Player Matchup

Sobek
Sobek
CrashwarXxX
Sobek
Level 109
God Stats
3W - 6L
1,160 SR
Queue Stats
339W - 348L
1,450 Elo+
Solo
Hades
Hades
OG Cushion
Hades
Level 109
God Stats
2W - 0L
1,207 SR
Queue Stats
378W - 347L
1,487 Elo+
Solo
Chernobog
Chernobog
Scowlingcastle4
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 94L
1,511 Elo+
Solo
Tyr
Tyr
THICCBOI8038
Tyr
Level 75
God Stats
8W - 6L
1,448 SR
Queue Stats
494W - 510L
1,474 Elo+
Party 1
Mercury
Mercury
TypicalPolarGuY
Mercury
Level 65
God Stats
15W - 14L
1,520 SR
Queue Stats
329W - 329L
1,483 Elo+
Party 1
Team Averages
Level 85
1,367 SR
1,481 Elo+

VS

Team Averages
Level 106
1,482 SR
1,455 Elo+
Thanatos
Thanatos
BigArm
Thanatos
Level 72
God Stats
23W - 15L
1,627 SR
Queue Stats
176W - 144L
1,496 Elo+
Solo
Medusa
Medusa
RichardAllenYT
Medusa
Level 104
God Stats
12W - 11L
1,427 SR
Queue Stats
478W - 472L
1,472 Elo+
Solo
Sobek
Sobek
Spirit2Detective
Sobek
Level 123
God Stats
3W - 8L
1,384 SR
Queue Stats
185W - 220L
1,404 Elo+
Solo
Osiris
Osiris
phoenixmaincra
Osiris
Level 124
God Stats
6W - 4L
1,583 SR
Queue Stats
186W - 185L
1,461 Elo+
Solo
Anubis
Anubis
spartan5to
Anubis
Level 106
God Stats
2W - 6L
1,392 SR
Queue Stats
435W - 431L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,555
504
7,647
11,706
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
15
6 / 2 / 2
8,918
595
7,364
10,603
4,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Scowlingcastle4
Chernobog
11
1 / 3 / 1
6,503
434
3,466
7,228
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 6
8,760
584
9,111
10,004
7,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 3
7,639
509
4,683
9,990
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigArm
Thanatos
13
9 / 5 / 0
8,200
547
7,978
11,317
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 4
6,837
456
6,508
8,502
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,043
403
4,462
10,105
7,563
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
7,016
468
5,952
11,320
8,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
spartan5to
Anubis
13
0 / 3 / 3
7,726
515
4,839
7,680
3,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
10
10
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigArm
Thanatos
9
5
0
1.8
W
2
1
4
4
W
Hades
6
2
2
3.5
L
0
1
4
2
W
Chernobog
Scowlingcastle4
Chernobog
1
3
1
0.5
L
1
2
3
1.25
W
4
1
6
7
W
2
3
3
1.17
L
0
4
1
0.13
L
Anubis
spartan5to
Anubis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
29,739
49,531
Taken
48,924
29,825
Mitigated
27,727
16,898
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigArm
Thanatos
7,978
2,292
0
8,663
11,317
4,634
0
3,505
7,812
0
42,263
W
7,647
580
0
5,964
11,706
12,693
0
2,535
9,171
26,746
0
W
Hades
7,364
347
393
5,751
10,603
4,282
315
3,799
6,804
57,186
0
L
6,508
2,247
0
2,997
8,502
2,679
416
2,375
6,127
0
50,559
W
Chernobog
Scowlingcastle4
Chernobog
3,466
1,749
0
2,232
7,228
2,083
265
1,026
6,202
0
34,788
L
4,462
423
245
5,023
10,105
7,563
302
4,854
5,251
15,426
0
W
9,111
1,358
0
2,328
10,004
7,900
712
2,445
7,559
8,231
38,349
W
4,683
1,444
0
230
9,990
2,867
0
1,718
8,272
0
52,413
L
5,952
1,313
0
2,137
11,320
8,957
0
3,900
7,420
6,009
33,083
L
Anubis
spartan5to
Anubis
4,839
378
0
3,354
7,680
3,894
0
3,437
4,243
45,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
35,822
366
Minions Killed
367
0
Camps Cleared
0
1,441,922
Distance Traveled
1,338,014
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,200
547
73
5
0
290,243
1
W
Sobek
7,555
504
30
2
0
291,218
5
W
Hades
8,918
595
101
7
0
277,389
5
L
Medusa
6,837
456
102
7
0
242,534
2
W
Chernobog
6,503
434
62
4
0
263,345
3
L
Sobek
6,043
403
24
2
0
293,082
1
W
Tyr
8,760
584
93
6
0
301,136
0
W
Mercury
7,639
509
80
5
0
308,834
1
L
Osiris
7,016
468
84
6
0
269,289
5
L
Anubis
7,726
515
84
6
0
242,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role