Player Matchup

Morgan Le Fay
Morgan Le Fay
AbsinthyaInsane
Morgan Le Fay
Level 8
God Stats
1W - 7L
1,021 SR
Queue Stats
2W - 10L
1,036 Elo+
Party 2
Jormungandr
Jormungandr
BATCAVE QUEEN
Jormungandr
Level 18
God Stats
4W - 9L
1,287 SR
Queue Stats
9W - 16L
1,237 Elo+
Party 2
Medusa
Medusa
JORDAN A W 2111
Medusa
Level 29
God Stats
19W - 8L
1,699 SR
Queue Stats
58W - 59L
1,424 Elo+
Solo
Ymir
Ymir
frinkieer
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hertha7
Ah Muzen Cab
Level 29
God Stats
6W - 13L
1,432 SR
Queue Stats
27W - 30L
1,292 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,278 Elo+

VS

Team Averages
Level 18
1,481 SR
1,381 Elo+
Ymir
Ymir
BigChungus1690
Ymir
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
131W - 169L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
CiscoRazzia
Sun Wukong
Level 26
God Stats
1W - 1L
1,252 SR
Queue Stats
35W - 27L
1,340 Elo+
Party 1
Fenrir
Fenrir
FayssalMess
Fenrir
Level 15
God Stats
9W - 4L
1,648 SR
Queue Stats
13W - 10L
1,295 Elo+
Party 1
Neith
Neith
ZxlDa
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
charlyvon7
Izanami
Level 29
God Stats
26W - 21L
1,503 SR
Queue Stats
58W - 45L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsinthyaInsane
Morgan Le Fay
12
0 / 10 / 4
8,810
304
3,543
15,591
6,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
BATCAVE QUEEN
Jormungandr
17
3 / 7 / 5
11,535
398
10,001
18,039
11,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
10 / 6 / 1
15,699
541
25,682
18,586
11,131
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
0 / 2 / 3
9,362
323
3,359
18,538
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
hertha7
Ah Muzen Cab
19
3 / 4 / 2
12,208
421
16,910
18,530
7,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
13,313
459
5,340
28,425
35,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
CiscoRazzia
Sun Wukong
15
7 / 1 / 9
12,341
426
11,447
19,362
15,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
6 / 4 / 13
12,550
433
17,389
19,310
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
ZxlDa
Neith
18
0 / 4 / 3
12,079
417
5,749
12,696
5,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
charlyvon7
Izanami
20
12 / 5 / 3
16,443
567
29,060
24,837
12,516
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
29
29
Deaths
19
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AbsinthyaInsane
Morgan Le Fay
0
10
4
0.2
L
Jormungandr
BATCAVE QUEEN
Jormungandr
3
7
5
0.79
W
4
5
12
2
W
Sun Wukong
CiscoRazzia
Sun Wukong
7
1
9
11.5
W
Fenrir
6
4
13
3.13
L
10
6
1
1.75
W
Neith
ZxlDa
Neith
0
4
3
0.38
W
Izanami
charlyvon7
Izanami
12
5
3
2.7
L
Ymir
0
2
3
0.75
L
Ah Muzen Cab
hertha7
Ah Muzen Cab
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,495
Damage
68,985
89,284
Taken
104,630
53,346
Mitigated
77,061
13,308
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AbsinthyaInsane
Morgan Le Fay
3,543
938
0
971
15,591
6,886
397
471
15,120
17,637
0
L
Jormungandr
BATCAVE QUEEN
Jormungandr
10,001
3,225
0
1,627
18,039
11,873
537
2,813
15,226
50,805
0
W
5,340
1,011
0
6,024
28,425
35,824
806
3,673
24,752
32,330
0
W
Sun Wukong
CiscoRazzia
Sun Wukong
11,447
2,136
0
5,558
19,362
15,020
1,396
5,762
13,600
0
54,874
W
Fenrir
17,389
3,384
0
1,133
19,310
8,115
409
6,461
12,244
0
34,311
L
25,682
12,711
0
1,349
18,586
11,131
2,694
631
17,955
0
122,212
W
Neith
ZxlDa
Neith
5,749
2,187
0
3,720
12,696
5,586
965
442
12,254
0
75,058
W
Izanami
charlyvon7
Izanami
29,060
23,649
0
9,377
24,837
12,516
8,426
2,164
22,673
0
156,826
L
Ymir
3,359
638
0
1,805
18,538
16,162
145
633
17,905
19,465
0
L
Ah Muzen Cab
hertha7
Ah Muzen Cab
16,910
10,614
0
7,556
18,530
7,294
0
792
17,738
0
98,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,614
Gold Earned
66,726
476
Minions Killed
546
0
Camps Cleared
0
2,263,860
Distance Traveled
2,617,840
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,810
304
18
1
0
472,482
1
L
Jormungandr
11,535
398
60
2
0
473,769
1
W
Ymir
13,313
459
64
2
0
516,867
3
W
Sun Wukong
12,341
426
71
2
0
567,962
0
W
Fenrir
12,550
433
25
1
0
628,452
0
L
Medusa
15,699
541
194
7
0
455,691
0
W
Neith
12,079
417
133
5
0
423,240
1
W
Izanami
16,443
567
253
9
0
481,319
0
L
Ymir
9,362
323
33
1
0
350,994
1
L
Ah Muzen Cab
12,208
421
171
6
0
510,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role