3
5
1.5
W
4
4
6
1.75
W
2
4
18
2.75
W
28
1
6
31
L
Sun Wukong
Tosshhi
Sun Wukong
2
6
3
0.58
W
Ah Muzen Cab
Young_Bati-
Ah Muzen Cab
5
6
6
1.33
L
Neith
aaman1297
Neith
4
6
6
1.17
L
Da Ji
camillecy
Da Ji
0
12
1
0.04
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,217
Damage
51,916
80,890
Taken
82,116
52,619
Mitigated
51,709
30,754
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,855
1,427
0
837
15,216
4,815
0
9,078
5,984
36,452
0
W
Hercules
Fear Grief
Hercules
9,810
3,070
0
9,805
20,249
21,603
1,066
2,950
17,259
18,037
41,675
W
6,108
387
0
4,202
15,053
11,067
320
6,087
8,810
20,703
0
W
7,961
1,060
0
4,647
14,624
7,022
490
3,362
11,052
0
29,861
W
30,896
8,799
188
7,911
14,759
6,559
3,389
4,324
10,155
137,833
0
L
Sun Wukong
Tosshhi
Sun Wukong
11,907
2,558
331
6,020
21,524
18,964
610
8,964
11,112
0
64,390
W
Ah Muzen Cab
Young_Bati-
Ah Muzen Cab
9,442
3,270
92
3,909
16,205
6,368
2,512
4,676
11,475
0
70,171
L
Neith
aaman1297
Neith
16,911
9,626
0
4,692
14,730
4,998
2,376
6,692
7,958
0
67,229
L
Da Ji
camillecy
Da Ji
959
531
0
107
11,171
2,848
0
6,385
4,483
0
7,891
L
13,284
187
284
4,929
19,475
20,084
905
8,476
10,781
47,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
45,622
501
Minions Killed
388
0
Camps Cleared
0
1,912,796
Distance Traveled
1,513,381
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,000
400
52
3
0
300,003
0
W
Hercules
10,095
505
106
5
0
394,240
0
W
Sobek
9,550
478
30
2
0
403,538
0
W
Thor
10,234
512
40
2
0
410,800
2
W
Zeus
14,497
725
211
11
0
371,497
0
L
Sun Wukong
9,786
489
122
6
0
367,984
6
W
Ah Muzen Cab
10,504
525
114
6
0
332,721
2
L
Neith
9,908
495
123
6
0
309,160
3
L
Da Ji
6,598
330
18
1
0
200,533
0
L
Ares
11,330
567
73
4
0
335,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role