Player Matchup

Odin
Odin
Aleizard
Odin
Level 64
God Stats
3W - 0L
1,738 SR
Queue Stats
33W - 36L
1,386 Elo+
Party 2
Da Ji
Da Ji
As7eroid
Da Ji
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,365 Elo+
Solo
Poseidon
Poseidon
Thuradrim
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,435 Elo+
Party 2
Team Averages
Level 52
1,579 SR
1,396 Elo+

VS

Team Averages
Level 47
1,482 SR
1,353 Elo+
Cthulhu
Cthulhu
VrYmika
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Tyr
Tyr
КозырьКрести
Tyr
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 10L
1,109 Elo+
Party 1
King Arthur
King Arthur
Кронрейнтид
King Arthur
Level 16
God Stats
7W - 5L
1,446 SR
Queue Stats
17W - 33L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 2 / 13
13,802
657
11,213
26,145
34,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
As7eroid
Da Ji
15
3 / 8 / 10
12,502
595
11,417
21,984
9,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Thuradrim
Poseidon
18
11 / 5 / 6
15,208
724
37,965
21,120
9,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VrYmika
Cthulhu
16
3 / 5 / 10
13,439
640
23,212
30,567
35,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 4 / 8
13,731
654
18,527
25,332
25,265
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 9 / 8
13,101
624
17,138
23,829
21,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
18
Kills
15
15
Deaths
18
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
13
5.25
W
Da Ji
As7eroid
Da Ji
3
8
10
1
W
Poseidon
Thuradrim
Poseidon
11
5
6
2.8
L
Cthulhu
VrYmika
Cthulhu
3
5
10
1.6
L
7
4
8
2.75
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,595
Damage
58,877
69,249
Taken
79,728
53,428
Mitigated
81,962
13,887
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,213
4,534
0
5,672
26,145
34,477
433
9,585
15,997
0
25,492
W
Da Ji
As7eroid
Da Ji
11,417
1,562
413
4,081
21,984
9,947
828
9,314
12,394
0
26,158
W
Poseidon
Thuradrim
Poseidon
37,965
6,663
0
3,721
21,120
9,004
914
7,063
13,710
105,504
0
L
Cthulhu
VrYmika
Cthulhu
23,212
1,943
0
6,523
30,567
35,615
727
13,613
16,954
59,856
0
L
18,527
1,721
0
7,562
25,332
25,265
348
12,945
12,387
1,554
45,308
L
17,138
2,280
0
954
23,829
21,082
450
12,335
11,494
1,800
39,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
40,271
191
Minions Killed
171
8
Camps Cleared
6
1,140,746
Distance Traveled
1,184,341
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,802
657
30
1
1
398,626
3
W
Da Ji
12,502
595
27
1
1
365,876
2
W
Poseidon
15,208
724
134
6
6
376,244
3
L
Cthulhu
13,439
640
86
4
2
380,385
6
L
Tyr
13,731
654
48
2
2
440,205
6
L
King Arthur
13,101
624
37
2
2
363,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role