Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CaptCrazy17
Bastet
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 69L
1,423 Elo+
Party 1
Thoth
Thoth
Shrink17
Thoth
Level 13
God Stats
33W - 37L
1,747 SR
Queue Stats
44W - 52L
1,547 Elo+
Solo
Team Averages
Level 32
1,582 SR
1,490 Elo+

VS

Team Averages
Level 13
1,425 SR
1,467 Elo+
Ymir
Ymir
GrooveLobster
Ymir
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 70L
1,328 Elo+
Solo
Olorun
Olorun
MuZan005
Olorun
Level 8
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 7L
1,572 Elo+
Solo
Izanami
Izanami
Rexxy69
Izanami
Level 4
God Stats
6W - 3L
1,346 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 3
8,240
589
4,824
11,484
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
0 / 4 / 3
7,618
544
5,620
7,320
2,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Shrink17
Thoth
12
3 / 4 / 0
8,599
614
8,215
7,607
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
9,919
709
4,190
10,437
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
MuZan005
Olorun
16
8 / 1 / 4
10,853
775
10,883
6,929
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Rexxy69
Izanami
14
3 / 2 / 3
9,293
664
7,097
7,452
2,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
3
0.38
L
Bastet
0
4
3
0.38
W
1
0
9
5.5
W
Olorun
MuZan005
Olorun
8
1
4
10
W
Izanami
Rexxy69
Izanami
3
2
3
2.25
L
Thoth
Shrink17
Thoth
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
22,170
26,411
Taken
24,818
13,665
Mitigated
17,808
6,111
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,824
946
0
3,755
11,484
8,299
0
7,282
4,202
0
19,968
L
Bastet
5,620
965
249
1,152
7,320
2,668
0
3,289
4,031
0
11,531
W
4,190
767
0
3,130
10,437
12,809
493
3,859
6,578
12,068
0
W
Olorun
MuZan005
Olorun
10,883
3,989
342
2,662
6,929
2,864
1,893
1,101
5,828
35,116
0
W
Izanami
Rexxy69
Izanami
7,097
5,503
0
848
7,452
2,135
0
3,439
4,013
0
52,717
L
Thoth
Shrink17
Thoth
8,215
74
0
955
7,607
2,698
0
5,194
2,413
39,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
30,065
129
Minions Killed
187
4
Camps Cleared
10
726,576
Distance Traveled
778,532
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,240
589
37
3
2
224,356
2
L
Bastet
7,618
544
12
1
1
250,762
4
W
Ymir
9,919
709
26
2
0
265,795
4
W
Olorun
10,853
775
57
4
5
268,832
3
W
Izanami
9,293
664
104
7
5
243,905
5
L
Thoth
8,599
614
80
6
1
251,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role