Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HailBullets
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 96L
1,414 Elo+
Party 1
Ares
Ares
LordGoosington
Ares
Level 28
God Stats
27W - 28L
1,495 SR
Queue Stats
87W - 102L
1,475 Elo+
Party 1
Hades
Hades
XXXGhost03
Hades
Level 150
God Stats
0W - 2L
1,428 SR
Queue Stats
22W - 11L
1,689 Elo+
Solo
Hachiman
Hachiman
yodo963
Hachiman
Level 44
God Stats
2W - 1L
1,601 SR
Queue Stats
19W - 10L
1,707 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,557 Elo+

VS

Team Averages
Level 58
1,561 SR
1,500 Elo+
Tiamat
Tiamat
CaptainItachi
Tiamat
Level 46
God Stats
7W - 9L
1,468 SR
Queue Stats
307W - 304L
1,523 Elo+
Solo
Mulan
Mulan
Himenogi
Mulan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 152L
1,517 Elo+
Solo
Ymir
Ymir
RussianDoggo
Ymir
Level 106
God Stats
7W - 6L
1,722 SR
Queue Stats
50W - 58L
1,473 Elo+
Solo
Loki
Loki
SigmaChad40
Loki
Level 46
God Stats
6W - 1L
1,733 SR
Queue Stats
111W - 66L
1,621 Elo+
Solo
Medusa
Medusa
bootywhisper420
Medusa
Level 49
God Stats
12W - 17L
1,381 SR
Queue Stats
274W - 301L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 0
6,530
816
0
0
0
14
1 / 3 / 3
8,119
1,015
9,652
5,975
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
8,657
1,082
7,091
15,926
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
13
1 / 4 / 2
7,775
972
8,607
14,345
10,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
yodo963
Hachiman
13
1 / 2 / 2
7,911
989
9,295
6,287
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

256

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,365
1,046
7,140
7,354
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Himenogi
Mulan
14
2 / 1 / 6
7,966
996
10,738
9,656
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 7
8,767
1,096
5,030
11,048
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 5
8,935
1,117
9,235
4,541
1,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 5
8,020
1,003
7,393
5,286
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
13
13
Deaths
4
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
2
1
5
4.5
L
1
3
3
0.83
W
Mulan
Himenogi
Mulan
2
1
6
5
L
1
4
2
0.5
W
2
1
7
5.5
W
6
1
5
8.5
L
Hades
1
4
2
0.5
W
1
0
5
3.5
L
Hachiman
yodo963
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
39,536
42,533
Taken
37,885
33,141
Mitigated
20,385
8,398
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
7,140
625
0
1,172
7,354
2,976
0
5,155
2,134
23,313
0
L
9,652
695
1,034
784
5,975
2,454
0
834
4,782
31,164
0
W
Mulan
Himenogi
Mulan
10,738
1,806
0
1,789
9,656
6,110
0
6,658
2,845
2,760
21,516
L
7,091
312
49
2,143
15,926
17,323
0
6,718
8,626
12,732
0
W
5,030
1,247
0
848
11,048
8,105
0
6,850
4,046
13,614
0
W
9,235
2,872
0
555
4,541
1,614
0
2,164
2,281
0
16,009
L
Hades
8,607
304
625
3,022
14,345
10,880
0
4,977
8,929
29,343
0
W
7,393
3,728
0
956
5,286
1,580
0
3,943
1,229
0
33,473
L
Hachiman
yodo963
Hachiman
9,295
4,709
0
741
6,287
2,484
0
654
5,347
0
32,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
42,053
173
Minions Killed
168
4
Camps Cleared
8
644,878
Distance Traveled
838,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,530
816
0
0
0
0
0
W
Tiamat
8,365
1,046
37
5
3
165,889
1
L
Ra
8,119
1,015
51
6
0
169,883
0
W
Mulan
7,966
996
36
5
2
155,618
1
L
Ares
8,657
1,082
8
1
0
149,492
0
W
Ymir
8,767
1,096
18
2
0
168,820
0
W
Loki
8,935
1,117
4
1
1
185,255
0
L
Hades
7,775
972
62
8
1
173,823
0
W
Medusa
8,020
1,003
73
9
2
163,277
1
L
Hachiman
7,911
989
52
7
3
151,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role