Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Seprah
Ra
Level 28
God Stats
2W - 1L
1,423 SR
Queue Stats
35W - 33L
1,446 Elo+
Solo
Arachne
Arachne
Smxk
Arachne
Level 29
God Stats
32W - 24L
1,583 SR
Queue Stats
66W - 62L
1,462 Elo+
Solo
Chaac
Chaac
dxbFreddie
Chaac
Level 68
God Stats
9W - 17L
1,371 SR
Queue Stats
59W - 103L
1,524 Elo+
Party 1
Osiris
Osiris
jomsuke
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,748 Elo+
Solo
Team Averages
Level 29
1,475 SR
1,536 Elo+

VS

Team Averages
Level 18
1,408 SR
1,471 Elo+
Bellona
Bellona
ArchAdr
Bellona
Level 22
God Stats
7W - 9L
1,391 SR
Queue Stats
13W - 15L
1,467 Elo+
Solo
Hachiman
Hachiman
BsrKTURTLE
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,675 Elo+
Party 2
Arachne
Arachne
HzePinguin
Arachne
Level 20
God Stats
1W - 3L
1,428 SR
Queue Stats
19W - 28L
1,337 Elo+
Party 2
Hera
Hera
Mypod892
Hera
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 12L
1,456 Elo+
Solo
Ymir
Ymir
Prajjeala
Ymir
Level 16
God Stats
2W - 8L
1,420 SR
Queue Stats
15W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
15 / 0 / 4
10,048
558
18,710
7,476
3,282
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ra
17
4 / 2 / 1
10,143
564
8,698
9,227
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Smxk
Arachne
17
4 / 1 / 4
9,646
536
7,439
14,482
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
12
4 / 0 / 13
8,260
459
6,684
7,512
6,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
jomsuke
Osiris
13
0 / 5 / 7
7,838
435
4,371
12,176
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArchAdr
Bellona
13
6 / 3 / 2
8,459
470
8,242
12,765
12,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BsrKTURTLE
Hachiman
11
1 / 8 / 0
6,990
388
1,887
9,676
3,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
HzePinguin
Arachne
10
0 / 9 / 1
6,897
383
4,257
15,580
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
14
1 / 1 / 5
8,119
451
10,368
7,069
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 6 / 1
6,614
367
1,967
15,421
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
8
8
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
15
0
4
17
L
Bellona
ArchAdr
Bellona
6
3
2
2.33
L
Hachiman
BsrKTURTLE
Hachiman
1
8
0
0.13
L
Arachne
HzePinguin
Arachne
0
9
1
0.06
L
Hera
1
1
5
3.5
L
Ymir
0
6
1
0.08
W
Ra
4
2
1
2.25
W
Arachne
Smxk
Arachne
4
1
4
6
W
Chaac
4
0
13
10.5
W
Osiris
jomsuke
Osiris
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,902
Damage
26,721
50,873
Taken
60,511
29,754
Mitigated
35,402
21,989
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,710
3,767
0
3,771
7,476
3,282
513
1,091
6,144
58,601
0
L
Bellona
ArchAdr
Bellona
8,242
3,106
0
1,950
12,765
12,111
32
3,324
9,441
0
35,677
L
Hachiman
BsrKTURTLE
Hachiman
1,887
1,341
0
451
9,676
3,269
1,627
4,143
5,533
0
21,773
L
Arachne
HzePinguin
Arachne
4,257
2,428
0
3,107
15,580
6,117
381
7,862
7,718
0
35,660
L
Hera
10,368
2,216
202
1,216
7,069
2,979
640
3,643
3,426
45,656
0
L
Ymir
1,967
376
0
2,566
15,421
10,926
217
8,436
6,985
28,206
0
W
Ra
8,698
443
1,592
3,491
9,227
4,044
384
4,173
4,704
83,552
0
W
Arachne
Smxk
Arachne
7,439
4,937
0
9,476
14,482
5,729
0
1,059
13,224
0
78,733
W
Chaac
6,684
912
0
3,364
7,512
6,812
37
1,399
6,020
0
30,588
W
Osiris
jomsuke
Osiris
4,371
1,421
0
295
12,176
9,887
530
3,532
8,446
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
37,079
494
Minions Killed
318
0
Camps Cleared
0
1,746,055
Distance Traveled
1,554,816
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,048
558
97
5
0
334,141
4
L
Bellona
8,459
470
70
4
0
335,124
5
L
Hachiman
6,990
388
59
3
0
270,527
0
L
Arachne
6,897
383
61
3
0
317,213
2
L
Hera
8,119
451
85
5
0
346,610
1
L
Ymir
6,614
367
43
2
0
285,342
0
W
Ra
10,143
564
168
9
0
346,971
6
W
Arachne
9,646
536
150
8
0
394,342
0
W
Chaac
8,260
459
34
2
0
366,088
0
W
Osiris
7,838
435
45
3
0
304,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role