Player Matchup

Ah Puch
Ah Puch
DoubtSin
Ah Puch
Level 26
God Stats
1W - 3L
1,394 SR
Queue Stats
52W - 44L
1,455 Elo+
Solo
Ymir
Ymir
LeoTheBoy2011
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
Strikerforce987
Bakasura
Level 11
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1
Khepri
Khepri
TheeKhepriSun
Khepri
Level 6
God Stats
6W - 3L
1,797 SR
Queue Stats
9W - 4L
1,724 Elo+
Solo
Hercules
Hercules
YoungbloodRJN2
Hercules
Level 100
God Stats
0W - 1L
1,801 SR
Queue Stats
52W - 47L
1,559 Elo+
Party 1
Team Averages
Level 30
1,638 SR
1,566 Elo+

VS

Team Averages
Level 30
1,518 SR
1,470 Elo+
Zeus
Zeus
Gielie111
Zeus
Level 27
God Stats
7W - 5L
1,614 SR
Queue Stats
22W - 30L
1,436 Elo+
Solo
Agni
Agni
Gray_godz
Agni
Level 18
God Stats
2W - 3L
1,458 SR
Queue Stats
53W - 47L
1,527 Elo+
Solo
Neith
Neith
That0ne81sh420
Neith
Level 79
God Stats
106W - 96L
1,518 SR
Queue Stats
145W - 144L
1,467 Elo+
Party 2
Odin
Odin
WeaboFace
Odin
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 28L
1,445 Elo+
Solo
Ymir
Ymir
hussainbros786
Ymir
Level 7
God Stats
9W - 7L
1,499 SR
Queue Stats
9W - 7L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DoubtSin
Ah Puch
16
3 / 1 / 1
10,175
1,018
11,945
12,166
5,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 2
9,347
935
5,041
22,719
20,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
15
1 / 5 / 3
9,060
906
8,014
13,219
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 4
10,208
1,021
6,466
12,605
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
16
1 / 6 / 3
9,576
958
11,447
19,192
10,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

180

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 1 / 10
11,039
1,104
23,405
4,496
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
3 / 0 / 13
10,417
1,042
20,811
6,796
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 8
10,687
1,069
9,872
8,826
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
17
3 / 2 / 12
10,387
1,039
12,283
12,998
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 12
10,791
1,079
9,356
13,745
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
5
Kills
20
20
Deaths
5
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DoubtSin
Ah Puch
3
1
1
3.5
W
Zeus
7
1
10
12
W
Agni
3
0
13
9.5
L
0
6
2
0.17
L
Bakasura
1
5
3
0.5
W
4
0
8
8
L
0
2
4
1
W
Odin
3
2
12
4.5
L
Hercules
1
6
3
0.42
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
75,727
79,901
Taken
46,861
59,503
Mitigated
30,095
8,836
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DoubtSin
Ah Puch
11,945
530
0
897
12,166
5,048
0
8,899
2,927
55,008
0
W
Zeus
23,405
142
0
0
4,496
1,734
0
1,388
3,108
42,423
0
W
Agni
20,811
1,290
0
363
6,796
2,551
0
3,854
2,942
33,793
0
L
5,041
1,155
0
815
22,719
20,994
0
14,610
7,428
8,528
0
L
Bakasura
8,014
4,342
0
187
13,219
5,774
0
7,836
5,029
0
12,044
W
9,872
5,696
141
2,391
8,826
3,655
0
4,789
3,909
0
38,225
L
6,466
260
0
1,179
12,605
16,920
0
7,488
4,680
12,259
0
W
Odin
12,283
4,221
0
618
12,998
8,340
0
7,086
5,738
0
22,155
L
Hercules
11,447
3,279
0
5,758
19,192
10,767
0
13,272
5,251
0
31,916
W
9,356
1,324
0
689
13,745
13,815
0
6,335
6,741
14,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
53,321
187
Minions Killed
214
6
Camps Cleared
8
984,720
Distance Traveled
997,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,175
1,018
108
11
2
203,616
0
W
Zeus
11,039
1,104
57
6
0
180,079
0
W
Agni
10,417
1,042
32
3
0
215,053
0
L
Ymir
9,347
935
4
0
0
182,083
0
L
Bakasura
9,060
906
7
1
4
186,903
1
W
Neith
10,687
1,069
79
8
4
197,754
0
L
Khepri
10,208
1,021
5
1
0
198,389
0
W
Odin
10,387
1,039
28
3
4
196,074
0
L
Hercules
9,576
958
63
6
0
213,729
2
W
Ymir
10,791
1,079
18
2
0
208,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role