Player Matchup

Ra
Ra
Seprah
Ra
Level 28
God Stats
2W - 1L
1,753 SR
Queue Stats
35W - 33L
1,459 Elo+
Solo
Fenrir
Fenrir
Tonsetegame
Fenrir
Level 7
God Stats
0W - 3L
1,097 SR
Queue Stats
11W - 26L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Xoark32
Kukulkan
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 2
Ymir
Ymir
xS1lKx
Ymir
Level 4
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Amaterasu
Amaterasu
zimbaaaaaa
Amaterasu
Level 21
God Stats
3W - 2L
1,623 SR
Queue Stats
24W - 12L
1,568 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,368 Elo+

VS

Team Averages
Level 21
1,364 SR
1,456 Elo+
Thanatos
Thanatos
AmmanuelJ
Thanatos
Level 40
God Stats
1W - 0L
1,273 SR
Queue Stats
33W - 21L
1,533 Elo+
Party 1
Bellona
Bellona
ArchAdr
Bellona
Level 22
God Stats
7W - 9L
1,367 SR
Queue Stats
13W - 15L
1,445 Elo+
Solo
Hades
Hades
MoreEverything
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
SirwantesRit
Xing Tian
Level 15
God Stats
1W - 1L
1,332 SR
Queue Stats
4W - 8L
1,308 Elo+
Solo
Neith
Neith
SuperGnida
Neith
Level 14
God Stats
3W - 2L
1,346 SR
Queue Stats
39W - 34L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 6 / 1
12,547
546
22,678
17,720
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
1 / 8 / 6
9,751
424
5,110
21,890
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Xoark32
Kukulkan
11
0 / 18 / 4
8,082
351
5,407
16,685
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xS1lKx
Ymir
10
1 / 6 / 5
8,304
361
4,113
15,274
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
zimbaaaaaa
Amaterasu
17
5 / 4 / 4
10,950
476
9,277
14,991
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmmanuelJ
Thanatos
17
15 / 5 / 6
12,723
553
13,761
18,242
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ArchAdr
Bellona
18
10 / 2 / 9
13,330
580
12,607
14,527
15,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 14
11,373
494
12,300
16,387
8,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SirwantesRit
Xing Tian
16
2 / 3 / 19
11,729
510
9,591
23,233
32,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
18
12 / 4 / 5
12,560
546
20,366
13,065
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
16
Kills
42
42
Deaths
16
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmmanuelJ
Thanatos
15
5
6
3.6
W
Bellona
ArchAdr
Bellona
10
2
9
7.25
W
3
2
14
5
L
Ra
9
6
1
1.58
W
Xing Tian
SirwantesRit
Xing Tian
2
3
19
3.83
W
Neith
12
4
5
3.63
L
Fenrir
1
8
6
0.5
L
Kukulkan
Xoark32
Kukulkan
0
18
4
0.11
L
Ymir
xS1lKx
Ymir
1
6
5
0.58
L
Amaterasu
zimbaaaaaa
Amaterasu
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,585
Damage
68,625
86,560
Taken
85,454
44,819
Mitigated
70,998
11,208
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmmanuelJ
Thanatos
13,761
3,740
0
13,208
18,242
7,889
2,337
6,142
11,762
0
63,148
W
Bellona
ArchAdr
Bellona
12,607
5,256
0
1,787
14,527
15,768
2,915
4,967
9,452
3,899
62,211
W
12,300
1,601
862
8,279
16,387
8,478
943
5,872
10,031
74,171
0
L
Ra
22,678
1,368
1,452
3,911
17,720
7,692
344
3,843
13,877
84,264
0
W
Xing Tian
SirwantesRit
Xing Tian
9,591
796
0
1,618
23,233
32,388
575
8,996
13,809
32,354
0
W
Neith
20,366
8,979
0
3,412
13,065
6,475
6,602
4,775
8,130
0
98,369
L
Fenrir
5,110
1,557
0
1,059
21,890
8,177
0
4,331
17,559
0
30,597
L
Kukulkan
Xoark32
Kukulkan
5,407
1,193
0
250
16,685
4,562
277
4,056
12,629
30,003
0
L
Ymir
xS1lKx
Ymir
4,113
992
0
841
15,274
11,994
24
6,555
8,719
16,689
0
L
Amaterasu
zimbaaaaaa
Amaterasu
9,277
2,512
0
3,695
14,991
12,394
31
3,450
11,541
0
55,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
61,715
346
Minions Killed
512
0
Camps Cleared
0
1,756,119
Distance Traveled
1,972,693
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,723
553
86
4
0
396,391
1
W
Bellona
13,330
580
136
6
0
398,750
3
W
Hades
11,373
494
118
5
0
441,171
1
L
Ra
12,547
546
131
6
0
384,523
5
W
Xing Tian
11,729
510
44
2
0
392,180
3
W
Neith
12,560
546
128
6
0
344,201
4
L
Fenrir
9,751
424
55
2
0
354,037
0
L
Kukulkan
8,082
351
38
2
0
295,611
0
L
Ymir
8,304
361
28
1
0
272,795
0
L
Amaterasu
10,950
476
94
4
0
449,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role