Player Matchup

Zeus
Zeus
KiloMako
Zeus
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 110L
1,523 Elo+
Party 1
Chaac
Chaac
XIceWolf2
Chaac
Level 29
God Stats
8W - 1L
1,624 SR
Queue Stats
141W - 114L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Xicewolf
Cthulhu
Level 104
God Stats
10W - 4L
1,531 SR
Queue Stats
304W - 268L
1,547 Elo+
Party 1
He Bo
He Bo
chempo_iku
He Bo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,483 Elo+
Solo
Sylvanus
Sylvanus
sholf180
Sylvanus
Level 18
God Stats
1W - 0L
1,263 SR
Queue Stats
21W - 16L
1,553 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,533 Elo+

VS

Team Averages
Level 75
1,477 SR
1,519 Elo+
Ra
Ra
Brainiac8
Ra
Level 15
God Stats
0W - 1L
1,134 SR
Queue Stats
3W - 2L
1,798 Elo+
Solo
Hades
Hades
LargeDanglybit
Hades
Level 160
God Stats
5W - 5L
1,534 SR
Queue Stats
340W - 386L
1,446 Elo+
Party 2
Skadi
Skadi
Mandolorian12345
Skadi
Level 29
God Stats
1W - 2L
1,330 SR
Queue Stats
49W - 58L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Weeb Skullz
Gilgamesh
Level 27
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
gstoneyoungking
Chaac
Level 144
God Stats
0W - 1L
1,909 SR
Queue Stats
99W - 123L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 3 / 17
10,305
1,031
20,854
10,818
3,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
XIceWolf2
Chaac
18
11 / 3 / 19
10,794
1,079
17,416
15,928
15,963
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Xicewolf
Cthulhu
16
4 / 5 / 21
9,407
941
9,128
15,957
16,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
17
8 / 6 / 14
10,440
1,044
7,551
10,248
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
sholf180
Sylvanus
14
0 / 3 / 27
8,527
853
4,709
14,376
14,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
10,077
1,008
15,201
10,706
4,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 9
8,232
823
11,914
12,801
6,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 6
8,341
834
4,614
10,637
2,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Weeb Skullz
Gilgamesh
14
4 / 9 / 5
8,995
900
9,457
13,444
4,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 8 / 8
9,118
912
11,264
15,409
14,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
34
Kills
20
20
Deaths
34
98
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
2
9
4.25
W
Zeus
11
3
17
6.5
L
2
7
9
0.93
L
4
8
6
0.88
L
Gilgamesh
Weeb Skullz
Gilgamesh
4
9
5
0.72
W
Chaac
XIceWolf2
Chaac
11
3
19
6.83
W
Cthulhu
Xicewolf
Cthulhu
4
5
21
2.9
W
He Bo
8
6
14
2.5
L
6
8
8
1.25
W
Sylvanus
sholf180
Sylvanus
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,658
Damage
52,450
67,327
Taken
62,997
53,452
Mitigated
32,821
34,295
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,201
877
1,930
6,065
10,706
4,316
384
6,424
4,156
30,790
0
W
Zeus
20,854
3,500
916
1,892
10,818
3,800
2,043
4,515
6,303
37,329
0
L
11,914
1,082
517
1,812
12,801
6,575
0
9,398
3,236
17,270
0
L
4,614
1,696
332
478
10,637
2,713
651
5,764
4,644
0
6,758
L
Gilgamesh
Weeb Skullz
Gilgamesh
9,457
1,116
0
89
13,444
4,297
0
8,420
4,723
0
17,397
W
Chaac
XIceWolf2
Chaac
17,416
2,389
1,155
6,235
15,928
15,963
1,816
6,970
8,958
0
31,090
W
Cthulhu
Xicewolf
Cthulhu
9,128
622
2,079
2,887
15,957
16,084
0
6,335
9,622
18,536
0
W
He Bo
7,551
310
783
1,206
10,248
3,382
562
4,253
5,995
17,291
0
L
11,264
484
744
2,267
15,409
14,920
370
12,236
2,879
1,638
19,984
W
Sylvanus
sholf180
Sylvanus
4,709
1,628
10,940
6,202
14,376
14,223
1,348
6,386
7,990
12,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
44,763
113
Minions Killed
106
0
Camps Cleared
0
998,588
Distance Traveled
852,195
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,077
1,008
46
5
0
189,208
0
W
Zeus
10,305
1,031
33
3
0
186,568
0
L
Hades
8,232
823
24
2
0
154,600
0
L
Skadi
8,341
834
7
1
0
163,112
0
L
Gilgamesh
8,995
900
16
2
0
172,194
0
W
Chaac
10,794
1,079
32
3
0
228,164
2
W
Cthulhu
9,407
941
11
1
0
215,444
0
W
He Bo
10,440
1,044
22
2
0
193,303
0
L
Chaac
9,118
912
13
1
0
173,081
0
W
Sylvanus
8,527
853
15
2
0
175,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role