Player Matchup

Tyr
Tyr
 
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BEATBRUC3
Pele
Level 46
God Stats
19W - 12L
1,627 SR
Queue Stats
114W - 114L
1,491 Elo+
Party 2
Artemis
Artemis
LaSaline
Artemis
Level 30
God Stats
4W - 8L
1,465 SR
Queue Stats
147W - 157L
1,587 Elo+
Solo
Sobek
Sobek
TrMx76
Sobek
Level 27
God Stats
1W - 1L
1,509 SR
Queue Stats
163W - 192L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
valbeatbox
Nu Wa
Level 15
God Stats
6W - 4L
1,836 SR
Queue Stats
77W - 63L
1,509 Elo+
Party 2
Team Averages
Level 27
1,587 SR
1,510 Elo+

VS

Team Averages
Level 22
1,527 SR
1,429 Elo+
Cerberus
Cerberus
Dareallilios
Cerberus
Level 27
God Stats
2W - 2L
1,584 SR
Queue Stats
30W - 42L
1,368 Elo+
Party 3
Chernobog
Chernobog
JeppeJoppe
Chernobog
Level 24
God Stats
3W - 5L
1,478 SR
Queue Stats
18W - 22L
1,390 Elo+
Party 3
Sol
Sol
MelKun
Sol
Level 16
God Stats
8W - 5L
1,681 SR
Queue Stats
28W - 28L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
NyanNesQu1k
Kuzenbo
Level 28
God Stats
2W - 2L
1,274 SR
Queue Stats
35W - 32L
1,483 Elo+
Party 1
Susano
Susano
crackf4ce
Susano
Level 15
God Stats
25W - 14L
1,618 SR
Queue Stats
34W - 40L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 6
7,611
634
7,803
10,899
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
13
12 / 3 / 0
7,895
658
9,138
9,216
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LaSaline
Artemis
11
2 / 0 / 2
6,390
533
7,824
5,403
1,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
TrMx76
Sobek
11
1 / 1 / 3
6,408
534
2,094
7,653
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
1 / 2 / 8
6,490
541
5,821
6,202
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dareallilios
Cerberus
9
1 / 1 / 0
5,624
469
4,225
8,869
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JeppeJoppe
Chernobog
9
0 / 3 / 1
5,061
422
3,642
6,078
1,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
MelKun
Sol
11
2 / 7 / 1
6,478
540
5,299
8,486
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
NyanNesQu1k
Kuzenbo
9
1 / 4 / 2
5,734
478
4,401
10,787
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
crackf4ce
Susano
10
2 / 5 / 1
6,530
544
3,942
10,644
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
6
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
6
7
W
Pele
12
3
0
4
L
Cerberus
Dareallilios
Cerberus
1
1
0
1
L
Chernobog
JeppeJoppe
Chernobog
0
3
1
0.17
W
Artemis
LaSaline
Artemis
2
0
2
3
L
Sol
MelKun
Sol
2
7
1
0.36
L
Kuzenbo
NyanNesQu1k
Kuzenbo
1
4
2
0.5
W
Sobek
TrMx76
Sobek
1
1
3
2.5
L
Susano
crackf4ce
Susano
2
5
1
0.5
W
Nu Wa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
21,509
39,373
Taken
44,864
22,359
Mitigated
17,794
16,312
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,803
1,398
0
6,950
10,899
9,430
0
3,736
7,163
0
40,425
W
Pele
9,138
2,413
0
896
9,216
2,904
0
2,535
6,681
0
49,762
L
Cerberus
Dareallilios
Cerberus
4,225
296
0
2,919
8,869
3,284
50
1,392
7,477
18,485
0
L
Chernobog
JeppeJoppe
Chernobog
3,642
1,815
0
1,191
6,078
1,124
96
1,283
4,795
0
23,995
W
Artemis
LaSaline
Artemis
7,824
3,720
0
1,661
5,403
1,704
0
2,002
3,401
0
50,753
L
Sol
MelKun
Sol
5,299
2,260
0
1,787
8,486
2,671
960
2,666
5,739
31,886
3,848
L
Kuzenbo
NyanNesQu1k
Kuzenbo
4,401
1,343
0
2,518
10,787
7,940
0
1,019
9,373
21,401
0
W
Sobek
TrMx76
Sobek
2,094
307
313
4,555
7,653
6,540
0
2,223
5,430
20,370
0
L
Susano
crackf4ce
Susano
3,942
603
0
2,336
10,644
2,775
0
1,555
8,933
0
25,109
W
Nu Wa
5,821
1,854
0
1,937
6,202
1,781
0
2,706
3,496
28,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
29,427
348
Minions Killed
246
0
Camps Cleared
0
1,159,858
Distance Traveled
1,121,829
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,611
634
83
7
0
273,731
3
W
Pele
7,895
658
80
7
0
244,218
3
L
Cerberus
5,624
469
43
4
0
238,783
9
L
Chernobog
5,061
422
39
3
0
212,216
5
W
Artemis
6,390
533
93
8
0
193,097
6
L
Sol
6,478
540
64
5
0
214,666
3
L
Kuzenbo
5,734
478
48
4
0
224,730
1
W
Sobek
6,408
534
40
3
0
234,556
1
L
Susano
6,530
544
52
4
0
231,434
0
W
Nu Wa
6,490
541
52
4
0
214,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role