Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Daariok
Chiron
Level 108
God Stats
4W - 0L
1,918 SR
Queue Stats
271W - 256L
1,553 Elo+
Party 1
Janus
Janus
ElSpaghetti
Janus
Level 3
God Stats
2W - 4L
1,332 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 79
1,583 SR
1,518 Elo+

VS

Team Averages
Level 63
1,593 SR
1,511 Elo+
Zhong Kui
Zhong Kui
ImKeiZ
Zhong Kui
Level 19
God Stats
0W - 1L
1,726 SR
Queue Stats
64W - 60L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
WarDoxizs
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 140L
1,616 Elo+
Party 2
Nike
Nike
YashaPositive
Nike
Level 88
God Stats
16W - 17L
1,553 SR
Queue Stats
272W - 351L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
12 / 0 / 11
11,370
812
12,675
14,158
11,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Daariok
Chiron
16
8 / 0 / 12
10,803
772
13,260
9,863
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 3 / 12
9,501
679
7,182
9,217
2,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImKeiZ
Zhong Kui
10
1 / 10 / 2
7,652
547
6,236
13,078
7,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
WarDoxizs
Heimdallr
12
2 / 6 / 0
8,372
598
9,754
10,744
3,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 8 / 3
7,842
560
10,869
14,727
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
24
Kills
3
3
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
0
11
17.5
W
Chiron
Daariok
Chiron
8
0
12
14
W
4
3
12
3.33
L
Zhong Kui
ImKeiZ
Zhong Kui
1
10
2
0.2
L
Heimdallr
WarDoxizs
Heimdallr
2
6
0
0.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,117
Damage
26,859
33,238
Taken
38,549
17,589
Mitigated
23,793
10,315
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,675
3,622
259
4,050
14,158
11,891
414
3,524
9,560
0
22,955
W
Chiron
Daariok
Chiron
13,260
3,555
1,045
3,706
9,863
3,320
2,446
2,602
6,768
0
58,998
W
7,182
847
89
1,166
9,217
2,378
120
1,276
7,503
24,020
0
L
Zhong Kui
ImKeiZ
Zhong Kui
6,236
562
0
965
13,078
7,393
0
2,226
10,852
15,483
0
L
Heimdallr
WarDoxizs
Heimdallr
9,754
3,648
0
1,030
10,744
3,586
99
1,389
9,355
0
38,761
L
10,869
469
0
1,286
14,727
12,814
0
4,095
10,632
5,238
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
23,866
175
Minions Killed
123
8
Camps Cleared
4
862,630
Distance Traveled
699,069
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,370
812
21
2
1
282,562
6
W
Chiron
10,803
772
104
7
7
282,847
4
W
Janus
9,501
679
50
4
0
297,221
2
L
Zhong Kui
7,652
547
23
2
0
211,642
2
L
Heimdallr
8,372
598
69
5
4
229,597
6
L
Nike
7,842
560
31
2
0
257,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role