Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DoOMsDoOMs
Xbalanque
Level 17
God Stats
111W - 131L
1,567 SR
Queue Stats
128W - 153L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Kizuroo
Cthulhu
Level 28
God Stats
1W - 1L
1,666 SR
Queue Stats
94W - 103L
1,402 Elo+
Party 1
Janus
Janus
NotKinshiki
Janus
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
50W - 36L
1,567 Elo+
Solo
Neith
Neith
Vexen_Network
Neith
Level 27
God Stats
9W - 8L
1,570 SR
Queue Stats
52W - 52L
1,507 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,510 Elo+

VS

Team Averages
Level 21
1,557 SR
1,479 Elo+
Anubis
Anubis
DuchuZG
Anubis
Level 25
God Stats
3W - 1L
1,610 SR
Queue Stats
7W - 5L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
Landlos18
Erlang Shen
Level 28
God Stats
3W - 4L
1,142 SR
Queue Stats
148W - 142L
1,522 Elo+
Solo
Rama
Rama
ViagraMaker
Rama
Level 27
God Stats
14W - 19L
1,588 SR
Queue Stats
142W - 153L
1,524 Elo+
Solo
Loki
Loki
baimless
Loki
Level 17
God Stats
37W - 21L
1,614 SR
Queue Stats
41W - 23L
1,519 Elo+
Solo
Olorun
Olorun
peluu94
Olorun
Level 7
God Stats
1W - 0L
1,831 SR
Queue Stats
6W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 5 / 1
7,467
498
4,663
10,322
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
DoOMsDoOMs
Xbalanque
15
1 / 2 / 1
8,908
594
6,676
8,463
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kizuroo
Cthulhu
12
1 / 2 / 2
7,974
532
2,533
9,224
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 2
9,334
622
4,775
6,137
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 3
7,337
489
3,897
7,831
2,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DuchuZG
Anubis
13
3 / 3 / 2
7,779
519
4,479
8,936
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Landlos18
Erlang Shen
13
3 / 2 / 2
7,865
524
6,419
11,327
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 4
7,875
525
4,483
9,342
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
8 / 2 / 1
9,118
608
7,455
8,481
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
peluu94
Olorun
3
0 / 1 / 1
5,014
334
329
735
211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
15
15
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
1
0.3
L
Xbalanque
DoOMsDoOMs
Xbalanque
1
2
1
0.75
W
Anubis
DuchuZG
Anubis
3
3
2
1.33
L
Cthulhu
Kizuroo
Cthulhu
1
2
2
1
W
Erlang Shen
Landlos18
Erlang Shen
3
2
2
2
L
5
3
2
2
L
0
3
3
0.5
W
1
1
4
3
W
Loki
8
2
1
4.25
W
Olorun
peluu94
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
23,165
41,977
Taken
38,821
14,246
Mitigated
17,561
12,492
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,663
1,464
0
2,870
10,322
2,879
1,038
1,852
8,470
0
39,378
L
Xbalanque
DoOMsDoOMs
Xbalanque
6,676
1,767
141
4,074
8,463
2,798
608
1,305
7,158
0
57,081
W
Anubis
DuchuZG
Anubis
4,479
581
416
4,651
8,936
3,203
919
2,654
6,200
45,511
0
L
Cthulhu
Kizuroo
Cthulhu
2,533
127
83
2,364
9,224
4,351
348
1,351
7,873
23,327
0
W
Erlang Shen
Landlos18
Erlang Shen
6,419
2,536
0
3,967
11,327
8,635
334
140
11,187
9,812
25,119
L
4,775
740
0
1,112
6,137
1,940
0
626
5,511
50,818
0
L
3,897
1,261
0
1,848
7,831
2,278
1,990
599
7,232
0
43,458
W
4,483
3,662
0
3,248
9,342
2,799
552
1,788
7,514
0
60,481
W
Loki
7,455
2,634
0
4,068
8,481
2,713
1,017
2,478
5,909
0
48,726
W
Olorun
peluu94
Olorun
329
165
0
47
735
211
0
256
473
2,551
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
37,651
424
Minions Killed
363
0
Camps Cleared
0
1,425,574
Distance Traveled
1,174,042
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,467
498
76
5
0
312,175
4
L
Xbalanque
8,908
594
119
8
0
284,380
0
W
Anubis
7,779
519
85
6
0
260,931
3
L
Cthulhu
7,974
532
31
2
0
289,278
9
W
Erlang Shen
7,865
524
61
4
0
286,387
1
L
Janus
9,334
622
104
7
0
301,954
6
L
Neith
7,337
489
94
6
0
237,787
5
W
Rama
7,875
525
117
8
0
263,871
4
W
Loki
9,118
608
92
6
0
331,146
2
W
Olorun
5,014
334
8
1
0
31,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role