Player Matchup

Ullr
Ullr
ElmosWaifu
Ullr
Level 23
God Stats
1W - 2L
1,523 SR
Queue Stats
29W - 34L
1,421 Elo+
Solo
Bastet
Bastet
LARAMERA
Bastet
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
MrTermo
Cabrakan
Level 107
God Stats
1W - 1L
1,721 SR
Queue Stats
116W - 118L
1,471 Elo+
Party 1
Hercules
Hercules
WSSxParallax
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,528 Elo+
Party 1
Camazotz
Camazotz
XxKloppxX
Camazotz
Level 17
God Stats
2W - 2L
1,608 SR
Queue Stats
22W - 21L
1,443 Elo+
Party 1
Team Averages
Level 54
1,570 SR
1,462 Elo+

VS

Team Averages
Level 23
1,491 SR
1,462 Elo+
Fenrir
Fenrir
Ch0sN1
Fenrir
Level 37
God Stats
2W - 2L
1,303 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 2
Cliodhna
Cliodhna
Flannabhra
Cliodhna
Level 28
God Stats
2W - 1L
1,560 SR
Queue Stats
64W - 48L
1,526 Elo+
Solo
Persephone
Persephone
Histy90
Persephone
Level 28
God Stats
6W - 2L
1,591 SR
Queue Stats
55W - 47L
1,528 Elo+
Solo
Kali
Kali
ILICKSHARTS
Kali
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,449 Elo+
Solo
Cthulhu
Cthulhu
JeffKorb
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 19
14,192
1,014
18,774
28,167
11,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
LARAMERA
Bastet
20
10 / 9 / 15
15,349
1,096
25,704
24,973
10,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MrTermo
Cabrakan
20
4 / 5 / 24
14,932
1,067
16,905
37,694
65,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
WSSxParallax
Hercules
20
8 / 4 / 19
15,368
1,098
21,033
28,920
35,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
XxKloppxX
Camazotz
20
5 / 9 / 17
14,312
1,022
19,094
25,974
10,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ch0sN1
Fenrir
20
5 / 11 / 18
13,454
961
19,150
30,312
14,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Flannabhra
Cliodhna
20
18 / 6 / 14
16,921
1,209
35,566
18,069
7,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Histy90
Persephone
20
7 / 3 / 25
16,658
1,190
33,206
17,111
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 25
15,262
1,090
24,615
29,239
13,823
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
JeffKorb
Cthulhu
20
3 / 5 / 22
14,018
1,001
24,449
16,665
13,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
144
32
Kills
40
40
Deaths
32
94
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ch0sN1
Fenrir
5
11
18
1.27
L
5
13
19
1.12
W
Cliodhna
Flannabhra
Cliodhna
18
6
14
4.17
W
Persephone
Histy90
Persephone
7
3
25
6.5
W
7
7
25
2.79
W
Cthulhu
JeffKorb
Cthulhu
3
5
22
2.8
L
Bastet
LARAMERA
Bastet
10
9
15
1.94
L
Cabrakan
MrTermo
Cabrakan
4
5
24
3.2
L
Hercules
WSSxParallax
Hercules
8
4
19
4.38
L
Camazotz
XxKloppxX
Camazotz
5
9
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,510
Damage
136,986
145,728
Taken
111,396
133,325
Mitigated
55,510
15,829
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ch0sN1
Fenrir
19,150
8,857
0
2,334
30,312
14,083
0
3,391
26,921
0
27,745
L
18,774
10,234
453
374
28,167
11,410
0
11,494
16,445
0
49,301
W
Cliodhna
Flannabhra
Cliodhna
35,566
4,840
0
69
18,069
7,780
0
3,388
14,681
0
63,732
W
Persephone
Histy90
Persephone
33,206
3,002
239
3,318
17,111
6,206
0
2,505
14,603
73,612
0
W
24,615
9,283
0
6,583
29,239
13,823
0
3,701
24,785
0
45,026
W
Cthulhu
JeffKorb
Cthulhu
24,449
807
1,359
1,275
16,665
13,618
0
3,920
12,745
39,836
0
L
Bastet
LARAMERA
Bastet
25,704
6,805
0
2,662
24,973
10,007
0
8,655
16,109
0
42,043
L
Cabrakan
MrTermo
Cabrakan
16,905
1,743
0
0
37,694
65,895
0
17,616
19,295
41,904
0
L
Hercules
WSSxParallax
Hercules
21,033
3,723
0
5,840
28,920
35,738
0
9,216
19,382
0
45,748
L
Camazotz
XxKloppxX
Camazotz
19,094
5,577
0
6,500
25,974
10,275
0
8,767
16,842
0
42,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,153
Gold Earned
76,313
262
Minions Killed
253
6
Camps Cleared
8
1,405,612
Distance Traveled
1,403,960
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,454
961
15
1
3
279,472
2
L
Ullr
14,192
1,014
65
5
1
255,800
0
W
Cliodhna
16,921
1,209
59
4
1
292,611
0
W
Persephone
16,658
1,190
111
8
1
285,166
0
W
Kali
15,262
1,090
41
3
3
285,700
1
W
Cthulhu
14,018
1,001
27
2
0
261,011
1
L
Bastet
15,349
1,096
27
2
2
301,836
0
L
Cabrakan
14,932
1,067
44
3
1
241,408
0
L
Hercules
15,368
1,098
64
5
1
327,538
1
L
Camazotz
14,312
1,022
62
4
1
279,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role