Player Matchup

Cthulhu
Cthulhu
CASAKI99
Cthulhu
Level 6
God Stats
2W - 2L
1,691 SR
Queue Stats
5W - 9L
1,264 Elo+
Party 1
Fenrir
Fenrir
DicCheez
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 55L
1,369 Elo+
Solo
Cliodhna
Cliodhna
IKinGSebas
Cliodhna
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
57W - 60L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Luffy C4pTao
Jing Wei
Level 39
God Stats
1W - 2L
1,471 SR
Queue Stats
109W - 151L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
mixailbel
Kukulkan
Level 8
God Stats
6W - 14L
1,360 SR
Queue Stats
53W - 56L
1,288 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,332 Elo+

VS

Team Averages
Level 16
1,488 SR
1,367 Elo+
Bellona
Bellona
GRedjor
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Rhaegar11
Bastet
Level 29
God Stats
8W - 6L
1,573 SR
Queue Stats
157W - 141L
1,446 Elo+
Solo
Zeus
Zeus
THESEBIGnuts
Zeus
Level 18
God Stats
45W - 39L
1,448 SR
Queue Stats
64W - 75L
1,390 Elo+
Solo
Bacchus
Bacchus
Zodiac Frank
Bacchus
Level 26
God Stats
10W - 9L
1,419 SR
Queue Stats
65W - 63L
1,415 Elo+
Solo
Skadi
Skadi
xCaemlynx
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CASAKI99
Cthulhu
9
0 / 11 / 1
6,734
306
4,897
20,605
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DicCheez
Fenrir
16
4 / 8 / 3
10,871
494
9,622
23,161
12,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
IKinGSebas
Cliodhna
17
9 / 5 / 2
11,467
521
12,080
16,660
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Luffy C4pTao
Jing Wei
11
2 / 9 / 4
7,858
357
2,471
11,485
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
mixailbel
Kukulkan
13
3 / 15 / 3
8,697
395
13,597
17,816
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GRedjor
Bellona
14
0 / 9 / 11
9,702
441
3,680
18,447
14,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Rhaegar11
Bastet
19
6 / 2 / 7
11,875
540
14,101
15,328
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
25 / 5 / 4
14,148
643
27,684
15,766
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zodiac Frank
Bacchus
16
2 / 1 / 25
11,485
522
7,162
18,349
25,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
xCaemlynx
Skadi
17
15 / 2 / 3
12,272
558
17,711
9,827
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
18
Kills
48
48
Deaths
19
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CASAKI99
Cthulhu
0
11
1
0.05
L
Fenrir
DicCheez
Fenrir
4
8
3
0.69
W
Bellona
GRedjor
Bellona
0
9
11
0.61
L
Cliodhna
IKinGSebas
Cliodhna
9
5
2
2
L
Jing Wei
Luffy C4pTao
Jing Wei
2
9
4
0.44
W
Bastet
Rhaegar11
Bastet
6
2
7
4.75
W
25
5
4
5.4
W
Bacchus
Zodiac Frank
Bacchus
2
1
25
14.5
L
Kukulkan
mixailbel
Kukulkan
3
15
3
0.3
W
Skadi
xCaemlynx
Skadi
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
70,338
89,727
Taken
77,717
44,118
Mitigated
56,693
13,510
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CASAKI99
Cthulhu
4,897
253
0
1,932
20,605
15,955
25
9,315
11,038
15,468
0
L
Fenrir
DicCheez
Fenrir
9,622
2,769
0
6,143
23,161
12,923
0
6,918
16,115
0
50,005
W
Bellona
GRedjor
Bellona
3,680
1,092
0
2,012
18,447
14,798
685
4,744
13,664
8,366
28,772
L
Cliodhna
IKinGSebas
Cliodhna
12,080
866
0
4,163
16,660
5,904
0
4,990
11,496
0
70,457
L
Jing Wei
Luffy C4pTao
Jing Wei
2,471
2,024
0
1,022
11,485
3,271
120
5,179
6,107
0
16,167
W
Bastet
Rhaegar11
Bastet
14,101
4,285
0
6,920
15,328
6,216
1,433
1,978
13,311
0
92,895
W
27,684
4,653
0
6,609
15,766
6,741
1,724
4,125
11,497
107,213
0
W
Bacchus
Zodiac Frank
Bacchus
7,162
1,325
151
5,550
18,349
25,210
712
5,429
12,465
37,356
0
L
Kukulkan
mixailbel
Kukulkan
13,597
2,039
0
250
17,816
6,065
0
8,913
8,540
49,501
0
W
Skadi
xCaemlynx
Skadi
17,711
8,572
0
1,927
9,827
3,728
6,563
2,940
6,861
0
77,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
59,482
356
Minions Killed
533
0
Camps Cleared
0
1,654,691
Distance Traveled
2,061,192
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,734
306
24
1
0
334,944
1
L
Fenrir
10,871
494
106
5
0
325,112
2
W
Bellona
9,702
441
76
3
0
388,147
3
L
Cliodhna
11,467
521
121
6
0
413,070
1
L
Jing Wei
7,858
357
31
1
0
251,734
0
W
Bastet
11,875
540
146
7
0
467,672
2
W
Zeus
14,148
643
145
7
0
379,031
5
W
Bacchus
11,485
522
52
2
0
442,219
1
L
Kukulkan
8,697
395
74
3
0
329,831
1
W
Skadi
12,272
558
114
5
0
384,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role