Player Matchup

Bellona
Bellona
Davis1234
Bellona
Level 13
God Stats
1W - 0L
1,394 SR
Queue Stats
4W - 4L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Death_Shooter_0
Kukulkan
Level 14
God Stats
32W - 22L
1,261 SR
Queue Stats
48W - 58L
1,217 Elo+
Party 2
Jing Wei
Jing Wei
Kame Rider 720
Jing Wei
Level 19
God Stats
5W - 5L
1,421 SR
Queue Stats
28W - 30L
1,413 Elo+
Solo
Cthulhu
Cthulhu
MARKUSVIENNA
Cthulhu
Level 26
God Stats
39W - 13L
1,659 SR
Queue Stats
153W - 168L
1,327 Elo+
Party 2
Neith
Neith
NIKKY PANDA
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,241 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,310 Elo+

VS

Team Averages
Level 13
1,442 SR
1,300 Elo+
Neith
Neith
Dant1stas
Neith
Level 4
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 3L
1,191 Elo+
Solo
Nu Wa
Nu Wa
Niita-Rm
Nu Wa
Level 11
God Stats
11W - 16L
1,364 SR
Queue Stats
20W - 36L
1,277 Elo+
Party 1
Aphrodite
Aphrodite
devimona_Croft
Aphrodite
Level 17
God Stats
34W - 56L
1,355 SR
Queue Stats
40W - 73L
1,292 Elo+
Party 1
Odin
Odin
lotzi_ciorditoru
Odin
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,359 Elo+
Solo
Hades
Hades
pioneer1711
Hades
Level 29
God Stats
14W - 21L
1,785 SR
Queue Stats
27W - 44L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davis1234
Bellona
18
8 / 0 / 7
13,260
1,105
18,001
14,055
18,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
1 / 2 / 12
10,709
892
6,155
6,664
2,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
18
2 / 0 / 14
12,141
1,012
10,241
5,141
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MARKUSVIENNA
Cthulhu
18
6 / 2 / 8
12,309
1,026
11,563
17,468
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 12
11,790
983
13,094
10,998
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dant1stas
Neith
16
1 / 9 / 5
10,637
886
13,301
20,551
11,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Niita-Rm
Nu Wa
16
0 / 4 / 7
10,201
850
13,225
14,168
7,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
devimona_Croft
Aphrodite
16
1 / 2 / 4
10,610
884
4,890
10,107
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 4 / 0
9,567
797
4,090
6,721
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 2
11,234
936
11,170
13,393
8,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
22
Kills
8
8
Deaths
22
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Dant1stas
Neith
1
9
5
0.39
W
Bellona
Davis1234
Bellona
8
0
7
11.5
W
Kukulkan
1
2
12
3.5
W
Jing Wei
2
0
14
9
W
Cthulhu
MARKUSVIENNA
Cthulhu
6
2
8
5
W
5
4
12
2.75
L
Nu Wa
Niita-Rm
Nu Wa
0
4
7
0.88
L
Aphrodite
devimona_Croft
Aphrodite
1
2
4
1.5
L
1
4
0
0.25
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,054
Damage
46,676
54,326
Taken
64,940
44,828
Mitigated
38,479
6,316
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dant1stas
Neith
13,301
5,955
0
1,248
20,551
11,108
0
6,093
14,458
0
33,926
W
Bellona
Davis1234
Bellona
18,001
5,572
0
983
14,055
18,524
0
7,894
6,018
0
53,928
W
Kukulkan
6,155
1,154
0
200
6,664
2,284
0
3,996
2,536
19,402
0
W
Jing Wei
10,241
9,517
816
1,736
5,141
2,421
0
2,109
2,965
0
25,304
W
Cthulhu
MARKUSVIENNA
Cthulhu
11,563
673
0
895
17,468
16,909
0
9,286
8,053
29,991
0
W
13,094
6,235
0
1,686
10,998
4,690
0
6,049
4,833
0
38,505
L
Nu Wa
Niita-Rm
Nu Wa
13,225
5,966
0
692
14,168
7,072
0
4,783
9,385
18,129
0
L
Aphrodite
devimona_Croft
Aphrodite
4,890
1,658
2,599
4,553
10,107
6,501
0
2,308
7,799
15,664
0
L
4,090
2,066
0
499
6,721
5,254
0
2,124
4,597
49
8,867
L
11,170
647
134
1,111
13,393
8,544
0
2,410
10,983
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,209
Gold Earned
52,249
242
Minions Killed
99
8
Camps Cleared
3
1,064,192
Distance Traveled
839,764
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,637
886
44
4
2
189,682
1
W
Bellona
13,260
1,105
69
6
5
247,680
1
W
Kukulkan
10,709
892
34
3
0
207,041
0
W
Jing Wei
12,141
1,012
41
3
0
205,971
0
W
Cthulhu
12,309
1,026
33
3
1
234,088
0
W
Neith
11,790
983
65
5
2
169,412
2
L
Nu Wa
10,201
850
9
1
0
182,196
2
L
Aphrodite
10,610
884
25
2
0
149,068
2
L
Odin
9,567
797
5
0
1
99,686
3
L
Hades
11,234
936
16
1
0
219,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role