Player Matchup

Tsukuyomi
Tsukuyomi
MeloSkurt
Tsukuyomi
Level 29
God Stats
2W - 6L
1,325 SR
Queue Stats
123W - 183L
1,303 Elo+
Party 2
Anhur
Anhur
ToxicBnC
Anhur
Level 13
God Stats
3W - 4L
1,371 SR
Queue Stats
17W - 30L
1,229 Elo+
Solo
Zhong Kui
Zhong Kui
Wacholtz
Zhong Kui
Level 7
God Stats
4W - 3L
1,669 SR
Queue Stats
7W - 4L
1,636 Elo+
Solo
Bellona
Bellona
dudulle68
Bellona
Level 18
God Stats
10W - 25L
1,470 SR
Queue Stats
19W - 48L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
janeybr
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,494 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,392 Elo+

VS

Team Averages
Level 26
1,575 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jetquifen
Bellona
Level 25
God Stats
3W - 2L
1,602 SR
Queue Stats
19W - 15L
1,319 Elo+
Party 1
Sobek
Sobek
Juralumin
Sobek
Level 26
God Stats
1W - 2L
1,692 SR
Queue Stats
5W - 3L
1,711 Elo+
Solo
Zhong Kui
Zhong Kui
ltstheIag
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 1
Thanatos
Thanatos
virgil98
Thanatos
Level 29
God Stats
7W - 10L
1,581 SR
Queue Stats
82W - 85L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MeloSkurt
Tsukuyomi
10
0 / 5 / 2
5,971
459
4,521
11,106
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
ToxicBnC
Anhur
6
0 / 3 / 0
4,803
369
1,451
4,537
752
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Wacholtz
Zhong Kui
9
2 / 4 / 2
6,074
467
5,984
7,504
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
dudulle68
Bellona
9
0 / 6 / 0
5,564
428
1,887
8,988
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
janeybr
Cthulhu
10
3 / 2 / 0
5,948
458
3,468
7,768
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 2
8,163
628
4,763
6,565
2,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jetquifen
Bellona
8
0 / 3 / 2
5,740
442
1,089
6,081
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Juralumin
Sobek
10
0 / 1 / 3
6,208
478
2,081
9,655
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ltstheIag
Zhong Kui
10
2 / 1 / 3
6,410
493
3,006
6,833
3,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
virgil98
Thanatos
14
13 / 0 / 2
8,809
678
13,712
7,018
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
20
20
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
Bellona
Jetquifen
Bellona
0
3
2
0.33
W
Sobek
Juralumin
Sobek
0
1
3
1.5
L
Tsukuyomi
MeloSkurt
Tsukuyomi
0
5
2
0.2
L
Anhur
ToxicBnC
Anhur
0
3
0
0
L
Zhong Kui
Wacholtz
Zhong Kui
2
4
2
0.75
L
Bellona
dudulle68
Bellona
0
6
0
0
L
Cthulhu
janeybr
Cthulhu
3
2
0
1.5
W
Zhong Kui
ltstheIag
Zhong Kui
2
1
3
3.5
W
Thanatos
virgil98
Thanatos
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
24,651
39,903
Taken
36,152
15,289
Mitigated
16,868
6,347
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,763
1,158
0
375
6,565
2,132
0
501
5,966
0
50,683
W
Bellona
Jetquifen
Bellona
1,089
725
0
873
6,081
2,338
388
2,417
3,423
0
13,899
W
Sobek
Juralumin
Sobek
2,081
111
0
3,068
9,655
5,885
351
2,699
6,390
17,805
0
L
Tsukuyomi
MeloSkurt
Tsukuyomi
4,521
755
0
2,724
11,106
2,102
0
812
10,294
0
33,321
L
Anhur
ToxicBnC
Anhur
1,451
888
0
235
4,537
752
36
745
3,792
0
11,585
L
Zhong Kui
Wacholtz
Zhong Kui
5,984
1,302
0
1,231
7,504
3,384
173
1,831
5,673
23,837
0
L
Bellona
dudulle68
Bellona
1,887
711
0
478
8,988
4,437
289
0
8,988
0
18,722
L
Cthulhu
janeybr
Cthulhu
3,468
452
0
1,679
7,768
4,614
0
1,699
6,069
24,960
0
W
Zhong Kui
ltstheIag
Zhong Kui
3,006
611
0
425
6,833
3,370
1,249
1,828
4,834
20,023
0
W
Thanatos
virgil98
Thanatos
13,712
5,985
0
7,661
7,018
3,143
2,680
854
6,087
0
46,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
35,330
216
Minions Killed
279
0
Camps Cleared
0
1,128,354
Distance Traveled
1,267,831
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,163
628
100
8
0
295,831
4
W
Bellona
5,740
442
27
2
0
206,814
0
W
Sobek
6,208
478
30
2
0
245,729
1
L
Tsukuyomi
5,971
459
74
6
0
261,503
3
L
Anhur
4,803
369
20
2
0
190,970
0
L
Zhong Kui
6,074
467
48
4
0
218,465
1
L
Bellona
5,564
428
33
3
0
249,012
1
L
Cthulhu
5,948
458
41
3
0
208,404
3
W
Zhong Kui
6,410
493
44
3
0
213,968
0
W
Thanatos
8,809
678
78
6
0
305,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role