Player Matchup

Achilles
Achilles
HouseDude
Achilles
Level 64
God Stats
3W - 7L
1,579 SR
Queue Stats
153W - 119L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
KemestN7
Sylvanus
Level 43
God Stats
9W - 9L
1,336 SR
Queue Stats
124W - 122L
1,401 Elo+
Solo
Apollo
Apollo
lBalamTheManl
Apollo
Level 148
God Stats
21W - 34L
1,387 SR
Queue Stats
187W - 207L
1,394 Elo+
Solo
Ra
Ra
nonethewiser
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Party 1
Da Ji
Da Ji
xBigShanex
Da Ji
Level 39
God Stats
2W - 6L
1,285 SR
Queue Stats
143W - 127L
1,528 Elo+
Party 1
Team Averages
Level 71
1,418 SR
1,473 Elo+

VS

Team Averages
Level 81
1,481 SR
1,532 Elo+
Ymir
Ymir
GeminisGamer
Ymir
Level 118
God Stats
2W - 1L
1,382 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
Eset
Eset
Serial
Eset
Level 160
God Stats
3W - 1L
1,414 SR
Queue Stats
209W - 134L
1,702 Elo+
Party 2
Cupid
Cupid
alissonkevin
Cupid
Level 39
God Stats
18W - 22L
1,368 SR
Queue Stats
155W - 229L
1,313 Elo+
Solo
Jormungandr
Jormungandr
dayayimbo
Jormungandr
Level 62
God Stats
8W - 11L
1,494 SR
Queue Stats
283W - 400L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
popsjaja
Erlang Shen
Level 27
God Stats
3W - 1L
1,747 SR
Queue Stats
154W - 68L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HouseDude
Achilles
12
2 / 4 / 1
7,240
517
8,893
11,485
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
KemestN7
Sylvanus
9
0 / 6 / 0
5,945
425
3,369
13,775
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,948
496
4,632
7,176
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 11 / 1
6,453
461
3,107
11,800
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
11
2 / 11 / 0
7,042
503
4,576
13,606
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,374
455
496
6,866
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Serial
Eset
17
17 / 0 / 5
10,692
764
17,587
7,221
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
7,502
536
1,995
5,394
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
dayayimbo
Jormungandr
14
3 / 1 / 5
8,218
587
5,575
10,258
10,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
popsjaja
Erlang Shen
15
14 / 3 / 11
9,684
692
19,400
13,943
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
34
34
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Achilles
HouseDude
Achilles
2
4
1
0.63
L
Sylvanus
KemestN7
Sylvanus
0
6
0
0
W
Eset
Serial
Eset
17
0
5
19.5
W
0
1
0
0
W
Jormungandr
dayayimbo
Jormungandr
3
1
5
5.5
L
1
2
1
0.75
L
1
11
1
0.14
W
Erlang Shen
popsjaja
Erlang Shen
14
3
11
6.5
L
Da Ji
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
45,053
57,842
Taken
43,682
25,250
Mitigated
27,672
10,988
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
496
0
22
676
6,866
5,071
477
1,126
5,654
32,449
0
L
Achilles
HouseDude
Achilles
8,893
3,198
0
3,187
11,485
8,261
0
4,582
6,903
0
39,276
L
Sylvanus
KemestN7
Sylvanus
3,369
1,298
1,559
1,755
13,775
7,044
206
6,780
6,995
16,354
0
W
Eset
Serial
Eset
17,587
2,695
841
2,653
7,221
2,936
1,189
1,986
5,091
93,456
0
W
1,995
438
171
2,143
5,394
2,119
2,586
431
4,963
0
48,570
W
Jormungandr
dayayimbo
Jormungandr
5,575
2,026
216
4,116
10,258
10,065
0
324
9,200
42,568
0
L
4,632
2,400
0
1,369
7,176
2,019
818
1,374
5,802
0
43,341
L
3,107
1,040
103
1,141
11,800
3,775
0
6,463
5,337
27,761
0
W
Erlang Shen
popsjaja
Erlang Shen
19,400
11,108
0
4,831
13,943
7,481
944
2,329
11,273
0
51,410
L
Da Ji
4,576
1,660
0
1,874
13,606
4,151
0
4,615
8,991
0
29,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
42,470
327
Minions Killed
488
0
Camps Cleared
0
1,202,158
Distance Traveled
1,285,226
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,374
455
52
4
0
239,582
0
L
Achilles
7,240
517
83
6
0
261,540
2
L
Sylvanus
5,945
425
33
2
0
214,571
4
W
Eset
10,692
764
166
12
0
294,111
1
W
Cupid
7,502
536
106
8
0
224,258
0
W
Jormungandr
8,218
587
92
7
0
241,165
3
L
Apollo
6,948
496
90
6
0
263,365
5
L
Ra
6,453
461
60
4
0
221,418
0
W
Erlang Shen
9,684
692
72
5
0
286,110
1
L
Da Ji
7,042
503
61
4
0
241,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role