Player Matchup

Ra
Ra
Moissonneuse539
Ra
Level 60
God Stats
1W - 3L
1,351 SR
Queue Stats
168W - 156L
1,442 Elo+
Party 1
Chaac
Chaac
VladxThexInhaler
Chaac
Level 126
God Stats
33W - 39L
1,474 SR
Queue Stats
391W - 434L
1,424 Elo+
Party 1
Fenrir
Fenrir
forgetfulstoner
Fenrir
Level 82
God Stats
1W - 2L
1,349 SR
Queue Stats
27W - 38L
1,302 Elo+
Party 1
Team Averages
Level 89
1,391 SR
1,389 Elo+

VS

Team Averages
Level 95
1,563 SR
1,400 Elo+
Medusa
Medusa
BloodiClem
Medusa
Level 118
God Stats
44W - 23L
1,572 SR
Queue Stats
181W - 218L
1,363 Elo+
Party 2
Odin
Odin
HealerShade
Odin
Level 88
God Stats
4W - 2L
1,669 SR
Queue Stats
261W - 316L
1,431 Elo+
Solo
Tiamat
Tiamat
adler125
Tiamat
Level 78
God Stats
13W - 18L
1,449 SR
Queue Stats
135W - 169L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
9,788
612
10,391
11,994
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 3
9,302
581
13,686
20,503
20,177
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 10 / 2
9,133
571
2,866
17,617
13,009
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BloodiClem
Medusa
17
10 / 1 / 11
12,311
769
16,004
8,619
3,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 17
11,435
715
15,427
14,697
11,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
adler125
Tiamat
16
8 / 2 / 12
11,688
731
13,067
11,843
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
23
23
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
BloodiClem
Medusa
10
1
11
15.5
W
5
4
17
3.38
L
4
7
2
0.71
L
2
6
3
0.58
W
Tiamat
adler125
Tiamat
8
2
12
7
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
44,498
50,114
Taken
35,159
37,591
Mitigated
22,146
8,619
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BloodiClem
Medusa
16,004
7,530
88
1,966
8,619
3,414
919
2,739
5,880
0
56,374
W
15,427
1,262
0
2,829
14,697
11,972
492
6,071
8,626
11,664
31,862
L
10,391
430
1,260
2,539
11,994
4,405
0
3,835
8,159
33,417
0
L
13,686
1,219
0
4,285
20,503
20,177
0
8,289
12,214
0
39,038
W
Tiamat
adler125
Tiamat
13,067
2,031
50
4,292
11,843
6,760
360
2,698
9,145
34,567
0
L
2,866
691
0
535
17,617
13,009
0
5,196
12,421
0
15,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
35,434
183
Minions Killed
190
4
Camps Cleared
11
810,106
Distance Traveled
882,535
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,311
769
71
4
3
292,268
4
W
Odin
11,435
715
58
4
4
285,322
2
L
Ra
9,788
612
83
5
3
238,596
0
L
Chaac
9,302
581
59
4
1
299,642
3
W
Tiamat
11,688
731
61
4
4
304,945
1
L
Fenrir
9,133
571
41
3
0
271,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role