Player Matchup

Ah Puch
Ah Puch
ArtOfTrees
Ah Puch
Level 23
God Stats
1W - 2L
1,326 SR
Queue Stats
25W - 28L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Hmmm I Guess
Hun Batz
Level 15
God Stats
6W - 7L
1,459 SR
Queue Stats
46W - 50L
1,422 Elo+
Solo
Ymir
Ymir
Kallopsedsociety
Ymir
Level 25
God Stats
28W - 16L
1,668 SR
Queue Stats
72W - 67L
1,488 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,453 Elo+

VS

Team Averages
Level 42
1,463 SR
1,402 Elo+
Ah Puch
Ah Puch
El Chapo 420347
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,391 Elo+
Party 1
Hachiman
Hachiman
THECHOSENYUAN
Hachiman
Level 16
God Stats
4W - 2L
1,522 SR
Queue Stats
31W - 38L
1,434 Elo+
Party 1
Chaac
Chaac
vDexth
Chaac
Level 64
God Stats
7W - 6L
1,367 SR
Queue Stats
48W - 58L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArtOfTrees
Ah Puch
14
4 / 0 / 6
10,224
682
17,074
6,025
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Hmmm I Guess
Hun Batz
14
6 / 2 / 6
10,145
676
6,740
8,130
2,761
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 9
10,170
678
4,964
13,830
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,311
554
4,912
5,669
1,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
THECHOSENYUAN
Hachiman
11
0 / 7 / 2
8,209
547
5,345
11,061
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
vDexth
Chaac
12
1 / 3 / 1
8,340
556
9,128
14,881
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArtOfTrees
Ah Puch
4
0
6
7
L
1
2
1
0.75
W
Hun Batz
Hmmm I Guess
Hun Batz
6
2
6
4.5
W
2
0
9
6.5
L
Hachiman
THECHOSENYUAN
Hachiman
0
7
2
0.14
L
Chaac
vDexth
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
19,385
27,985
Taken
31,611
18,233
Mitigated
15,105
11,094
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArtOfTrees
Ah Puch
17,074
315
0
3,577
6,025
2,187
271
1,039
4,806
61,733
0
L
4,912
264
118
488
5,669
1,664
0
4,341
1,328
19,181
0
W
Hun Batz
Hmmm I Guess
Hun Batz
6,740
2,113
0
2,040
8,130
2,761
150
1,762
6,227
0
20,311
W
4,964
828
0
5,477
13,830
13,285
243
3,190
9,905
17,784
0
L
Hachiman
THECHOSENYUAN
Hachiman
5,345
2,579
0
0
11,061
3,206
0
7,501
3,560
0
20,453
L
Chaac
vDexth
Chaac
9,128
867
192
4,875
14,881
10,235
0
10,720
4,161
1,994
32,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
24,860
166
Minions Killed
147
8
Camps Cleared
5
835,310
Distance Traveled
756,811
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,224
682
109
7
6
286,622
5
L
Ah Puch
8,311
554
39
3
4
242,328
2
W
Hun Batz
10,145
676
16
1
1
300,645
2
W
Ymir
10,170
678
41
3
1
248,043
4
L
Hachiman
8,209
547
55
4
0
240,217
0
L
Chaac
8,340
556
53
4
1
274,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role