Player Matchup

Olorun
Olorun
Dysangelium
Olorun
Level 28
God Stats
1W - 3L
1,214 SR
Queue Stats
187W - 202L
1,446 Elo+
Solo
Nemesis
Nemesis
Jetquifen
Nemesis
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
19W - 15L
1,348 Elo+
Party 1
Izanami
Izanami
ToxicBnC
Izanami
Level 13
God Stats
4W - 7L
1,354 SR
Queue Stats
17W - 30L
1,239 Elo+
Solo
Yemoja
Yemoja
YvesMarcel
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
ltstheIag
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 1
Team Averages
Level 18
1,365 SR
1,377 Elo+

VS

Team Averages
Level 14
1,476 SR
1,406 Elo+
Loki
Loki
GuardianOscuroGK
Loki
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Hades804
Bellona
Level 15
God Stats
26W - 37L
1,430 SR
Queue Stats
38W - 56L
1,381 Elo+
Solo
Tiamat
Tiamat
Tjspanther
Tiamat
Level 21
God Stats
7W - 4L
1,453 SR
Queue Stats
37W - 47L
1,299 Elo+
Solo
Neith
Neith
Zinzio
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
voperman328
Ares
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 171L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 2 / 1
4,955
450
1,229
4,538
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Jetquifen
Nemesis
8
1 / 3 / 1
4,907
446
1,196
5,924
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ToxicBnC
Izanami
9
2 / 1 / 0
5,218
474
2,290
4,882
1,254
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
YvesMarcel
Yemoja
5
0 / 2 / 1
4,443
404
1,231
4,832
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
ltstheIag
Susano
7
1 / 5 / 0
4,749
432
3,445
6,146
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,382
489
1,021
5,050
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Hades804
Bellona
12
2 / 0 / 0
6,631
603
2,144
5,677
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Tjspanther
Tiamat
11
5 / 2 / 1
6,661
606
5,054
6,500
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Zinzio
Neith
9
3 / 1 / 2
5,681
516
6,921
4,101
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
6,192
563
1,631
5,041
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
1
0.25
W
0
1
1
0.5
W
Bellona
Hades804
Bellona
2
0
0
2
L
Nemesis
Jetquifen
Nemesis
1
3
1
0.5
W
Tiamat
Tjspanther
Tiamat
5
2
1
2.75
L
Izanami
ToxicBnC
Izanami
2
1
0
2
L
Yemoja
YvesMarcel
Yemoja
0
2
1
0.25
W
Neith
Zinzio
Neith
3
1
2
4
L
Susano
ltstheIag
Susano
1
5
0
0.2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
16,771
26,322
Taken
26,369
8,806
Mitigated
11,604
3,432
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,229
419
0
1,326
4,538
1,283
0
342
4,196
19,103
0
W
1,021
272
0
2,496
5,050
1,168
0
0
5,050
0
28,778
W
Bellona
Hades804
Bellona
2,144
638
0
962
5,677
3,539
394
246
5,431
0
39,963
L
Nemesis
Jetquifen
Nemesis
1,196
628
0
770
5,924
1,736
0
2,481
3,443
0
14,020
W
Tiamat
Tjspanther
Tiamat
5,054
788
0
2,482
6,500
2,985
129
636
5,864
28,697
0
L
Izanami
ToxicBnC
Izanami
2,290
816
0
676
4,882
1,254
0
991
3,891
0
20,781
L
Yemoja
YvesMarcel
Yemoja
1,231
739
107
553
4,832
2,147
0
555
4,277
6,792
0
W
Neith
Zinzio
Neith
6,921
3,242
0
744
4,101
1,598
1,092
754
3,347
0
24,203
L
Susano
ltstheIag
Susano
3,445
1,110
0
0
6,146
2,386
0
2,316
3,830
0
15,325
W
1,631
84
1,267
1,948
5,041
2,314
234
824
4,217
14,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
30,547
153
Minions Killed
273
0
Camps Cleared
0
872,100
Distance Traveled
934,891
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,955
450
39
4
0
184,264
1
W
Loki
5,382
489
60
5
0
231,471
0
W
Bellona
6,631
603
98
9
0
164,530
0
L
Nemesis
4,907
446
29
3
0
188,175
1
W
Tiamat
6,661
606
47
4
0
193,586
0
L
Izanami
5,218
474
48
4
0
183,024
0
L
Yemoja
4,443
404
11
1
0
128,199
0
W
Neith
5,681
516
42
4
0
173,554
0
L
Susano
4,749
432
26
2
0
188,438
0
W
Ares
6,192
563
26
2
0
171,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role