Player Matchup

Nike
Nike
 
Nike
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kingjay647
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Solo
Ares
Ares
Suchagangsta
Ares
Level 22
God Stats
7W - 2L
1,791 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 1
King Arthur
King Arthur
jekakim
King Arthur
Level 28
God Stats
37W - 39L
1,508 SR
Queue Stats
86W - 90L
1,448 Elo+
Solo
Hou Yi
Hou Yi
xXG0D 0f G00NSX
Hou Yi
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 32L
1,258 Elo+
Party 1
Team Averages
Level 24
1,560 SR
1,390 Elo+

VS

Team Averages
Level 13
1,479 SR
1,288 Elo+
Ares
Ares
Lindbergarn8661
Ares
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 2
Sol
Sol
Smi3lz
Sol
Level 27
God Stats
6W - 5L
1,553 SR
Queue Stats
9W - 16L
1,321 Elo+
Solo
Kukulkan
Kukulkan
TomtensPung8102
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 2
Nemesis
Nemesis
godslayerbyhit
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo
Cernunnos
Cernunnos
julitenis100
Cernunnos
Level 28
God Stats
30W - 24L
1,552 SR
Queue Stats
78W - 82L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
19 / 1 / 5
12,941
563
16,672
14,896
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 7 / 3
11,259
490
12,180
14,885
6,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 7
11,217
488
6,467
21,926
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
jekakim
King Arthur
19
4 / 0 / 13
12,073
525
11,227
13,647
11,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 7
10,505
457
10,723
10,666
4,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
7,897
343
4,287
15,187
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Smi3lz
Sol
16
5 / 8 / 0
10,192
443
14,895
19,034
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
2 / 10 / 1
8,596
374
4,903
11,119
3,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 2
8,128
353
3,035
15,436
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
julitenis100
Cernunnos
18
1 / 5 / 0
10,604
461
14,820
16,335
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
41
Kills
9
9
Deaths
44
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
19
1
5
21.5
W
9
7
3
1.5
L
1
11
2
0.18
L
Sol
Smi3lz
Sol
5
8
0
0.63
W
5
0
7
8.5
L
Kukulkan
2
10
1
0.25
L
0
10
2
0.1
W
King Arthur
jekakim
King Arthur
4
0
13
10.5
L
Cernunnos
julitenis100
Cernunnos
1
5
0
0.2
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
41,940
76,020
Taken
77,111
54,149
Mitigated
33,313
21,967
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,672
2,761
0
2,243
14,896
6,891
453
6,136
8,501
0
81,313
W
12,180
2,420
309
5,104
14,885
6,137
806
7,652
7,010
73,690
0
L
4,287
340
0
694
15,187
12,219
31
5,042
10,145
20,553
0
L
Sol
Smi3lz
Sol
14,895
4,582
90
6,033
19,034
4,995
2,850
4,120
14,914
66,573
0
W
6,467
455
0
5,302
21,926
24,688
762
3,545
18,353
45,755
0
L
Kukulkan
4,903
1,517
0
0
11,119
3,769
33
5,756
5,363
31,544
0
L
3,035
1,009
0
2,916
15,436
4,855
382
1,800
13,636
0
32,367
W
King Arthur
jekakim
King Arthur
11,227
491
99
4,592
13,647
11,528
1,248
6,220
7,321
14,943
59,360
L
Cernunnos
julitenis100
Cernunnos
14,820
5,313
108
3,323
16,335
7,475
198
3,919
12,416
0
93,772
W
10,723
5,628
0
4,318
10,666
4,905
5,232
2,158
8,389
0
68,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
45,417
558
Minions Killed
424
0
Camps Cleared
0
2,108,360
Distance Traveled
1,695,915
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,941
563
128
6
0
505,214
5
W
Ra
11,259
490
104
5
0
323,022
2
L
Ares
7,897
343
35
2
0
353,489
2
L
Sol
10,192
443
106
5
0
361,619
0
W
Ares
11,217
488
65
3
0
423,063
0
L
Kukulkan
8,596
374
62
3
0
334,920
3
L
Nemesis
8,128
353
62
3
0
314,506
3
W
King Arthur
12,073
525
146
6
0
478,846
4
L
Cernunnos
10,604
461
159
7
0
331,381
0
W
Hou Yi
10,505
457
115
5
0
378,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role