Player Matchup

Nox
Nox
J_Killer321
Nox
Level 67
God Stats
0W - 1L
1,278 SR
Queue Stats
183W - 128L
1,539 Elo+
Party 2
Mercury
Mercury
ShmackedOG
Mercury
Level 64
God Stats
12W - 6L
1,653 SR
Queue Stats
164W - 106L
1,591 Elo+
Party 2
Sobek
Sobek
suarkmas
Sobek
Level 17
God Stats
3W - 2L
1,665 SR
Queue Stats
3W - 3L
1,784 Elo+
Party 2
Team Averages
Level 49
1,532 SR
1,638 Elo+

VS

Team Averages
Level 40
1,520 SR
1,469 Elo+
Anubis
Anubis
SHADOWSHINE2999
Anubis
Level 17
God Stats
7W - 5L
1,579 SR
Queue Stats
25W - 33L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
lsuforu
Gilgamesh
Level 78
God Stats
26W - 15L
1,627 SR
Queue Stats
239W - 155L
1,565 Elo+
Party 1
Scylla
Scylla
savagebeast1515
Scylla
Level 25
God Stats
12W - 17L
1,353 SR
Queue Stats
100W - 83L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
11,624
646
10,055
13,208
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ShmackedOG
Mercury
14
5 / 11 / 3
11,502
639
10,854
16,998
5,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
suarkmas
Sobek
15
1 / 5 / 9
10,870
604
7,950
17,750
19,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 13
13,124
729
15,244
17,084
9,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lsuforu
Gilgamesh
16
5 / 3 / 16
12,716
706
20,359
20,911
10,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 2 / 12
12,977
721
6,490
8,696
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
23
24
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
9
5
13
3.1
L
Mercury
ShmackedOG
Mercury
5
11
3
0.59
W
Gilgamesh
lsuforu
Gilgamesh
5
3
16
4.33
W
9
2
12
7.5
L
Sobek
suarkmas
Sobek
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
42,093
47,956
Taken
46,691
30,812
Mitigated
25,246
5,676
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
410
513
1,757
13,208
5,221
561
6,912
6,296
36,809
0
W
15,244
899
0
7,714
17,084
9,171
602
6,325
10,408
50,152
0
L
Mercury
ShmackedOG
Mercury
10,854
4,343
0
1,238
16,998
5,991
924
7,854
9,144
0
28,620
W
Gilgamesh
lsuforu
Gilgamesh
20,359
4,477
0
2,229
20,911
10,532
677
9,049
11,862
0
56,791
W
6,490
607
714
2,286
8,696
5,543
915
4,603
4,093
42,209
0
L
Sobek
suarkmas
Sobek
7,950
566
422
1,746
17,750
19,600
243
7,321
10,429
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
38,817
123
Minions Killed
201
2
Camps Cleared
13
887,361
Distance Traveled
911,501
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,624
646
68
4
1
273,381
2
W
Anubis
13,124
729
62
3
5
248,511
2
L
Mercury
11,502
639
47
3
1
317,713
0
W
Gilgamesh
12,716
706
50
3
6
351,382
8
W
Scylla
12,977
721
89
5
2
311,608
1
L
Sobek
10,870
604
8
0
0
296,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role