Player Matchup

Neith
Neith
Zerger01
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dogidogi54
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
kamzhalovite
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Party 4
Fenrir
Fenrir
krakoffturbo
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,308 Elo+
Party 4
Loki
Loki
vatow34
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,500 SR
1,375 Elo+

VS

Team Averages
Level 21
1,460 SR
1,415 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BsrKTURTLE
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dupa5368
Nu Wa
Level 11
God Stats
88W - 104L
1,387 SR
Queue Stats
166W - 212L
1,376 Elo+
Party 1
Arachne
Arachne
HzePinguin
Arachne
Level 20
God Stats
1W - 3L
1,256 SR
Queue Stats
19W - 28L
1,327 Elo+
Party 2
Bastet
Bastet
NakedPunch
Bastet
Level 28
God Stats
15W - 10L
1,656 SR
Queue Stats
98W - 113L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zerger01
Neith
7
0 / 4 / 0
5,665
354
1,515
4,921
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
dogidogi54
Guan Yu
8
0 / 12 / 2
5,602
350
3,176
14,169
5,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 5
8,063
504
8,734
8,146
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 5 / 2
8,184
512
7,353
13,237
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
vatow34
Loki
9
3 / 12 / 0
6,793
425
5,562
11,715
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 5 / 14
9,597
600
14,505
12,153
4,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 5
8,135
508
1,890
7,522
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Dupa5368
Nu Wa
14
8 / 1 / 15
9,535
596
11,737
5,242
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
HzePinguin
Arachne
14
2 / 3 / 1
8,480
530
2,531
8,728
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
NakedPunch
Bastet
17
17 / 1 / 6
11,220
701
11,894
11,374
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
10
Kills
38
38
Deaths
11
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
14
3.4
W
1
1
5
3.5
W
Nu Wa
Dupa5368
Nu Wa
8
1
15
15.5
W
Arachne
HzePinguin
Arachne
2
3
1
0.83
W
Bastet
NakedPunch
Bastet
17
1
6
20
L
Neith
Zerger01
Neith
0
4
0
0
L
Guan Yu
dogidogi54
Guan Yu
0
12
2
0.08
L
2
5
5
0.9
L
Fenrir
5
5
2
1.2
L
Loki
vatow34
Loki
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
42,557
52,188
Taken
45,019
15,388
Mitigated
21,039
7,623
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,505
1,830
0
4,277
12,153
4,976
1,481
2,419
9,284
44,811
0
W
1,890
267
0
688
7,522
6,703
1,688
1,347
6,065
17,526
0
W
Nu Wa
Dupa5368
Nu Wa
11,737
2,821
0
307
5,242
1,338
2,448
1,283
3,929
37,584
0
W
Arachne
HzePinguin
Arachne
2,531
1,449
0
3,621
8,728
3,769
1,212
1,393
7,146
0
45,575
W
Bastet
NakedPunch
Bastet
11,894
3,368
0
5,466
11,374
4,253
3,370
1,411
9,861
0
62,113
L
Neith
Zerger01
Neith
1,515
648
0
273
4,921
1,392
744
926
3,881
0
16,881
L
Guan Yu
dogidogi54
Guan Yu
3,176
827
128
1,078
14,169
5,187
0
8,248
5,657
0
13,331
L
8,734
280
590
1,450
8,146
2,126
153
5,470
2,520
48,034
0
L
Fenrir
7,353
1,087
118
3,901
13,237
4,096
0
6,175
6,904
0
46,855
L
Loki
vatow34
Loki
5,562
1,985
0
85
11,715
2,587
95
6,455
5,094
0
16,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
46,967
270
Minions Killed
366
0
Camps Cleared
0
1,216,536
Distance Traveled
1,396,462
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,597
600
54
3
0
252,690
2
W
Ares
8,135
508
31
2
0
232,655
1
W
Nu Wa
9,535
596
70
4
0
296,945
0
W
Arachne
8,480
530
100
6
0
308,901
0
W
Bastet
11,220
701
111
7
0
305,271
0
L
Neith
5,665
354
39
2
0
156,925
0
L
Guan Yu
5,602
350
22
1
0
246,076
3
L
Ra
8,063
504
115
7
0
267,903
0
L
Fenrir
8,184
512
81
5
0
272,896
7
L
Loki
6,793
425
13
1
0
272,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role